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52ea57d5cf00a7046e40c24d883d66fdbeae845e
CypherCore/Source
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hondacrx 52ea57d5cf Core/Creatures: Remove stand state when a creature attacks or dies
Port From (https://github.com/TrinityCore/TrinityCore/commit/c05466fa0c2dc9b07528ed967d77bf0313fdafff)
2024-02-03 11:04:19 -05:00
..
BNetServer
.NET 8 update.
2024-02-01 05:23:51 +01:00
Framework
Core/Utilities: Added timer series queuing to EventMap
2024-02-03 11:01:53 -05:00
Game
Core/Creatures: Remove stand state when a creature attacks or dies
2024-02-03 11:04:19 -05:00
Scripts
Core/InstanceScript: Refactored door types to reflect its behavior
2024-02-02 15:04:43 -05:00
WorldServer
Misc/Config: Fixed comment for CharacterCreating.EvokersPerRealm and CharacterCreating.MinLevelForEvoker
2024-02-01 10:15:00 -05:00
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