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536f72d0773186449aa2906b43f500c171e2a725
CypherCore/Source/Game/Entities/Unit
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hondacrx 536f72d077 Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore SPELL_EFFECT_SANCTUARY, used by Vanish)
Port From (https://github.com/TrinityCore/TrinityCore/commit/1369b8708458fb5020b6ab7a9608123459d4eb26)
2024-03-05 18:33:31 -05:00
..
CharmInfo.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
Unit.Combat.cs
Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore SPELL_EFFECT_SANCTUARY, used by Vanish)
2024-03-05 18:33:31 -05:00
Unit.cs
Core/Spells: Implemented pausing spell cooldowns
2024-02-29 22:25:59 -05:00
Unit.Fields.cs
Core/Spells: Allow spells with SPELL_DAMAGE_CLASS_NONE to crit
2024-02-21 17:41:12 -05:00
Unit.Movement.cs
Core/Creatures: Implemented unsummoning and resummoning critter pets on flying mounts and teleports (and related static flags)
2024-03-04 11:50:36 -05:00
Unit.Pets.cs
Core/Creatures: implemented most movement related static flags and migrated existing movement data into static flags
2024-02-29 17:08:30 -05:00
Unit.Spells.cs
Core/Quests: Merged UpdateNearbyCreatureNpcFlags, UpdateVisibleGameobjectsOrSpellClicks and SendQuestGiverStatusMultiple on quest actions
2024-03-04 12:18:45 -05:00
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