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CypherCore/Source/Game/Entities/Unit
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hondacrx 64b23b9de9 Core/Units: Named unit flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/b4952db4640ee3ec6a7df8545b5c582202f36405)
2022-02-28 13:16:41 -05:00
..
CharmInfo.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
Comparer.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Unit.Combat.cs
Core/Units: Named unit flags
2022-02-28 13:16:41 -05:00
Unit.cs
Core/Misc: Fixed resistance calculate for Mutated Transformation and Twilight Bloodbolt
2022-02-22 20:11:11 -05:00
Unit.Fields.cs
Core/Movement: Implement MoveSplineFlag::Enter_Cycle
2022-01-07 10:44:03 -05:00
Unit.Movement.cs
Core/Units: Named unit flags
2022-02-28 13:16:41 -05:00
Unit.Pets.cs
Core/Units: Fixed crash happening when despawning summoned units whose owner is no longer in world
2022-02-25 14:19:54 -05:00
Unit.Spells.cs
Core/Auras: Store non-unit caster guids in auras
2022-02-27 14:36:44 -05:00
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