Files
CypherCore/Source/Game/Networking/Packets/ReferAFriendPackets.cs
T
2020-07-12 00:06:43 -04:00

41 lines
1.4 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Entities;
using System;
namespace Game.Networking.Packets
{
public class ReferAFriendFailure : ServerPacket
{
public ReferAFriendFailure() : base(ServerOpcodes.ReferAFriendFailure) { }
public override void Write()
{
_worldPacket .WriteInt32((int)Reason);
// Client uses this string only if Reason == ERR_REFER_A_FRIEND_NOT_IN_GROUP || Reason == ERR_REFER_A_FRIEND_SUMMON_OFFLINE_S
// but always reads it from packet
_worldPacket.WriteBits(Str.GetByteCount(), 6);
_worldPacket.WriteString(Str);
}
public string Str;
public ReferAFriendError Reason;
}
}