Files
CypherCore/Source/Framework/Constants/PetConst.cs
T

127 lines
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C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
namespace Framework.Constants
{
public enum CharmType
{
Charm,
Possess,
Vehicle,
Convert
}
public enum PetType
{
Summon = 0,
Hunter = 1,
Max = 4
}
public enum PetSaveMode
{
AsDeleted = -1, // not saved in fact
AsCurrent = 0, // in current slot (with player)
FirstStableSlot = 1,
LastStableSlot = 4, // last in DB stable slot index (including), all higher have same meaning as PET_SAVE_NOT_IN_SLOT
NotInSlot = 100 // for avoid conflict with stable size grow will use 100
}
public enum HappinessState
{
UnHappy = 1,
Content = 2,
Happy = 3
}
public enum PetSpellState
{
Unchanged = 0,
Changed = 1,
New = 2,
Removed = 3
}
public enum PetSpellType
{
Normal = 0,
Family = 1,
Talent = 2
}
public enum PetActionFeedback
{
None = 0,
Dead = 1,
NoTarget = 2,
InvalidTarget = 3,
NoPath = 4
}
public enum PetTalk
{
SpecialSpell = 0,
Attack = 1
}
public enum CommandStates
{
Stay = 0,
Follow = 1,
Attack = 2,
Abandon = 3,
MoveTo = 4
}
public enum PetNameInvalidReason
{
// custom, not send
Success = 0,
Invalid = 1,
NoName = 2,
TooShort = 3,
TooLong = 4,
MixedLanguages = 6,
Profane = 7,
Reserved = 8,
ThreeConsecutive = 11,
InvalidSpace = 12,
ConsecutiveSpaces = 13,
RussianConsecutiveSilentCharacters = 14,
RussianSilentCharacterAtBeginningOrEnd = 15,
DeclensionDoesntMatchBaseName = 16
}
public enum PetStableinfo : byte
{
Active = 1,
Inactive = 2
}
public enum StableResult
{
NotEnoughMoney = 1, // "you don't have enough money"
InvalidSlot = 3, // "That slot is locked"
StableSuccess = 8, // stable success
UnstableSuccess = 9, // unstable/swap success
BuySlotSuccess = 10, // buy slot success
CantControlExotic = 11, // "you are unable to control exotic creatures"
InternalError = 12, // "Internal pet error"
}
}