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5994c4e5fb730bcbf2866102ef8500f3351ef370
CypherCore/Source/Game/Entities/Unit
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History
hondacrx 512e05f12e Core/Units: Added possibility to send emotes to single players
Port From (https://github.com/TrinityCore/TrinityCore/commit/4a6308f5f0737cd42d381096573763459c8393be)
2021-10-13 10:08:56 -04:00
..
CharmInfo.cs
More Cleanups
2021-06-08 12:56:09 -04:00
Comparer.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Unit.Combat.cs
Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for triggered spells in 'game' project
2021-10-03 13:55:43 -04:00
Unit.cs
Core/Units: Added possibility to send emotes to single players
2021-10-13 10:08:56 -04:00
Unit.Fields.cs
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
2021-09-26 10:29:27 -04:00
Unit.Movement.cs
Core/Auras: Implemented new aura type 487 (SPELL_AURA_COSMETIC_MOUNTED)
2021-10-03 13:01:31 -04:00
Unit.Pets.cs
Core/BattlePets: Misc fixes
2021-10-03 20:27:14 -04:00
Unit.Spells.cs
Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for triggered spells in 'game' project
2021-10-03 13:55:43 -04:00
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