Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
5b67e2f539c3d849353ac801b8564f9f46941bc4
CypherCore/Source/Game/Entities/Unit
T
History
hondacrx 5b67e2f539 Core/Movement: Implemented movement forces
Port From (https://github.com/TrinityCore/TrinityCore/commit/8e98ceb2936842ea0032cbfdc04a510d6b1e5de0)
2019-09-08 12:48:10 -04:00
..
CharmInfo.cs
Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
2019-08-14 11:20:42 -04:00
Comparer.cs
2019 YAY!
2019-01-01 12:01:55 -05:00
Unit.Combat.cs
Core/Spells: Implement SpellMisc.LaunchDelay
2019-09-04 13:13:59 -04:00
Unit.cs
Core/Auras: tidy up one little hack
2019-09-03 15:44:48 -04:00
Unit.Fields.cs
Core/Movement: Implemented movement forces
2019-09-08 12:48:10 -04:00
Unit.Movement.cs
Core/Movement: Implemented movement forces
2019-09-08 12:48:10 -04:00
Unit.Pets.cs
Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
2019-08-14 11:20:42 -04:00
Unit.Spells.cs
Ensure that all actions are compared to fixed point in time (ie. world update start)
2019-09-01 10:37:14 -04:00
Powered by Gitea Version: 1.26.4 Page: 16ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API