Files
CypherCore/Source/Game/Warden/WardenWin.cs
T
2018-05-16 19:57:48 -04:00

456 lines
19 KiB
C#

/*
* Copyright (C) 2012-2018 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Cryptography;
using Framework.IO;
using Game.Network.Packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
namespace Game
{
class WardenWin : Warden
{
public override void Init(WorldSession session, BigInteger k)
{
_session = session;
// Generate Warden Key
SHA1Randx WK = new SHA1Randx(k.ToByteArray());
WK.Generate(_inputKey, 16);
WK.Generate(_outputKey, 16);
_seed = WardenModuleWin.Seed;
_inputCrypto.PrepareKey(_inputKey);
_outputCrypto.PrepareKey(_outputKey);
Log.outDebug(LogFilter.Warden, "Server side warden for client {0} initializing...", session.GetAccountId());
Log.outDebug(LogFilter.Warden, "C->S Key: {0}", _inputKey.ToHexString());
Log.outDebug(LogFilter.Warden, "S->C Key: {0}", _outputKey.ToHexString());
Log.outDebug(LogFilter.Warden, " Seed: {0}", _seed.ToHexString());
Log.outDebug(LogFilter.Warden, "Loading Module...");
_module = GetModuleForClient();
Log.outDebug(LogFilter.Warden, "Module Key: {0}", _module.Key.ToHexString());
Log.outDebug(LogFilter.Warden, "Module ID: {0}", _module.Id.ToHexString());
RequestModule();
}
public override ClientWardenModule GetModuleForClient()
{
ClientWardenModule mod = new ClientWardenModule();
uint length = (uint)WardenModuleWin.Module.Length;
// data assign
mod.CompressedSize = length;
mod.CompressedData = WardenModuleWin.Module;
mod.Key = WardenModuleWin.ModuleKey;
// md5 hash
System.Security.Cryptography.MD5 ctx = System.Security.Cryptography.MD5.Create();
ctx.Initialize();
ctx.TransformBlock(mod.CompressedData, 0, mod.CompressedData.Length, mod.CompressedData, 0);
ctx.TransformBlock(mod.Id, 0, mod.Id.Length, mod.Id, 0);
return mod;
}
public override void InitializeModule()
{
Log.outDebug(LogFilter.Warden, "Initialize module");
// Create packet structure
WardenInitModuleRequest Request = new WardenInitModuleRequest();
Request.Command1 = WardenOpcodes.Smsg_ModuleInitialize;
Request.Size1 = 20;
Request.Unk1 = 1;
Request.Unk2 = 0;
Request.Type = 1;
Request.String_library1 = 0;
Request.Function1[0] = 0x00024F80; // 0x00400000 + 0x00024F80 SFileOpenFile
Request.Function1[1] = 0x000218C0; // 0x00400000 + 0x000218C0 SFileGetFileSize
Request.Function1[2] = 0x00022530; // 0x00400000 + 0x00022530 SFileReadFile
Request.Function1[3] = 0x00022910; // 0x00400000 + 0x00022910 SFileCloseFile
Request.CheckSumm1 = BuildChecksum(BitConverter.GetBytes(Request.Unk1), 20);
Request.Command2 = WardenOpcodes.Smsg_ModuleInitialize;
Request.Size2 = 8;
Request.Unk3 = 4;
Request.Unk4 = 0;
Request.String_library2 = 0;
Request.Function2 = 0x00419D40; // 0x00400000 + 0x00419D40 FrameScript::GetText
Request.Function2_set = 1;
Request.CheckSumm2 = BuildChecksum(BitConverter.GetBytes(Request.Unk2), 8);
Request.Command3 = WardenOpcodes.Smsg_ModuleInitialize;
Request.Size3 = 8;
Request.Unk5 = 1;
Request.Unk6 = 1;
Request.String_library3 = 0;
Request.Function3 = 0x0046AE20; // 0x00400000 + 0x0046AE20 PerformanceCounter
Request.Function3_set = 1;
Request.CheckSumm3 = BuildChecksum(BitConverter.GetBytes(Request.Unk5), 8);
WardenDataServer packet = new WardenDataServer();
packet.Data = EncryptData(Request.Write());
_session.SendPacket(packet);
}
public override void RequestHash()
{
Log.outDebug(LogFilter.Warden, "Request hash");
// Create packet structure
WardenHashRequest Request = new WardenHashRequest();
Request.Command = WardenOpcodes.Smsg_HashRequest;
Request.Seed = _seed;
WardenDataServer packet = new WardenDataServer();
packet.Data = EncryptData(Request.Write());
_session.SendPacket(packet);
}
public override void HandleHashResult(ByteBuffer buff)
{
// Verify key
if (buff.ReadBytes(20) != WardenModuleWin.ClientKeySeedHash)
{
Log.outWarn(LogFilter.Warden, "{0} failed hash reply. Action: {0}", _session.GetPlayerInfo(), Penalty());
return;
}
Log.outDebug(LogFilter.Warden, "Request hash reply: succeed");
// Change keys here
_inputKey = WardenModuleWin.ClientKeySeed;
_outputKey = WardenModuleWin.ServerKeySeed;
_inputCrypto.PrepareKey(_inputKey);
_outputCrypto.PrepareKey(_outputKey);
_initialized = true;
_previousTimestamp = Time.GetMSTime();
}
public override void RequestData()
{
Log.outDebug(LogFilter.Warden, "Request data");
// If all checks were done, fill the todo list again
if (_memChecksTodo.Empty())
_memChecksTodo.AddRange(Global.WardenCheckMgr.MemChecksIdPool);
if (_otherChecksTodo.Empty())
_otherChecksTodo.AddRange(Global.WardenCheckMgr.OtherChecksIdPool);
_serverTicks = Time.GetMSTime();
ushort id;
WardenCheckType type;
WardenCheck wd;
_currentChecks.Clear();
// Build check request
for (uint i = 0; i < WorldConfig.GetUIntValue(WorldCfg.WardenNumMemChecks); ++i)
{
// If todo list is done break loop (will be filled on next Update() run)
if (_memChecksTodo.Empty())
break;
// Get check id from the end and remove it from todo
id = _memChecksTodo.Last();
_memChecksTodo.Remove(id);
// Add the id to the list sent in this cycle
_currentChecks.Add(id);
}
ByteBuffer buffer = new ByteBuffer();
buffer.WriteUInt8(WardenOpcodes.Smsg_CheatChecksRequest);
for (uint i = 0; i < WorldConfig.GetUIntValue(WorldCfg.WardenNumOtherChecks); ++i)
{
// If todo list is done break loop (will be filled on next Update() run)
if (_otherChecksTodo.Empty())
break;
// Get check id from the end and remove it from todo
id = _otherChecksTodo.Last();
_otherChecksTodo.Remove(id);
// Add the id to the list sent in this cycle
_currentChecks.Add(id);
wd = Global.WardenCheckMgr.GetWardenDataById(id);
switch (wd.Type)
{
case WardenCheckType.MPQ:
case WardenCheckType.LuaStr:
case WardenCheckType.Driver:
buffer.WriteUInt8(wd.Str.GetByteCount());
buffer.WriteString(wd.Str);
break;
default:
break;
}
}
byte xorByte = _inputKey[0];
// Add TIMING_CHECK
buffer.WriteUInt8(0x00);
buffer.WriteUInt8((int)WardenCheckType.Timing ^ xorByte);
byte index = 1;
foreach (var checkId in _currentChecks)
{
wd = Global.WardenCheckMgr.GetWardenDataById(checkId);
type = wd.Type;
buffer.WriteUInt8((int)type ^ xorByte);
switch (type)
{
case WardenCheckType.Memory:
{
buffer.WriteUInt8(0x00);
buffer.WriteUInt32(wd.Address);
buffer.WriteUInt8(wd.Length);
break;
}
case WardenCheckType.PageA:
case WardenCheckType.PageB:
{
buffer.WriteBytes(wd.Data.ToByteArray());
buffer.WriteUInt32(wd.Address);
buffer.WriteUInt8(wd.Length);
break;
}
case WardenCheckType.MPQ:
case WardenCheckType.LuaStr:
{
buffer.WriteUInt8(index++);
break;
}
case WardenCheckType.Driver:
{
buffer.WriteBytes(wd.Data.ToByteArray());
buffer.WriteUInt8(index++);
break;
}
case WardenCheckType.Module:
{
uint seed = RandomHelper.Rand32();
buffer.WriteUInt32(seed);
HmacHash hmac = new HmacHash(BitConverter.GetBytes(seed));
hmac.Finish(wd.Str);
buffer.WriteBytes(hmac.Digest);
break;
}
/*case PROC_CHECK:
{
buff.append(wd.i.AsByteArray(0, false).get(), wd.i.GetNumBytes());
buff << uint8(index++);
buff << uint8(index++);
buff << uint32(wd.Address);
buff << uint8(wd.Length);
break;
}*/
default:
break; // Should never happen
}
}
buffer.WriteUInt8(xorByte);
WardenDataServer packet = new WardenDataServer();
packet.Data = EncryptData(buffer.GetData());
_session.SendPacket(packet);
_dataSent = true;
string stream = "Sent check id's: ";
foreach (var checkId in _currentChecks)
stream += checkId + " ";
Log.outDebug(LogFilter.Warden, stream);
}
public override void HandleData(ByteBuffer buff)
{
Log.outDebug(LogFilter.Warden, "Handle data");
_dataSent = false;
_clientResponseTimer = 0;
ushort Length = buff.ReadUInt16();
uint Checksum = buff.ReadUInt32();
if (!IsValidCheckSum(Checksum, buff.GetData(), Length))
{
Log.outWarn(LogFilter.Warden, "{0} failed checksum. Action: {1}", _session.GetPlayerInfo(), Penalty());
return;
}
// TIMING_CHECK
{
byte result = buff.ReadUInt8();
// @todo test it.
if (result == 0x00)
{
Log.outWarn(LogFilter.Warden, "{0} failed timing check. Action: {1}", _session.GetPlayerInfo(), Penalty());
return;
}
uint newClientTicks = buff.ReadUInt32();
uint ticksNow = Time.GetMSTime();
uint ourTicks = newClientTicks + (ticksNow - _serverTicks);
Log.outDebug(LogFilter.Warden, "ServerTicks {0}", ticksNow); // Now
Log.outDebug(LogFilter.Warden, "RequestTicks {0}", _serverTicks); // At request
Log.outDebug(LogFilter.Warden, "Ticks {0}", newClientTicks); // At response
Log.outDebug(LogFilter.Warden, "Ticks diff {0}", ourTicks - newClientTicks);
}
BigInteger rs;
WardenCheck rd;
WardenCheckType type;
ushort checkFailed = 0;
foreach (var id in _currentChecks)
{
rd = Global.WardenCheckMgr.GetWardenDataById(id);
rs = Global.WardenCheckMgr.GetWardenResultById(id);
type = rd.Type;
switch (type)
{
case WardenCheckType.Memory:
{
byte Mem_Result = buff.ReadUInt8();
if (Mem_Result != 0)
{
Log.outDebug(LogFilter.Warden, "RESULT MEM_CHECK not 0x00, CheckId {0} account Id {1}", id, _session.GetAccountId());
checkFailed = id;
continue;
}
if (buff.ReadBytes(rd.Length).Compare(rs.ToByteArray()))
{
Log.outDebug(LogFilter.Warden, "RESULT MEM_CHECK fail CheckId {0} account Id {1}", id, _session.GetAccountId());
checkFailed = id;
continue;
}
Log.outDebug(LogFilter.Warden, "RESULT MEM_CHECK passed CheckId {0} account Id {1}", id, _session.GetAccountId());
break;
}
case WardenCheckType.PageA:
case WardenCheckType.PageB:
case WardenCheckType.Driver:
case WardenCheckType.Module:
{
byte value = 0xE9;
if (buff.ReadUInt8() != value)
{
if (type == WardenCheckType.PageA || type == WardenCheckType.PageB)
Log.outDebug(LogFilter.Warden, "RESULT PAGE_CHECK fail, CheckId {0} account Id {1}", id, _session.GetAccountId());
if (type == WardenCheckType.Module)
Log.outDebug(LogFilter.Warden, "RESULT MODULE_CHECK fail, CheckId {0} account Id {1}", id, _session.GetAccountId());
if (type == WardenCheckType.Driver)
Log.outDebug(LogFilter.Warden, "RESULT DRIVER_CHECK fail, CheckId {0} account Id {1}", id, _session.GetAccountId());
checkFailed = id;
continue;
}
if (type == WardenCheckType.PageA || type == WardenCheckType.PageB)
Log.outDebug(LogFilter.Warden, "RESULT PAGE_CHECK passed CheckId {0} account Id {1}", id, _session.GetAccountId());
else if (type == WardenCheckType.Module)
Log.outDebug(LogFilter.Warden, "RESULT MODULE_CHECK passed CheckId {0} account Id {1}", id, _session.GetAccountId());
else if (type == WardenCheckType.Driver)
Log.outDebug(LogFilter.Warden, "RESULT DRIVER_CHECK passed CheckId {0} account Id {1}", id, _session.GetAccountId());
break;
}
case WardenCheckType.LuaStr:
{
byte Lua_Result = buff.ReadUInt8();
if (Lua_Result != 0)
{
Log.outDebug(LogFilter.Warden, "RESULT LUA_STR_CHECK fail, CheckId {0} account Id {1}", id, _session.GetAccountId());
checkFailed = id;
continue;
}
byte luaStrLen = buff.ReadUInt8();
if (luaStrLen != 0)
Log.outDebug(LogFilter.Warden, "Lua string: {0}", buff.ReadString(luaStrLen));
Log.outDebug(LogFilter.Warden, "RESULT LUA_STR_CHECK passed, CheckId {0} account Id {1}", id, _session.GetAccountId());
break;
}
case WardenCheckType.MPQ:
{
byte Mpq_Result = buff.ReadUInt8();
if (Mpq_Result != 0)
{
Log.outDebug(LogFilter.Warden, "RESULT MPQ_CHECK not 0x00 account id {0}", _session.GetAccountId());
checkFailed = id;
continue;
}
if (!buff.ReadBytes(20).Compare(rs.ToByteArray())) // SHA1
{
Log.outDebug(LogFilter.Warden, "RESULT MPQ_CHECK fail, CheckId {0} account Id {1}", id, _session.GetAccountId());
checkFailed = id;
continue;
}
Log.outDebug(LogFilter.Warden, "RESULT MPQ_CHECK passed, CheckId {0} account Id {1}", id, _session.GetAccountId());
break;
}
default: // Should never happen
break;
}
}
if (checkFailed > 0)
{
WardenCheck check = Global.WardenCheckMgr.GetWardenDataById(checkFailed);
Log.outWarn(LogFilter.Warden, "{0} failed Warden check {1}. Action: {2}", _session.GetPlayerInfo(), checkFailed, Penalty(check));
}
// Set hold off timer, minimum timer should at least be 1 second
uint holdOff = WorldConfig.GetUIntValue(WorldCfg.WardenClientCheckHoldoff);
_checkTimer = (holdOff < 1 ? 1 : holdOff) * Time.InMilliseconds;
}
uint _serverTicks;
List<ushort> _otherChecksTodo = new List<ushort>();
List<ushort> _memChecksTodo = new List<ushort>();
List<ushort> _currentChecks = new List<ushort>();
}
}