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5fce86ac3779cc7883755def05eb8723c720e80a
CypherCore/Source/Game/Entities/Unit
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hondacrx 5fce86ac37 Core/Spells: Fixed incorrect switch logic in Unit::SpellCritChanceDone
Port From (https://github.com/TrinityCore/TrinityCore/commit/c8bd6f5da3d03007a9be9bda30aadddb5573ec9d)
2024-02-21 21:10:45 -05:00
..
CharmInfo.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
Unit.Combat.cs
Core/Creatures: Moved autoattack handling from scripts to game
2024-02-05 18:18:30 -05:00
Unit.cs
Core/Spells: Allow spells with SPELL_DAMAGE_CLASS_NONE to crit
2024-02-21 17:41:12 -05:00
Unit.Fields.cs
Core/Spells: Allow spells with SPELL_DAMAGE_CLASS_NONE to crit
2024-02-21 17:41:12 -05:00
Unit.Movement.cs
Core/Creatures: Move immunities to separate table and implemented setting immunties to dispel, spell effects, aura types, aoe and chain targeting
2024-02-06 17:21:07 -05:00
Unit.Pets.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
Unit.Spells.cs
Core/Spells: Fixed incorrect switch logic in Unit::SpellCritChanceDone
2024-02-21 21:10:45 -05:00
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