Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
5ff5fb7d3f8491455e0486030bc02cfae4da2be1
CypherCore/Source/Game/Spells
T
History
hondacrx 5ff5fb7d3f Core/Spells: rework part 2: Split up target selection logic
Port From (https://github.com/TrinityCore/TrinityCore/commit/52ae3c89d1d4dbcff309d940fd41c7212edc77b7)
2021-08-28 14:40:52 -04:00
..
Auras
Some Cleanups from porting.
2021-08-23 14:29:45 -04:00
Skills
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spell.cs
Core/Spells: rework part 2: Split up target selection logic
2021-08-28 14:40:52 -04:00
SpellCastTargets.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
SpellEffects.cs
Fixed hunter auto attack.
2021-08-09 14:40:58 -04:00
SpellHistory.cs
Core/Spells: Implement priest holy words + modify cooldown for a charge
2021-04-20 13:13:49 -04:00
SpellInfo.cs
Core/Spells: rework part 2: Split up target selection logic
2021-08-28 14:40:52 -04:00
SpellManager.cs
Core/Spells: rework part 1: Improved positive detection logic
2021-08-28 13:56:32 -04:00
Powered by Gitea Version: 1.26.4 Page: 19ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API