61b6606dce
Port From (https://github.com/TrinityCore/TrinityCore/commit/5903a10a834b1198702b024182581799648540ff)
1081 lines
37 KiB
C#
1081 lines
37 KiB
C#
/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using Game.Movement;
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using Game.Spells;
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using System.Collections.Generic;
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namespace Scripts.EasternKingdoms
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{
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struct SpellIds
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{
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//Unworthy Initiate
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public const uint SoulPrisonChainSelf = 54612;
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public const uint SoulPrisonChain = 54613;
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public const uint DKInitateVisual = 51519;
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public const uint IcyTouch = 52372;
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public const uint PlagueStrike = 52373;
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public const uint BloodStrike = 52374;
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public const uint DeathCoil = 52375;
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//EyeOfAcherus
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public const uint EyeVisual = 51892;
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public const uint EyeFlightBoost = 51923;
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public const uint EyeFlight = 51890;
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//DeathKnightInitiate
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public const uint Duel = 52996;
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//public const uint SPELL_DUEL_TRIGGERED = 52990;
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public const uint DuelVictory = 52994;
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public const uint DuelFlag = 52991;
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public const uint Grovel = 7267;
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//DarkRiderOfAcherus
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public const uint DespawnHorse = 51918;
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//SalanarTheHorseman
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public const uint EffectStolenHorse = 52263;
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public const uint DeliverStolenHorse = 52264;
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public const uint CallDarkRider = 52266;
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public const uint EffectOvertake = 52349;
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public const uint RealmOfShadows = 52693;
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//ScarletMinerCart
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public const uint CartCheck = 54173;
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public const uint SummonCart = 52463;
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public const uint SummonMiner = 52464;
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public const uint CartDrag = 52465;
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}
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struct TextIds
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{
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//Unworthy Initiate
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public const uint SayEventStart = 0;
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public const uint SayEventAttack = 1;
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//EyeOfAcherus
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public const uint TalkMoveStart = 0;
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public const uint TalkControl = 1;
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//DeathKnightInitiate
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public const uint SayDuel = 0;
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//DarkRiderOfAcherus
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public const uint SayDarkRider = 0;
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//SalanarTheHorseman
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public const uint SaySalanar = 0;
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//ScarletMiner
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public const uint SayScarletMiner0 = 0;
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public const uint SayScarletMiner1 = 1;
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}
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struct CreatureIds
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{
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//SalanarTheHorseman
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public const uint DarkRiderOfAcherus = 28654;
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public const uint SalanarInRealmOfShadows = 28788;
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//dkc1_gothik
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public const uint Ghouls = 28845;
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public const uint Ghosts = 28846;
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//ScarletMinerCart
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public const uint Miner = 28841;
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}
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struct EventIds
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{
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//Unworthy Initiate
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public const uint IcyTouch = 1;
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public const uint PlagueStrike = 2;
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public const uint BloodStrike = 3;
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public const uint DeathCoil = 4;
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}
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struct MiscConst
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{
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//Unworthy Initiate
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public static uint[] acherus_soul_prison = { 191577, 191580, 191581, 191582, 191583, 191584, 191585, 191586, 191587, 191588, 191589, 191590 };
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//EyeOfAcherus
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public static Position EyeOFAcherusFallPoint = new Position(2361.21f, -5660.45f, 496.7444f, 0.0f);
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//DeathKnightInitiate
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public static uint QuestDeathChallenge = 12733;
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public static uint FactionHostile = 2068;
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//SalanarTheHorseman
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public static uint GossipSalanarMenu = 9739;
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public static uint GossipSalanarOption = 0;
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public static uint QuestIntoRealmOfShadows = 12687;
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}
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[Script]
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class npc_unworthy_initiate : ScriptedAI
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{
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public npc_unworthy_initiate(Creature creature) : base(creature)
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{
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Initialize();
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me.SetReactState(ReactStates.Passive);
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if (me.GetCurrentEquipmentId() == 0)
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me.SetCurrentEquipmentId((byte)me.GetOriginalEquipmentId());
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}
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void Initialize()
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{
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anchorGUID.Clear();
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phase = UnworthyInitiatePhase.Chained;
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}
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public override void Reset()
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{
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Initialize();
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_events.Reset();
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me.SetFaction(7);
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me.AddUnitFlag(UnitFlags.ImmuneToPc);
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me.SetStandState(UnitStandStateType.Kneel);
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me.LoadEquipment(0, true);
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}
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public override void EnterCombat(Unit who)
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{
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_events.ScheduleEvent(EventIds.IcyTouch, 1000, 1);
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_events.ScheduleEvent(EventIds.PlagueStrike, 3000, 1);
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_events.ScheduleEvent(EventIds.BloodStrike, 2000, 1);
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_events.ScheduleEvent(EventIds.DeathCoil, 5000, 1);
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}
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public override void MovementInform(MovementGeneratorType type, uint id)
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{
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if (type != MovementGeneratorType.Point)
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return;
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if (id == 1)
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{
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wait_timer = 5000;
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me.LoadEquipment(1);
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me.CastSpell(me, SpellIds.DKInitateVisual, true);
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Player starter = Global.ObjAccessor.GetPlayer(me, playerGUID);
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if (starter)
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Talk(TextIds.SayEventAttack, starter);
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phase = UnworthyInitiatePhase.ToAttack;
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}
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}
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public void EventStart(Creature anchor, Player target)
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{
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wait_timer = 5000;
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phase = UnworthyInitiatePhase.ToEquip;
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me.SetStandState(UnitStandStateType.Stand);
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me.RemoveAurasDueToSpell(SpellIds.SoulPrisonChainSelf);
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me.RemoveAurasDueToSpell(SpellIds.SoulPrisonChain);
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float z;
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anchor.GetContactPoint(me, out anchorX, out anchorY, out z, 1.0f);
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playerGUID = target.GetGUID();
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Talk(TextIds.SayEventStart);
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}
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public override void UpdateAI(uint diff)
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{
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switch (phase)
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{
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case UnworthyInitiatePhase.Chained:
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if (anchorGUID.IsEmpty())
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{
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Creature anchor = me.FindNearestCreature(29521, 30);
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if (anchor)
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{
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anchor.GetAI().SetGUID(me.GetGUID());
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anchor.CastSpell(me, SpellIds.SoulPrisonChain, true);
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anchorGUID = anchor.GetGUID();
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}
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else
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Log.outError(LogFilter.Scripts, "npc_unworthy_initiateAI: unable to find anchor!");
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float dist = 99.0f;
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GameObject prison = null;
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for (byte i = 0; i < 12; ++i)
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{
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GameObject temp_prison = me.FindNearestGameObject(MiscConst.acherus_soul_prison[i], 30);
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if (temp_prison)
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{
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if (me.IsWithinDist(temp_prison, dist, false))
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{
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dist = me.GetDistance2d(temp_prison);
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prison = temp_prison;
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}
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}
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}
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if (prison)
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prison.ResetDoorOrButton();
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else
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Log.outError(LogFilter.Scripts, "npc_unworthy_initiateAI: unable to find prison!");
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}
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break;
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case UnworthyInitiatePhase.ToEquip:
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if (wait_timer != 0)
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{
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if (wait_timer > diff)
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wait_timer -= diff;
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else
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{
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me.GetMotionMaster().MovePoint(1, anchorX, anchorY, me.GetPositionZ());
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phase = UnworthyInitiatePhase.Equiping;
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wait_timer = 0;
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}
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}
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break;
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case UnworthyInitiatePhase.ToAttack:
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if (wait_timer != 0)
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{
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if (wait_timer > diff)
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wait_timer -= diff;
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else
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{
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me.SetFaction(14);
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me.RemoveUnitFlag(UnitFlags.ImmuneToPc);
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phase = UnworthyInitiatePhase.Attacking;
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Player target = Global.ObjAccessor.GetPlayer(me, playerGUID);
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if (target)
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AttackStart(target);
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wait_timer = 0;
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}
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}
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break;
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case UnworthyInitiatePhase.Attacking:
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if (!UpdateVictim())
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return;
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_events.Update(diff);
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_events.ExecuteEvents(eventId =>
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{
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switch (eventId)
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{
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case EventIds.IcyTouch:
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DoCastVictim(SpellIds.IcyTouch);
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_events.DelayEvents(1000, 1);
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_events.ScheduleEvent(EventIds.IcyTouch, 5000, 1);
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break;
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case EventIds.PlagueStrike:
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DoCastVictim(SpellIds.PlagueStrike);
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_events.DelayEvents(1000, 1);
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_events.ScheduleEvent(EventIds.PlagueStrike, 5000, 1);
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break;
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case EventIds.BloodStrike:
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DoCastVictim(SpellIds.BloodStrike);
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_events.DelayEvents(1000, 1);
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_events.ScheduleEvent(EventIds.BloodStrike, 5000, 1);
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break;
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case EventIds.DeathCoil:
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DoCastVictim(SpellIds.DeathCoil);
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_events.DelayEvents(1000, 1);
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_events.ScheduleEvent(EventIds.DeathCoil, 5000, 1);
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break;
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}
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});
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DoMeleeAttackIfReady();
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break;
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default:
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break;
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}
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}
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ObjectGuid playerGUID;
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UnworthyInitiatePhase phase;
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uint wait_timer;
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float anchorX, anchorY;
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ObjectGuid anchorGUID;
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enum UnworthyInitiatePhase
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{
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Chained,
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ToEquip,
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Equiping,
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ToAttack,
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Attacking,
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}
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}
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[Script]
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class npc_unworthy_initiate_anchor : PassiveAI
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{
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public npc_unworthy_initiate_anchor(Creature creature) : base(creature) { }
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public override void SetGUID(ObjectGuid guid, int id)
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{
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if (prisonerGUID.IsEmpty())
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prisonerGUID = guid;
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}
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public override ObjectGuid GetGUID(int id)
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{
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return prisonerGUID;
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}
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ObjectGuid prisonerGUID;
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}
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[Script]
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class go_acherus_soul_prison : GameObjectScript
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{
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public go_acherus_soul_prison() : base("go_acherus_soul_prison") { }
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class go_acherus_soul_prisonAI : GameObjectAI
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{
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public go_acherus_soul_prisonAI(GameObject go) : base(go) { }
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public override bool GossipHello(Player player)
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{
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Creature anchor = me.FindNearestCreature(29521, 15);
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if (anchor)
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{
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ObjectGuid prisonerGUID = anchor.GetAI().GetGUID();
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if (!prisonerGUID.IsEmpty())
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{
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Creature prisoner = ObjectAccessor.GetCreature(player, prisonerGUID);
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if (prisoner)
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((npc_unworthy_initiate)prisoner.GetAI()).EventStart(anchor, player);
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}
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}
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return false;
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}
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}
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public override GameObjectAI GetAI(GameObject go)
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{
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return new go_acherus_soul_prisonAI(go);
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}
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}
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[Script]
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class npc_eye_of_acherus : ScriptedAI
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{
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public npc_eye_of_acherus(Creature creature) : base(creature)
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{
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me.SetDisplayFromModel(0);
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Player owner = me.GetCharmerOrOwner().ToPlayer();
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if (owner)
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{
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me.GetCharmInfo().InitPossessCreateSpells();
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owner.SendAutoRepeatCancel(me);
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}
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me.SetReactState(ReactStates.Passive);
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me.GetMotionMaster().MovePoint(1, MiscConst.EyeOFAcherusFallPoint, false);
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MoveSplineInit init = new MoveSplineInit(me);
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init.MoveTo(MiscConst.EyeOFAcherusFallPoint.GetPositionX(), MiscConst.EyeOFAcherusFallPoint.GetPositionY(), MiscConst.EyeOFAcherusFallPoint.GetPositionZ(), false);
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init.SetFall();
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init.Launch();
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}
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public override void OnCharmed(bool apply) { }
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public override void UpdateAI(uint diff)
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{
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_scheduler.Update(diff);
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}
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public override void MovementInform(MovementGeneratorType movementType, uint pointId)
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{
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if (movementType == MovementGeneratorType.Waypoint && pointId == 2)
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{
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me.SetSheath(SheathState.Melee);
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me.RemoveAllAuras();
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Player owner = me.GetCharmerOrOwner().ToPlayer();
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if (owner)
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{
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owner.RemoveAura(SpellIds.EyeFlightBoost);
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for (UnitMoveType i = 0; i < UnitMoveType.Max; ++i)
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me.SetSpeedRate(i, owner.GetSpeedRate(i));
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Talk(TextIds.TalkControl, owner);
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}
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me.SetDisableGravity(false);
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DoCast(me, SpellIds.EyeFlight);
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}
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if (movementType == MovementGeneratorType.Point && pointId == 1)
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{
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me.SetDisableGravity(true);
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me.SetControlled(true, UnitState.Root);
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_scheduler.Schedule(System.TimeSpan.FromSeconds(5), task =>
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{
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DoCast(me, SpellIds.EyeFlightBoost);
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me.SetControlled(false, UnitState.Root);
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Player owner = me.GetCharmerOrOwner().ToPlayer();
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if (owner)
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{
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for (UnitMoveType i = 0; i < UnitMoveType.Max; ++i)
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me.SetSpeedRate(i, owner.GetSpeedRate(i));
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Talk(TextIds.TalkMoveStart, owner);
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}
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me.GetMotionMaster().MovePath(me.GetEntry() * 100, false);
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});
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}
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}
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}
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[Script]
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class npc_death_knight_initiate : CreatureScript
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{
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public npc_death_knight_initiate() : base("npc_death_knight_initiate") { }
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class npc_death_knight_initiateAI : CombatAI
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{
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public npc_death_knight_initiateAI(Creature creature) : base(creature)
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{
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Initialize();
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}
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void Initialize()
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{
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m_uiDuelerGUID.Clear();
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m_uiDuelTimer = 5000;
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m_bIsDuelInProgress = false;
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lose = false;
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}
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public override void Reset()
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{
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Initialize();
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me.RestoreFaction();
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base.Reset();
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me.AddUnitFlag(UnitFlags.Unk15);
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}
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public override void SpellHit(Unit pCaster, SpellInfo pSpell)
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{
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if (!m_bIsDuelInProgress && pSpell.Id == SpellIds.Duel)
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{
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m_uiDuelerGUID = pCaster.GetGUID();
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Talk(TextIds.SayDuel, pCaster);
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m_bIsDuelInProgress = true;
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}
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}
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public override void DamageTaken(Unit pDoneBy, ref uint uiDamage)
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{
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if (m_bIsDuelInProgress && pDoneBy.IsControlledByPlayer())
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{
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if (pDoneBy.GetGUID() != m_uiDuelerGUID && pDoneBy.GetOwnerGUID() != m_uiDuelerGUID) // other players cannot help
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uiDamage = 0;
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else if (uiDamage >= me.GetHealth())
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{
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uiDamage = 0;
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if (!lose)
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{
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pDoneBy.RemoveGameObject(SpellIds.DuelFlag, true);
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pDoneBy.AttackStop();
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me.CastSpell(pDoneBy, SpellIds.DuelVictory, true);
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lose = true;
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me.CastSpell(me, SpellIds.Grovel, true);
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me.RestoreFaction();
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}
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}
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}
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}
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public override void UpdateAI(uint uiDiff)
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{
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if (!UpdateVictim())
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{
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if (m_bIsDuelInProgress)
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{
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if (m_uiDuelTimer <= uiDiff)
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{
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me.SetFaction(MiscConst.FactionHostile);
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Unit unit = Global.ObjAccessor.GetUnit(me, m_uiDuelerGUID);
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if (unit)
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AttackStart(unit);
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}
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else
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m_uiDuelTimer -= uiDiff;
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}
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return;
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}
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if (m_bIsDuelInProgress)
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{
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if (lose)
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{
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if (!me.HasAura(SpellIds.Grovel))
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EnterEvadeMode();
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return;
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}
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else if (me.GetVictim() && me.GetVictim().IsTypeId(TypeId.Player) && me.GetVictim().HealthBelowPct(10))
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{
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me.GetVictim().CastSpell(me.GetVictim(), SpellIds.Grovel, true); // beg
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me.GetVictim().RemoveGameObject(SpellIds.DuelFlag, true);
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EnterEvadeMode();
|
|
return;
|
|
}
|
|
}
|
|
|
|
/// @todo spells
|
|
|
|
base.UpdateAI(uiDiff);
|
|
}
|
|
|
|
public override bool GossipHello(Player player)
|
|
{
|
|
if (player.GetQuestStatus(MiscConst.QuestDeathChallenge) == QuestStatus.Incomplete && me.IsFullHealth())
|
|
{
|
|
if (player.HealthBelowPct(10))
|
|
return true;
|
|
|
|
if (player.IsInCombat() || me.IsInCombat())
|
|
return true;
|
|
|
|
AddGossipItemFor(player, Player.GetDefaultGossipMenuForSource(me), 0, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef);
|
|
SendGossipMenuFor(player, player.GetGossipTextId(me), me.GetGUID());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public override bool GossipSelect(Player player, uint menuId, uint gossipListId)
|
|
{
|
|
uint action = player.PlayerTalkClass.GetGossipOptionAction(gossipListId);
|
|
ClearGossipMenuFor(player);
|
|
if (action == eTradeskill.GossipActionInfoDef)
|
|
{
|
|
CloseGossipMenuFor(player);
|
|
|
|
if (player.IsInCombat() || me.IsInCombat())
|
|
return true;
|
|
|
|
if (m_bIsDuelInProgress)
|
|
return true;
|
|
|
|
me.RemoveUnitFlag(UnitFlags.ImmuneToPc);
|
|
me.RemoveUnitFlag(UnitFlags.Unk15);
|
|
|
|
player.CastSpell(me, SpellIds.Duel, false);
|
|
player.CastSpell(player, SpellIds.DuelFlag, true);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool lose;
|
|
ObjectGuid m_uiDuelerGUID;
|
|
uint m_uiDuelTimer;
|
|
public bool m_bIsDuelInProgress;
|
|
}
|
|
|
|
public override CreatureAI GetAI(Creature creature)
|
|
{
|
|
return new npc_death_knight_initiateAI(creature);
|
|
}
|
|
}
|
|
|
|
[Script]
|
|
class npc_dark_rider_of_acherus : ScriptedAI
|
|
{
|
|
public npc_dark_rider_of_acherus(Creature creature) : base(creature)
|
|
{
|
|
Initialize();
|
|
}
|
|
|
|
void Initialize()
|
|
{
|
|
PhaseTimer = 4000;
|
|
Phase = 0;
|
|
Intro = false;
|
|
TargetGUID.Clear();
|
|
}
|
|
|
|
public override void Reset()
|
|
{
|
|
Initialize();
|
|
}
|
|
|
|
public override void UpdateAI(uint diff)
|
|
{
|
|
if (!Intro || TargetGUID.IsEmpty())
|
|
return;
|
|
|
|
if (PhaseTimer <= diff)
|
|
{
|
|
switch (Phase)
|
|
{
|
|
case 0:
|
|
Talk(TextIds.SayDarkRider);
|
|
PhaseTimer = 5000;
|
|
Phase = 1;
|
|
break;
|
|
case 1:
|
|
Unit target = Global.ObjAccessor.GetUnit(me, TargetGUID);
|
|
if (target)
|
|
DoCast(target, SpellIds.DespawnHorse, true);
|
|
PhaseTimer = 3000;
|
|
Phase = 2;
|
|
break;
|
|
case 2:
|
|
me.SetVisible(false);
|
|
PhaseTimer = 2000;
|
|
Phase = 3;
|
|
break;
|
|
case 3:
|
|
me.DespawnOrUnsummon();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
PhaseTimer -= diff;
|
|
}
|
|
|
|
public void InitDespawnHorse(Unit who)
|
|
{
|
|
if (!who)
|
|
return;
|
|
|
|
TargetGUID = who.GetGUID();
|
|
me.SetWalk(true);
|
|
me.SetSpeedRate(UnitMoveType.Run, 0.4f);
|
|
me.GetMotionMaster().MoveChase(who);
|
|
me.SetTarget(TargetGUID);
|
|
Intro = true;
|
|
}
|
|
|
|
uint PhaseTimer;
|
|
uint Phase;
|
|
bool Intro;
|
|
ObjectGuid TargetGUID;
|
|
}
|
|
|
|
[Script]
|
|
class npc_salanar_the_horseman : ScriptedAI
|
|
{
|
|
public npc_salanar_the_horseman(Creature creature) : base(creature) { }
|
|
|
|
public override bool GossipSelect(Player player, uint menuId, uint gossipListId)
|
|
{
|
|
if (menuId == MiscConst.GossipSalanarMenu && gossipListId == MiscConst.GossipSalanarOption)
|
|
{
|
|
player.CastSpell(player, SpellIds.RealmOfShadows, true);
|
|
player.PlayerTalkClass.SendCloseGossip();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public override void SpellHit(Unit caster, SpellInfo spell)
|
|
{
|
|
if (spell.Id == SpellIds.DeliverStolenHorse)
|
|
{
|
|
if (caster.IsTypeId(TypeId.Unit) && caster.IsVehicle())
|
|
{
|
|
Unit charmer = caster.GetCharmer();
|
|
if (charmer)
|
|
{
|
|
if (charmer.HasAura(SpellIds.EffectStolenHorse))
|
|
{
|
|
charmer.RemoveAurasDueToSpell(SpellIds.EffectStolenHorse);
|
|
caster.RemoveNpcFlag(NPCFlags.SpellClick);
|
|
caster.SetFaction(35);
|
|
DoCast(caster, SpellIds.CallDarkRider, true);
|
|
Creature Dark_Rider = me.FindNearestCreature(CreatureIds.DarkRiderOfAcherus, 15);
|
|
if (Dark_Rider)
|
|
Dark_Rider.GetAI<npc_dark_rider_of_acherus>().InitDespawnHorse(caster);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void MoveInLineOfSight(Unit who)
|
|
{
|
|
base.MoveInLineOfSight(who);
|
|
|
|
if (who.IsTypeId(TypeId.Unit) && who.IsVehicle() && me.IsWithinDistInMap(who, 5.0f))
|
|
{
|
|
Unit charmer = who.GetCharmer();
|
|
if (charmer)
|
|
{
|
|
Player player = charmer.ToPlayer();
|
|
if (player)
|
|
{
|
|
// for quest Into the Realm of Shadows(QUEST_INTO_REALM_OF_SHADOWS)
|
|
if (me.GetEntry() == CreatureIds.SalanarInRealmOfShadows && player.GetQuestStatus(MiscConst.QuestIntoRealmOfShadows) == QuestStatus.Incomplete)
|
|
{
|
|
player.GroupEventHappens(MiscConst.QuestIntoRealmOfShadows, me);
|
|
Talk(TextIds.SaySalanar);
|
|
charmer.RemoveAurasDueToSpell(SpellIds.EffectOvertake);
|
|
Creature creature = who.ToCreature();
|
|
if (creature)
|
|
{
|
|
creature.DespawnOrUnsummon();
|
|
//creature.Respawn(true);
|
|
}
|
|
}
|
|
|
|
player.RemoveAurasDueToSpell(SpellIds.RealmOfShadows);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
[Script]
|
|
class npc_ros_dark_rider : ScriptedAI
|
|
{
|
|
public npc_ros_dark_rider(Creature creature) : base(creature) { }
|
|
|
|
public override void EnterCombat(Unit who)
|
|
{
|
|
me.ExitVehicle();
|
|
}
|
|
|
|
public override void Reset()
|
|
{
|
|
Creature deathcharger = me.FindNearestCreature(28782, 30);
|
|
if (!deathcharger)
|
|
return;
|
|
|
|
deathcharger.RestoreFaction();
|
|
deathcharger.RemoveNpcFlag(NPCFlags.SpellClick);
|
|
deathcharger.AddUnitFlag(UnitFlags.NotSelectable);
|
|
if (!me.GetVehicle() && deathcharger.IsVehicle() && deathcharger.GetVehicleKit().HasEmptySeat(0))
|
|
me.EnterVehicle(deathcharger);
|
|
}
|
|
|
|
public override void JustDied(Unit killer)
|
|
{
|
|
Creature deathcharger = me.FindNearestCreature(28782, 30);
|
|
if (!deathcharger)
|
|
return;
|
|
|
|
if (killer.IsTypeId(TypeId.Player) && deathcharger.IsTypeId(TypeId.Unit) && deathcharger.IsVehicle())
|
|
{
|
|
deathcharger.AddNpcFlag(NPCFlags.SpellClick);
|
|
deathcharger.RemoveUnitFlag(UnitFlags.NotSelectable);
|
|
deathcharger.SetFaction(2096);
|
|
}
|
|
}
|
|
}
|
|
|
|
[Script]
|
|
class npc_dkc1_gothik : ScriptedAI
|
|
{
|
|
public npc_dkc1_gothik(Creature creature) : base(creature) { }
|
|
|
|
public override void MoveInLineOfSight(Unit who)
|
|
{
|
|
base.MoveInLineOfSight(who);
|
|
|
|
if (who.GetEntry() == CreatureIds.Ghouls && me.IsWithinDistInMap(who, 10.0f))
|
|
{
|
|
Unit owner = who.GetOwner();
|
|
if (owner)
|
|
{
|
|
Player player = owner.ToPlayer();
|
|
if (player)
|
|
{
|
|
Creature creature = who.ToCreature();
|
|
if (player.GetQuestStatus(12698) == QuestStatus.Incomplete)
|
|
creature.CastSpell(owner, 52517, true);
|
|
|
|
/// @todo Creatures must not be removed, but, must instead
|
|
// stand next to Gothik and be commanded into the pit
|
|
// and dig into the ground.
|
|
creature.DespawnOrUnsummon();
|
|
|
|
if (player.GetQuestStatus(12698) == QuestStatus.Complete)
|
|
owner.RemoveAllMinionsByEntry(CreatureIds.Ghosts);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
[Script]
|
|
class npc_scarlet_ghoul : ScriptedAI
|
|
{
|
|
public npc_scarlet_ghoul(Creature creature) : base(creature)
|
|
{
|
|
// Ghouls should display their Birth Animation
|
|
// Crawling out of the ground
|
|
//DoCast(me, 35177, true);
|
|
//me.MonsterSay("Mommy?", LANG_UNIVERSAL, 0);
|
|
me.SetReactState(ReactStates.Defensive);
|
|
}
|
|
|
|
void FindMinions(Unit owner)
|
|
{
|
|
List<TempSummon> MinionList = new List<TempSummon>();
|
|
owner.GetAllMinionsByEntry(MinionList, CreatureIds.Ghouls);
|
|
|
|
foreach (TempSummon summon in MinionList)
|
|
if (summon.GetOwnerGUID() == me.GetOwnerGUID())
|
|
if (summon.IsInCombat() && summon.GetAttackerForHelper())
|
|
AttackStart(summon.GetAttackerForHelper());
|
|
}
|
|
|
|
public override void UpdateAI(uint diff)
|
|
{
|
|
if (!me.IsInCombat())
|
|
{
|
|
Unit owner = me.GetOwner();
|
|
if (owner)
|
|
{
|
|
Player plrOwner = owner.ToPlayer();
|
|
if (plrOwner && plrOwner.IsInCombat())
|
|
{
|
|
if (plrOwner.GetAttackerForHelper() && plrOwner.GetAttackerForHelper().GetEntry() == CreatureIds.Ghosts)
|
|
AttackStart(plrOwner.GetAttackerForHelper());
|
|
else
|
|
FindMinions(owner);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!UpdateVictim() || !me.GetVictim())
|
|
return;
|
|
|
|
//ScriptedAI::UpdateAI(diff);
|
|
//Check if we have a current target
|
|
if (me.GetVictim().GetEntry() == CreatureIds.Ghosts)
|
|
{
|
|
if (me.IsAttackReady())
|
|
{
|
|
//If we are within range melee the target
|
|
if (me.IsWithinMeleeRange(me.GetVictim()))
|
|
{
|
|
me.AttackerStateUpdate(me.GetVictim());
|
|
me.ResetAttackTimer();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
[Script]
|
|
class npc_scarlet_miner_cart : PassiveAI
|
|
{
|
|
public npc_scarlet_miner_cart(Creature creature) : base(creature)
|
|
{
|
|
me.SetDisplayFromModel(0); // Modelid2
|
|
}
|
|
|
|
public override void JustSummoned(Creature summon)
|
|
{
|
|
if (summon.GetEntry() == CreatureIds.Miner)
|
|
{
|
|
_minerGUID = summon.GetGUID();
|
|
summon.GetAI().SetGUID(_playerGUID);
|
|
}
|
|
}
|
|
|
|
public override void SummonedCreatureDespawn(Creature summon)
|
|
{
|
|
if (summon.GetEntry() == CreatureIds.Miner)
|
|
_minerGUID.Clear();
|
|
}
|
|
|
|
public override void DoAction(int param)
|
|
{
|
|
Creature miner = ObjectAccessor.GetCreature(me, _minerGUID);
|
|
if (miner)
|
|
{
|
|
me.SetWalk(false);
|
|
|
|
// Not 100% correct, but movement is smooth. Sometimes miner walks faster
|
|
// than normal, this speed is fast enough to keep up at those times.
|
|
me.SetSpeedRate(UnitMoveType.Run, 1.25f);
|
|
|
|
me.GetMotionMaster().MoveFollow(miner, 1.0f, 0);
|
|
}
|
|
}
|
|
|
|
public override void PassengerBoarded(Unit who, sbyte seatId, bool apply)
|
|
{
|
|
if (apply)
|
|
{
|
|
_playerGUID = who.GetGUID();
|
|
me.CastSpell((Unit)null, SpellIds.SummonMiner, true);
|
|
}
|
|
else
|
|
{
|
|
_playerGUID.Clear();
|
|
Creature miner = ObjectAccessor.GetCreature(me, _minerGUID);
|
|
if (miner)
|
|
miner.DespawnOrUnsummon();
|
|
}
|
|
}
|
|
|
|
ObjectGuid _minerGUID;
|
|
ObjectGuid _playerGUID;
|
|
}
|
|
|
|
[Script]
|
|
class npc_scarlet_miner : NpcEscortAI
|
|
{
|
|
public npc_scarlet_miner(Creature creature) : base(creature)
|
|
{
|
|
Initialize();
|
|
me.SetReactState(ReactStates.Passive);
|
|
}
|
|
|
|
void Initialize()
|
|
{
|
|
carGUID.Clear();
|
|
IntroTimer = 0;
|
|
IntroPhase = 0;
|
|
}
|
|
|
|
public override void Reset()
|
|
{
|
|
Initialize();
|
|
}
|
|
|
|
public override void IsSummonedBy(Unit summoner)
|
|
{
|
|
carGUID = summoner.GetGUID();
|
|
}
|
|
|
|
void InitWaypoint()
|
|
{
|
|
AddWaypoint(1, 2389.03f, -5902.74f, 109.014f, 5000);
|
|
AddWaypoint(2, 2341.812012f, -5900.484863f, 102.619743f);
|
|
AddWaypoint(3, 2306.561279f, -5901.738281f, 91.792419f);
|
|
AddWaypoint(4, 2300.098389f, -5912.618652f, 86.014885f);
|
|
AddWaypoint(5, 2294.142090f, -5927.274414f, 75.316849f);
|
|
AddWaypoint(6, 2286.984375f, -5944.955566f, 63.714966f);
|
|
AddWaypoint(7, 2280.001709f, -5961.186035f, 54.228283f);
|
|
AddWaypoint(8, 2259.389648f, -5974.197754f, 42.359348f);
|
|
AddWaypoint(9, 2242.882812f, -5984.642578f, 32.827850f);
|
|
AddWaypoint(10, 2217.265625f, -6028.959473f, 7.675705f);
|
|
AddWaypoint(11, 2202.595947f, -6061.325684f, 5.882018f);
|
|
AddWaypoint(12, 2188.974609f, -6080.866699f, 3.370027f);
|
|
|
|
if (RandomHelper.URand(0, 1) != 0)
|
|
{
|
|
AddWaypoint(13, 2176.483887f, -6110.407227f, 1.855181f);
|
|
AddWaypoint(14, 2172.516602f, -6146.752441f, 1.074235f);
|
|
AddWaypoint(15, 2138.918457f, -6158.920898f, 1.342926f);
|
|
AddWaypoint(16, 2129.866699f, -6174.107910f, 4.380779f);
|
|
AddWaypoint(17, 2117.709473f, -6193.830078f, 13.3542f, 10000);
|
|
}
|
|
else
|
|
{
|
|
AddWaypoint(13, 2184.190186f, -6166.447266f, 0.968877f);
|
|
AddWaypoint(14, 2234.265625f, -6163.741211f, 0.916021f);
|
|
AddWaypoint(15, 2268.071777f, -6158.750977f, 1.822252f);
|
|
AddWaypoint(16, 2270.028320f, -6176.505859f, 6.340538f);
|
|
AddWaypoint(17, 2271.739014f, -6195.401855f, 13.3542f, 10000);
|
|
}
|
|
}
|
|
|
|
public override void SetGUID(ObjectGuid guid, int id = 0)
|
|
{
|
|
InitWaypoint();
|
|
Start(false, false, guid);
|
|
SetDespawnAtFar(false);
|
|
}
|
|
|
|
public override void WaypointReached(uint waypointId)
|
|
{
|
|
switch (waypointId)
|
|
{
|
|
case 1:
|
|
{
|
|
Unit car = ObjectAccessor.GetCreature(me, carGUID);
|
|
if (car)
|
|
me.SetFacingToObject(car);
|
|
Talk(TextIds.SayScarletMiner0);
|
|
SetRun(true);
|
|
IntroTimer = 4000;
|
|
IntroPhase = 1;
|
|
break;
|
|
}
|
|
case 17:
|
|
{
|
|
Unit car = ObjectAccessor.GetCreature(me, carGUID);
|
|
if (car)
|
|
{
|
|
me.SetFacingToObject(car);
|
|
car.Relocate(car.GetPositionX(), car.GetPositionY(), me.GetPositionZ() + 1);
|
|
car.StopMoving();
|
|
car.RemoveAura(SpellIds.CartDrag);
|
|
}
|
|
Talk(TextIds.SayScarletMiner1);
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
public override void UpdateAI(uint diff)
|
|
{
|
|
if (IntroPhase != 0)
|
|
{
|
|
if (IntroTimer <= diff)
|
|
{
|
|
if (IntroPhase == 1)
|
|
{
|
|
Creature car = ObjectAccessor.GetCreature(me, carGUID);
|
|
if (car)
|
|
DoCast(car, SpellIds.CartDrag);
|
|
IntroTimer = 800;
|
|
IntroPhase = 2;
|
|
}
|
|
else
|
|
{
|
|
Creature car = ObjectAccessor.GetCreature(me, carGUID);
|
|
if (car)
|
|
car.GetAI().DoAction(0);
|
|
IntroPhase = 0;
|
|
}
|
|
}
|
|
else
|
|
IntroTimer -= diff;
|
|
}
|
|
base.UpdateAI(diff);
|
|
}
|
|
|
|
uint IntroTimer;
|
|
uint IntroPhase;
|
|
ObjectGuid carGUID;
|
|
}
|
|
}
|