Files
CypherCore/Source/Scripts/Kalimdor/ZoneAshenvale.cs
T

367 lines
12 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game;
using Game.AI;
using Game.Entities;
using Game.Scripting;
using System;
namespace Scripts.Kalimdor.ZoneAshenvale
{
struct CreatureIds
{
//RuulSnowhoof
public const uint ThistlefurUrsa = 3921;
public const uint ThistlefurTotemic = 3922;
public const uint ThistlefurPathfinder = 3926;
//Muglash
public const uint WrathRider = 3713;
public const uint WrathSorceress = 3717;
public const uint WrathRazortail = 3712;
public const uint WrathPriestess = 3944;
public const uint WrathMyrmidon = 3711;
public const uint WrathSeawitch = 3715;
public const uint Vorsha = 12940;
public const uint Muglash = 12717;
}
struct GameObjectIds
{
//RuulSnowhoof
public const uint Cage = 178147;
//Muglash
public const uint NagaBrazier = 178247;
//KingoftheFoulweald
public const uint Banner = 178205;
}
struct QuestIds
{
//RuulSnowhoof
public const uint FreedomToRuul = 6482;
//Muglash
public const uint Vorsha = 6641;
}
struct TextIds
{
//Muglash
public const uint SayMugStart1 = 0;
public const uint SayMugStart2 = 1;
public const uint SayMugBrazier = 2;
public const uint SayMugBrazierWait = 3;
public const uint SayMugOnGuard = 4;
public const uint SayMugRest = 5;
public const uint SayMugDone = 6;
public const uint SayMugGratitude = 7;
public const uint SayMugPatrol = 8;
public const uint SayMugReturn = 9;
}
struct Misc
{
//RuulSnowhoof
public const uint FactionQuest = 113;
public static Position[] RuulSnowhoofSummonsCoord =
{
new Position(3449.218018f, -587.825073f, 174.978867f, 4.714445f),
new Position(3446.384521f, -587.830872f, 175.186279f, 4.714445f),
new Position(3444.218994f, -587.835327f, 175.380600f, 4.714445f),
new Position(3508.344482f, -492.024261f, 186.929031f, 4.145029f),
new Position(3506.265625f, -490.531006f, 186.740128f, 4.239277f),
new Position(3503.682373f, -489.393799f, 186.629684f, 4.349232f)
};
//Muglash
public static Position[] FirstNagaCoord =
{
new Position(3603.504150f, 1122.631104f, 1.635f, 0.0f), // rider
new Position(3589.293945f, 1148.664063f, 5.565f, 0.0f), // sorceress
new Position(3609.925537f, 1168.759521f, -1.168f, 0.0f) // razortail
};
public static Position[] SecondNagaCoord =
{
new Position(3609.925537f, 1168.759521f, -1.168f, 0.0f), // witch
new Position(3645.652100f, 1139.425415f, 1.322f, 0.0f), // priest
new Position(3583.602051f, 1128.405762f, 2.347f, 0.0f) // myrmidon
};
public static Position VorshaCoord = new Position(3633.056885f, 1172.924072f, -5.388f, 0.0f);
}
[Script]
class npc_ruul_snowhoof : NpcEscortAI
{
public npc_ruul_snowhoof(Creature creature) : base(creature) { }
public override void Reset()
{
GameObject cage = me.FindNearestGameObject(GameObjectIds.Cage, 20);
if (cage)
cage.SetGoState(GameObjectState.Ready);
}
public override void EnterCombat(Unit who) { }
public override void JustSummoned(Creature summoned)
{
summoned.GetAI().AttackStart(me);
}
public override void QuestAccept(Player player, Quest quest)
{
if (quest.Id == QuestIds.FreedomToRuul)
{
me.SetFaction(Misc.FactionQuest);
Start(true, false, player.GetGUID());
}
}
public override void WaypointReached(uint waypointId)
{
Player player = GetPlayerForEscort();
if (!player)
return;
switch (waypointId)
{
case 0:
me.SetStandState(UnitStandStateType.Stand);
GameObject cage = me.FindNearestGameObject(GameObjectIds.Cage, 20);
if (cage)
cage.SetGoState(GameObjectState.Active);
break;
case 13:
me.SummonCreature(CreatureIds.ThistlefurTotemic, Misc.RuulSnowhoofSummonsCoord[0], TempSummonType.DeadDespawn, 60000);
me.SummonCreature(CreatureIds.ThistlefurUrsa, Misc.RuulSnowhoofSummonsCoord[1], TempSummonType.DeadDespawn, 60000);
me.SummonCreature(CreatureIds.ThistlefurPathfinder, Misc.RuulSnowhoofSummonsCoord[2], TempSummonType.DeadDespawn, 60000);
break;
case 19:
me.SummonCreature(CreatureIds.ThistlefurTotemic, Misc.RuulSnowhoofSummonsCoord[3], TempSummonType.DeadDespawn, 60000);
me.SummonCreature(CreatureIds.ThistlefurUrsa, Misc.RuulSnowhoofSummonsCoord[4], TempSummonType.DeadDespawn, 60000);
me.SummonCreature(CreatureIds.ThistlefurPathfinder, Misc.RuulSnowhoofSummonsCoord[5], TempSummonType.DeadDespawn, 60000);
break;
case 21:
player.GroupEventHappens(QuestIds.FreedomToRuul, me);
break;
}
}
}
[Script]
public class npc_muglash : NpcEscortAI
{
public npc_muglash(Creature creature) : base(creature)
{
Initialize();
}
void Initialize()
{
eventTimer = 10000;
waveId = 0;
_isBrazierExtinguished = false;
}
public override void Reset()
{
Initialize();
}
public override void EnterCombat(Unit who)
{
Player player = GetPlayerForEscort();
if (player)
{
if (HasEscortState(EscortState.Paused))
{
if (Convert.ToBoolean(RandomHelper.URand(0, 1)))
Talk(TextIds.SayMugOnGuard, player);
return;
}
}
}
public override void JustDied(Unit killer)
{
if (HasEscortState(EscortState.Escorting))
{
Player player = GetPlayerForEscort();
if (player)
player.FailQuest(QuestIds.Vorsha);
}
}
public override void JustSummoned(Creature summoned)
{
summoned.GetAI().AttackStart(me);
}
public override void QuestAccept(Player player, Quest quest)
{
if (quest.Id == QuestIds.Vorsha)
{
Talk(TextIds.SayMugStart1);
me.SetFaction(Misc.FactionQuest);
Start(true, false, player.GetGUID());
}
}
public override void WaypointReached(uint waypointId)
{
Player player = GetPlayerForEscort();
if (player)
{
switch (waypointId)
{
case 0:
Talk(TextIds.SayMugStart2, player);
break;
case 24:
Talk(TextIds.SayMugBrazier, player);
GameObject go = GetClosestGameObjectWithEntry(me, GameObjectIds.NagaBrazier, SharedConst.InteractionDistance * 2);
if (go)
{
go.RemoveFlag(GameObjectFlags.NotSelectable);
SetEscortPaused(true);
}
break;
case 25:
Talk(TextIds.SayMugGratitude);
player.GroupEventHappens(QuestIds.Vorsha, me);
break;
case 26:
Talk(TextIds.SayMugPatrol);
break;
case 27:
Talk(TextIds.SayMugReturn);
break;
}
}
}
void DoWaveSummon()
{
switch (waveId)
{
case 1:
me.SummonCreature(CreatureIds.WrathRider, Misc.FirstNagaCoord[0], TempSummonType.TimedDespawnOOC, 60000);
me.SummonCreature(CreatureIds.WrathSorceress, Misc.FirstNagaCoord[1], TempSummonType.TimedDespawnOOC, 60000);
me.SummonCreature(CreatureIds.WrathRazortail, Misc.FirstNagaCoord[2], TempSummonType.TimedDespawnOOC, 60000);
break;
case 2:
me.SummonCreature(CreatureIds.WrathPriestess, Misc.SecondNagaCoord[0], TempSummonType.TimedDespawnOOC, 60000);
me.SummonCreature(CreatureIds.WrathMyrmidon, Misc.SecondNagaCoord[1], TempSummonType.TimedDespawnOOC, 60000);
me.SummonCreature(CreatureIds.WrathSeawitch, Misc.SecondNagaCoord[2], TempSummonType.TimedDespawnOOC, 60000);
break;
case 3:
me.SummonCreature(CreatureIds.Vorsha, Misc.VorshaCoord, TempSummonType.TimedDespawnOOC, 60000);
break;
case 4:
SetEscortPaused(false);
Talk(TextIds.SayMugDone);
break;
}
}
public override void UpdateAI(uint diff)
{
base.UpdateAI(diff);
if (!me.GetVictim())
{
if (HasEscortState(EscortState.Paused) && _isBrazierExtinguished)
{
if (eventTimer < diff)
{
++waveId;
DoWaveSummon();
eventTimer = 10000;
}
else
eventTimer -= diff;
}
return;
}
DoMeleeAttackIfReady();
}
uint eventTimer;
byte waveId;
public bool _isBrazierExtinguished { get; set; }
}
[Script]
class go_naga_brazier : GameObjectScript
{
public go_naga_brazier() : base("go_naga_brazier") { }
class go_naga_brazierAI : GameObjectAI
{
public go_naga_brazierAI(GameObject go) : base(go) { }
public override bool GossipHello(Player player)
{
Creature creature = ScriptedAI.GetClosestCreatureWithEntry(me, CreatureIds.Muglash, SharedConst.InteractionDistance * 2);
if (creature)
{
npc_muglash pEscortAI = creature.GetAI<npc_muglash>();
if (pEscortAI != null)
{
creature.GetAI().Talk(TextIds.SayMugBrazierWait);
pEscortAI._isBrazierExtinguished = true;
return false;
}
}
return true;
}
}
public override GameObjectAI GetAI(GameObject go)
{
return new go_naga_brazierAI(go);
}
}
[Script]
class spell_destroy_karangs_banner : SpellScript
{
void HandleAfterCast()
{
GameObject banner = GetCaster().FindNearestGameObject(GameObjectIds.Banner, GetSpellInfo().GetMaxRange(true));
if (banner)
banner.Delete();
}
public override void Register()
{
AfterCast.Add(new CastHandler(HandleAfterCast));
}
}
}