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64041435fe9a09ed61b856d9ac13ffe1894a95ef
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Hondacrx 64041435fe Scripts/Spells: Use Spell::GetPowerTypeCostAmount where possible instead of iterating Spell::GetPowerCost
Port From (https://github.com/TrinityCore/TrinityCore/commit/26376d89e165aece42e58213632ef43ecb0d81b3)
2025-06-08 14:18:24 -04:00
..
BNetServer
Core/Auth: Refactor client auth key storage to support more future client variants and preserve more information about client version
2024-10-09 14:28:10 -04:00
Framework
Core/Spells: Exclude TriggerCastFlags that can be set for non-triggered spells from being checked by Spell::IsTriggered
2025-06-04 09:39:32 -04:00
Game
Core/Spells: Replace SpellTargetPosition structure with WorldLocation
2025-06-04 09:52:14 -04:00
Scripts
Scripts/Spells: Use Spell::GetPowerTypeCostAmount where possible instead of iterating Spell::GetPowerCost
2025-06-08 14:18:24 -04:00
WorldServer
Core/Network: Simplify worldserver port configuration: removed InstanceServerPort
2025-06-02 15:48:10 -04:00
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