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CypherCore/Source/Game/Entities/Object
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hondacrx b509aac0cd Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting target position getting Z coord offset by caster or target collision height (depending on spell target type)
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a413ae5431fb078e14fe91196246bb67d9cbb30)
2021-11-23 22:45:57 -05:00
..
Update
Fixes/cleanups from b026ee7ef8, And misc fixes/crashes.
2021-11-16 19:45:02 -05:00
ObjectGuid.cs
Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for triggered spells in 'game' project
2021-10-03 13:55:43 -04:00
Position.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
WorldObject.cs
Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting target position getting Z coord offset by caster or target collision height (depending on spell target type)
2021-11-23 22:45:57 -05:00
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