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69ebe041cf68601bab25cd8542254cc4aa1e08c4
CypherCore/Source/Game/BattleGrounds
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hondacrx 8c7400e790 Core/Battlegrounds: Avoid increasing player count per team when re-logging if player was already in the BG
Port From (https://github.com/TrinityCore/TrinityCore/commit/1b56e13e87ddc2d62de6fd29f85f54e2903f6813)
2022-05-30 14:00:04 -04:00
..
Zones
Misc fixes
2022-05-30 13:57:03 -04:00
BattleGround.cs
Core/Battlegrounds: Avoid increasing player count per team when re-logging if player was already in the BG
2022-05-30 14:00:04 -04:00
BattleGroundManager.cs
Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT
2022-05-23 17:11:04 -04:00
BattleGroundQueue.cs
Convert alot of methods to use TimeSpan.
2022-03-01 23:47:53 -05:00
BattleGroundScore.cs
Remove custom OptionalType and use the default c# nullable type.
2022-03-01 17:27:56 -05:00
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