Files
CypherCore/Source/Game/Chat/Commands/LFGCommands.cs
T

132 lines
4.8 KiB
C#

/*
* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Database;
using Framework.IO;
using Game.DungeonFinding;
using Game.Entities;
using Game.Groups;
namespace Game.Chat
{
[CommandGroup("lfg", RBACPermissions.CommandLfg, true)]
class LFGCommands
{
[Command("player", RBACPermissions.CommandLfgPlayer, true)]
static bool HandleLfgPlayerInfoCommand(CommandHandler handler, string playerName)
{
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null)
return false;
Player target = player.GetConnectedPlayer();
if (target != null)
{
PrintPlayerInfo(handler, target);
return true;
}
return false;
}
[Command("group", RBACPermissions.CommandLfgGroup, true)]
static bool HandleLfgGroupInfoCommand(CommandHandler handler, string playerName)
{
var player = PlayerIdentifier.ParseFromString(playerName);
if (player == null)
player = PlayerIdentifier.FromTargetOrSelf(handler);
if (player == null)
return false;
Group groupTarget = null;
Player target = player.GetConnectedPlayer();
if (target != null)
groupTarget = target.GetGroup();
else
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_GROUP_MEMBER);
stmt.AddValue(0, player.GetGUID().GetCounter());
SQLResult resultGroup = DB.Characters.Query(stmt);
if (!resultGroup.IsEmpty())
groupTarget = Global.GroupMgr.GetGroupByDbStoreId(resultGroup.Read<uint>(0));
}
if (!groupTarget)
{
handler.SendSysMessage(CypherStrings.LfgNotInGroup, player.GetName());
return false;
}
ObjectGuid guid = groupTarget.GetGUID();
handler.SendSysMessage(CypherStrings.LfgGroupInfo, groupTarget.IsLFGGroup(), Global.LFGMgr.GetState(guid), Global.LFGMgr.GetDungeon(guid));
foreach (var slot in groupTarget.GetMemberSlots())
{
Player p = Global.ObjAccessor.FindPlayer(slot.guid);
if (p)
PrintPlayerInfo(handler, p);
else
handler.SendSysMessage("{0} is offline.", slot.name);
}
return true;
}
[Command("options", RBACPermissions.CommandLfgOptions, true)]
static bool HandleLfgOptionsCommand(CommandHandler handler, uint? optionsArg)
{
if (optionsArg.HasValue)
{
Global.LFGMgr.SetOptions((LfgOptions)optionsArg.Value);
handler.SendSysMessage(CypherStrings.LfgOptionsChanged);
}
handler.SendSysMessage(CypherStrings.LfgOptions, Global.LFGMgr.GetOptions());
return true;
}
[Command("queue", RBACPermissions.CommandLfgQueue, true)]
static bool HandleLfgQueueInfoCommand(CommandHandler handler, bool full)
{
handler.SendSysMessage(Global.LFGMgr.DumpQueueInfo(full));
return true;
}
[Command("clean", RBACPermissions.CommandLfgClean, true)]
static bool HandleLfgCleanCommand(CommandHandler handler)
{
handler.SendSysMessage(CypherStrings.LfgClean);
Global.LFGMgr.Clean();
return true;
}
static void PrintPlayerInfo(CommandHandler handler, Player player)
{
if (!player)
return;
ObjectGuid guid = player.GetGUID();
var dungeons = Global.LFGMgr.GetSelectedDungeons(guid);
handler.SendSysMessage(CypherStrings.LfgPlayerInfo, player.GetName(), Global.LFGMgr.GetState(guid), dungeons.Count, LFGQueue.ConcatenateDungeons(dungeons),
LFGQueue.GetRolesString(Global.LFGMgr.GetRoles(guid)));
}
}
}