6b6d6f6b8e
Port From (https://github.com/TrinityCore/TrinityCore/commit/d68abbf705a870009213d8558de2884950875029)
215 lines
7.2 KiB
C#
215 lines
7.2 KiB
C#
/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using Game.Spells;
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using System.Collections.Generic;
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namespace Scripts.Pets
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{
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namespace Generic
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{
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struct SpellIds
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{
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//Mojo
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public const uint FeelingFroggy = 43906;
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public const uint SeductionVisual = 43919;
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//SoulTrader
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public const uint EtherealOnSummon = 50052;
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public const uint EtherealPetRemoveAura = 50055;
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// LichPet
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public const uint LichPetAura = 69732;
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public const uint LichPetAuraOnkill = 69731;
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public const uint LichPetEmote = 70049;
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}
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struct CreatureIds
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{
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// LichPet
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public const uint LichPet = 36979;
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}
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struct TextIds
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{
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//Mojo
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public const uint SayMojo = 0;
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//SoulTrader
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public const uint SaySoulTraderInto = 0;
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}
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[Script]
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class npc_pet_gen_soul_trader : ScriptedAI
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{
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public npc_pet_gen_soul_trader(Creature creature) : base(creature) { }
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public override void OnDespawn()
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{
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Unit owner = me.GetOwner();
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if (owner != null)
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DoCast(owner, SpellIds.EtherealPetRemoveAura);
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}
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public override void JustAppeared()
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{
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Talk(TextIds.SaySoulTraderInto);
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Unit owner = me.GetOwner();
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if (owner != null)
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DoCast(owner, SpellIds.EtherealOnSummon);
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base.JustAppeared();
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}
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}
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[Script] // 69735 - Lich Pet OnSummon
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class spell_gen_lich_pet_onsummon : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.LichPetAura);
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}
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void HandleScriptEffect(uint effIndex)
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{
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Unit target = GetHitUnit();
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target.CastSpell(target, SpellIds.LichPetAura, true);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
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}
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}
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[Script] // 69736 - Lich Pet Aura Remove
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class spell_gen_lich_pet_aura_remove : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.LichPetAura);
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}
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void HandleScriptEffect(uint effIndex)
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{
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GetHitUnit().RemoveAurasDueToSpell(SpellIds.LichPetAura);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
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}
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}
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[Script] // 69732 - Lich Pet Aura
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class spell_gen_lich_pet_aura : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.LichPetAuraOnkill);
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}
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bool CheckProc(ProcEventInfo eventInfo)
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{
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return eventInfo.GetProcTarget().IsPlayer();
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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PreventDefaultAction();
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List<TempSummon> minionList = new();
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GetUnitOwner().GetAllMinionsByEntry(minionList, CreatureIds.LichPet);
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foreach (Creature minion in minionList)
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if (minion.IsAIEnabled())
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minion.GetAI().DoCastSelf(SpellIds.LichPetAuraOnkill);
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}
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public override void Register()
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{
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DoCheckProc.Add(new CheckProcHandler(CheckProc));
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OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.ProcTriggerSpell));
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}
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}
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[Script] // 70050 - [DND] Lich Pet
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class spell_pet_gen_lich_pet_periodic_emote : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.LichPetEmote);
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}
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void OnPeriodic(AuraEffect aurEff)
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{
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// The chance to cast this spell is not 100%.
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// Triggered spell roots creature for 3 sec and plays anim and sound (doesn't require any script).
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// Emote and sound never shows up in sniffs because both comes from spell visual directly.
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// Both 69683 and 70050 can trigger spells at once and are not linked together in any way.
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// Effect of 70050 is overlapped by effect of 69683 but not instantly (69683 is a series of spell casts, takes longer to execute).
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// However, for some reason emote is not played if creature is idle and only if creature is moving or is already rooted.
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// For now it's scripted manually in script below to play emote always.
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if (RandomHelper.randChance(50))
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GetTarget().CastSpell(GetTarget(), SpellIds.LichPetEmote, true);
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}
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public override void Register()
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{
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OnEffectPeriodic.Add(new EffectPeriodicHandler(OnPeriodic, 0, AuraType.PeriodicTriggerSpell));
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}
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}
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[Script] // 70049 - [DND] Lich Pet
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class spell_pet_gen_lich_pet_emote : AuraScript
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{
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void AfterApply(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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GetTarget().HandleEmoteCommand(Emote.OneshotCustomSpell01);
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}
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public override void Register()
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{
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AfterEffectApply.Add(new EffectApplyHandler(AfterApply, 0, AuraType.ModRoot, AuraEffectHandleModes.Real));
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}
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}
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[Script] // 69682 - Lil' K.T. Focus
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class spell_pet_gen_lich_pet_focus : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo((uint)spellInfo.GetEffect(0).CalcValue());
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}
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void HandleScript(uint effIndex)
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{
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GetCaster().CastSpell(GetHitUnit(), (uint)GetEffectValue());
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
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}
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}
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}
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}
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