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6ca98e5f7ddeb22439031d97b9cddf7f7a595d6f
CypherCore/Source/Game/Spells
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hondacrx 6ca98e5f7d Core/Spells: Fixed loading spell labels
Port From (https://github.com/TrinityCore/TrinityCore/commit/95e21850948c73e95d237ad5505445d69b417304)
2021-10-16 18:22:58 -04:00
..
Auras
Fixes npc not chasing, Also fixes auras not being applied.
2021-10-13 18:12:24 -04:00
Skills
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spell.cs
Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation)
2021-10-16 17:59:01 -04:00
SpellCastTargets.cs
Core/Spells: rework part 5: GameObject casting
2021-08-29 18:27:08 -04:00
SpellEffects.cs
Core/Items: Refactored learning spells from items to check for ITEM_SPELLTRIGGER_LEARN_SPELL_ID instead of hardcoded spell ids
2021-10-16 18:18:28 -04:00
SpellHistory.cs
Core/Spells: Implement priest holy words + modify cooldown for a charge
2021-04-20 13:13:49 -04:00
SpellInfo.cs
Core/Spells: Shadow of Death & Spiritual Vengeance should be negative spells (BlackTemple/Teron Gorefiend)
2021-10-14 19:37:44 -04:00
SpellManager.cs
Core/Spells: Fixed loading spell labels
2021-10-16 18:22:58 -04:00
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