Files
CypherCore/Scripts/Northrend/DraktharonKeep/BossTharonJa.cs
T
2017-06-19 17:30:18 -04:00

252 lines
10 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.AI;
using Game.Entities;
using Game.Scripting;
using Game.Spells;
using System;
namespace Scripts.Northrend.DraktharonKeep.TharonJa
{
struct SpellIds
{
// Skeletal Spells (Phase 1)
public const uint CurseOfLife = 49527;
public const uint RainOfFire = 49518;
public const uint ShadowVolley = 49528;
public const uint DecayFlesh = 49356; // Cast At End Of Phase 1; Starts Phase 2
// Flesh Spells (Phase 2)
public const uint GiftOfTharonJa = 52509;
public const uint ClearGiftOfTharonJa = 53242;
public const uint EyeBeam = 49544;
public const uint LightningBreath = 49537;
public const uint PoisonCloud = 49548;
public const uint ReturnFlesh = 53463; // Channeled Spell Ending Phase Two And Returning To Phase 1. This Ability Will Stun The Party For 6 Seconds.
public const uint AchievementCheck = 61863;
public const uint FleshVisual = 52582;
public const uint Dummy = 49551;
}
struct EventIds
{
public const uint CurseOfLife = 1;
public const uint RainOfFire = 2;
public const uint ShadowVolley = 3;
public const uint EyeBeam = 4;
public const uint LightningBreath = 5;
public const uint PoisonCloud = 6;
public const uint DecayFlesh = 7;
public const uint GoingFlesh = 8;
public const uint ReturnFlesh = 9;
public const uint GoingSkeletal = 10;
}
struct TextIds
{
public const uint SayAggro = 0;
public const uint SayKill = 1;
public const uint SayFlesh = 2;
public const uint SaySkeleton = 3;
public const uint SayDeath = 4;
}
struct Misc
{
public const uint ModelFlesh = 27073;
}
[Script]
class boss_tharon_ja : CreatureScript
{
public boss_tharon_ja() : base("boss_tharon_ja") { }
class boss_tharon_jaAI : BossAI
{
public boss_tharon_jaAI(Creature creature) : base(creature, DTKDataTypes.TharonJa) { }
public override void Reset()
{
_Reset();
me.RestoreDisplayId();
}
public override void EnterCombat(Unit who)
{
Talk(TextIds.SayAggro);
_EnterCombat();
_events.ScheduleEvent(EventIds.DecayFlesh, TimeSpan.FromSeconds(20));
_events.ScheduleEvent(EventIds.CurseOfLife, TimeSpan.FromSeconds(1));
_events.ScheduleEvent(EventIds.RainOfFire, TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(18));
_events.ScheduleEvent(EventIds.ShadowVolley, TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
}
public override void KilledUnit(Unit who)
{
if (who.IsTypeId(TypeId.Player))
Talk(TextIds.SayKill);
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
DoCastAOE(SpellIds.ClearGiftOfTharonJa, true);
DoCastAOE(SpellIds.AchievementCheck, true);
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_events.Update(diff);
if (me.HasUnitState(UnitState.Casting))
return;
_events.ExecuteEvents(eventId =>
{
switch (eventId)
{
case EventIds.CurseOfLife:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.CurseOfLife);
_events.ScheduleEvent(EventIds.CurseOfLife, TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(15));
}
return;
case EventIds.ShadowVolley:
DoCastVictim(SpellIds.ShadowVolley);
_events.ScheduleEvent(EventIds.ShadowVolley, TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
return;
case EventIds.RainOfFire:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.RainOfFire);
_events.ScheduleEvent(EventIds.RainOfFire, TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(18));
}
return;
case EventIds.LightningBreath:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.LightningBreath);
_events.ScheduleEvent(EventIds.LightningBreath, TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(7));
}
return;
case EventIds.EyeBeam:
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100.0f, true);
if (target)
DoCast(target, SpellIds.EyeBeam);
_events.ScheduleEvent(EventIds.EyeBeam, TimeSpan.FromSeconds(4), TimeSpan.FromSeconds(6));
}
return;
case EventIds.PoisonCloud:
DoCastAOE(SpellIds.PoisonCloud);
_events.ScheduleEvent(EventIds.PoisonCloud, TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(12));
return;
case EventIds.DecayFlesh:
DoCastAOE(SpellIds.DecayFlesh);
_events.ScheduleEvent(EventIds.GoingFlesh, TimeSpan.FromSeconds(6));
return;
case EventIds.GoingFlesh:
Talk(TextIds.SayFlesh);
me.SetDisplayId(Misc.ModelFlesh);
DoCastAOE(SpellIds.GiftOfTharonJa, true);
DoCast(me, SpellIds.FleshVisual, true);
DoCast(me, SpellIds.Dummy, true);
_events.Reset();
_events.ScheduleEvent(EventIds.ReturnFlesh, TimeSpan.FromSeconds(20));
_events.ScheduleEvent(EventIds.LightningBreath, TimeSpan.FromSeconds(3), TimeSpan.FromSeconds(4));
_events.ScheduleEvent(EventIds.EyeBeam, TimeSpan.FromSeconds(4), TimeSpan.FromSeconds(8));
_events.ScheduleEvent(EventIds.PoisonCloud, TimeSpan.FromSeconds(6), TimeSpan.FromSeconds(7));
break;
case EventIds.ReturnFlesh:
DoCastAOE(SpellIds.ReturnFlesh);
_events.ScheduleEvent(EventIds.GoingSkeletal, 6000);
return;
case EventIds.GoingSkeletal:
Talk(TextIds.SaySkeleton);
me.RestoreDisplayId();
DoCastAOE(SpellIds.ClearGiftOfTharonJa, true);
_events.Reset();
_events.ScheduleEvent(EventIds.DecayFlesh, TimeSpan.FromSeconds(20));
_events.ScheduleEvent(EventIds.CurseOfLife, TimeSpan.FromSeconds(1));
_events.ScheduleEvent(EventIds.RainOfFire, TimeSpan.FromSeconds(14), TimeSpan.FromSeconds(18));
_events.ScheduleEvent(EventIds.ShadowVolley, TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
break;
default:
break;
}
if (me.HasUnitState(UnitState.Casting))
return;
});
DoMeleeAttackIfReady();
}
}
public override CreatureAI GetAI(Creature creature)
{
return GetInstanceAI<boss_tharon_jaAI>(creature);
}
}
[Script]
class spell_tharon_ja_clear_gift_of_tharon_ja : SpellScriptLoader
{
public spell_tharon_ja_clear_gift_of_tharon_ja() : base("spell_tharon_ja_clear_gift_of_tharon_ja") { }
class spell_tharon_ja_clear_gift_of_tharon_ja_SpellScript : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.GiftOfTharonJa);
}
void HandleScript(uint effIndex)
{
Unit target = GetHitUnit();
if (target)
target.RemoveAura(SpellIds.GiftOfTharonJa);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
}
}
public override SpellScript GetSpellScript()
{
return new spell_tharon_ja_clear_gift_of_tharon_ja_SpellScript();
}
}
}