Files
CypherCore/Source/Scripts/EasternKingdoms/BaradinHold/Alizabal.cs
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2024-01-24 12:02:23 -05:00

257 lines
10 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Game;
using Game.Entities;
using Game.Scripting;
using Game.Spells;
using Game.AI;
using Game.DataStorage;
using Game.Maps;
using System;
namespace Scripts.EasternKingdoms.BaradinHold.Alizabal
{
struct SpellIds
{
public const uint BladeDance = 105784;
public const uint BladeDanceDummy = 105828;
public const uint SeethingHate = 105067;
public const uint Skewer = 104936;
public const uint Berserk = 47008;
}
struct TextIds
{
public const uint SayIntro = 1;
public const uint SayAggro = 2;
public const uint SayHate = 3;
public const uint SaySkewer = 4;
public const uint SaySkewerAnnounce = 5;
public const uint SayBladeStorm = 6;
public const uint SaySlay = 10;
public const uint SayDeath = 12;
}
struct ActionIds
{
public const int Intro = 1;
}
struct PointIds
{
public const uint Storm = 1;
}
struct EventIds
{
public const uint RandomCast = 1;
public const uint StopStorm = 2;
public const uint MoveStorm = 3;
public const uint CastStorm = 4;
}
[Script]
class at_alizabal_intro : AreaTriggerScript
{
public at_alizabal_intro() : base("at_alizabal_intro") { }
public override bool OnTrigger(Player player, AreaTriggerRecord areaTrigger)
{
InstanceScript instance = player.GetInstanceScript();
if (instance != null)
{
Creature alizabal = ObjectAccessor.GetCreature(player, instance.GetGuidData(DataTypes.Alizabal));
if (alizabal != null)
alizabal.GetAI().DoAction(ActionIds.Intro);
}
return true;
}
}
[Script]
class boss_alizabal : BossAI
{
bool _intro;
bool _hate;
bool _skewer;
public boss_alizabal(Creature creature) : base(creature, DataTypes.Alizabal) { }
public override void Reset()
{
_Reset();
_hate = false;
_skewer = false;
}
public override void JustEngagedWith(Unit who)
{
base.JustEngagedWith(who);
Talk(TextIds.SayAggro);
instance.SendEncounterUnit(EncounterFrameType.Engage, me);
_events.ScheduleEvent(EventIds.RandomCast, TimeSpan.FromSeconds(10));
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
instance.SendEncounterUnit(EncounterFrameType.Disengage, me);
}
public override void KilledUnit(Unit who)
{
if (who.IsPlayer())
Talk(TextIds.SaySlay);
}
public override void EnterEvadeMode(EvadeReason why)
{
instance.SendEncounterUnit(EncounterFrameType.Disengage, me);
me.GetMotionMaster().MoveTargetedHome();
_DespawnAtEvade();
}
public override void DoAction(int action)
{
switch (action)
{
case ActionIds.Intro:
if (!_intro)
{
Talk(TextIds.SayIntro);
_intro = true;
}
break;
}
}
public override void MovementInform(MovementGeneratorType type, uint pointId)
{
switch (pointId)
{
case PointIds.Storm:
_events.ScheduleEvent(EventIds.CastStorm, TimeSpan.FromMilliseconds(1));
break;
}
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_events.Update(diff);
_events.ExecuteEvents(eventId =>
{
switch (eventId)
{
case EventIds.RandomCast:
{
switch (RandomHelper.URand(0, 1))
{
case 0:
if (!_skewer)
{
Unit target = SelectTarget(SelectTargetMethod.MaxThreat, 0);
if (target != null)
{
DoCast(target, SpellIds.Skewer, new CastSpellExtraArgs(true));
Talk(TextIds.SaySkewer);
Talk(TextIds.SaySkewerAnnounce, target);
}
_skewer = true;
_events.ScheduleEvent(EventIds.RandomCast, TimeSpan.FromSeconds(7), TimeSpan.FromSeconds(10));
}
else if (!_hate)
{
Unit target = SelectTarget(SelectTargetMethod.Random, 0, new NonTankTargetSelector(me));
if (target != null)
{
DoCast(target, SpellIds.SeethingHate, new CastSpellExtraArgs(true));
Talk(TextIds.SayHate);
}
_hate = true;
_events.ScheduleEvent(EventIds.RandomCast, TimeSpan.FromSeconds(7), TimeSpan.FromSeconds(10));
}
else if (_hate && _skewer)
{
Talk(TextIds.SayBladeStorm);
DoCastAOE(SpellIds.BladeDanceDummy);
DoCastAOE(SpellIds.BladeDance);
_events.ScheduleEvent(EventIds.RandomCast, TimeSpan.FromSeconds(21));
_events.ScheduleEvent(EventIds.MoveStorm, TimeSpan.FromMilliseconds(4050));
_events.ScheduleEvent(EventIds.StopStorm, TimeSpan.FromSeconds(13));
}
break;
case 1:
if (!_hate)
{
Unit target = SelectTarget(SelectTargetMethod.Random, 0, new NonTankTargetSelector(me));
if (target != null)
{
DoCast(target, SpellIds.SeethingHate, new CastSpellExtraArgs(true));
Talk(TextIds.SayHate);
}
_hate = true;
_events.ScheduleEvent(EventIds.RandomCast, TimeSpan.FromSeconds(7), TimeSpan.FromSeconds(10));
}
else if (!_skewer)
{
Unit target = SelectTarget(SelectTargetMethod.MaxThreat, 0);
if (target != null)
{
DoCast(target, SpellIds.Skewer, new CastSpellExtraArgs(true));
Talk(TextIds.SaySkewer);
Talk(TextIds.SaySkewerAnnounce, target);
}
_skewer = true;
_events.ScheduleEvent(EventIds.RandomCast, TimeSpan.FromSeconds(7), TimeSpan.FromSeconds(10));
}
else if (_hate && _skewer)
{
Talk(TextIds.SayBladeStorm);
DoCastAOE(SpellIds.BladeDanceDummy);
DoCastAOE(SpellIds.BladeDance);
_events.ScheduleEvent(EventIds.RandomCast, TimeSpan.FromSeconds(21));
_events.ScheduleEvent(EventIds.MoveStorm, TimeSpan.FromMilliseconds(4050));
_events.ScheduleEvent(EventIds.StopStorm, TimeSpan.FromSeconds(13));
}
break;
}
break;
}
case EventIds.MoveStorm:
{
me.SetSpeedRate(UnitMoveType.Run, 4.0f);
me.SetSpeedRate(UnitMoveType.Walk, 4.0f);
Unit target = SelectTarget(SelectTargetMethod.Random, 0, new NonTankTargetSelector(me));
if (target != null)
me.GetMotionMaster().MovePoint(PointIds.Storm, target.GetPositionX(), target.GetPositionY(), target.GetPositionZ());
_events.ScheduleEvent(EventIds.MoveStorm, TimeSpan.FromMilliseconds(4050));
break;
}
case EventIds.StopStorm:
me.RemoveAura(SpellIds.BladeDance);
me.RemoveAura(SpellIds.BladeDanceDummy);
me.SetSpeedRate(UnitMoveType.Walk, 1.0f);
me.SetSpeedRate(UnitMoveType.Run, 1.14f);
me.GetMotionMaster().MoveChase(me.GetVictim());
_hate = false;
_skewer = false;
break;
case EventIds.CastStorm:
DoCastAOE(SpellIds.BladeDance);
break;
}
});
DoMeleeAttackIfReady();
}
}
}