Files
CypherCore/Source/Scripts/EasternKingdoms/Deadmines/InstanceDeadmines.cs
T
2024-01-24 12:02:23 -05:00

258 lines
9.1 KiB
C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Game.Entities;
using Game.Maps;
using Game.Scripting;
using System;
namespace Scripts.EasternKingdoms.Deadmines
{
enum DMCannonState
{
CannonNotUsed,
CannonGunpowderUsed,
CannonBlastInitiated,
PiratesAttack,
EventDone
}
enum DMData
{
EventState,
EventRhahkzor
}
struct DataTypes
{
public const uint SmiteChest = 0;
}
struct GameObjectIds
{
public const uint FactoryDoor = 13965;
public const uint IroncladDoor = 16397;
public const uint DefiasCannon = 16398;
public const uint DoorLever = 101833;
public const uint MrSmiteChest = 144111;
}
struct SoundIds
{
public const uint Cannonfire = 1400;
public const uint Destroydoor = 3079;
public const uint MrSmiteAlarm1 = 5775;
public const uint MrSmiteAlarm2 = 5777;
}
struct MiscConst
{
public const uint DataCannonBlastTimer = 3000;
public const uint DataPiratesDelayTimer = 1000;
}
class instance_deadmines : InstanceMapScript
{
public instance_deadmines() : base(nameof(instance_deadmines), 36) { }
class instance_deadmines_InstanceMapScript : InstanceScript
{
ObjectGuid FactoryDoorGUID;
ObjectGuid IronCladDoorGUID;
ObjectGuid DefiasCannonGUID;
ObjectGuid DoorLeverGUID;
ObjectGuid DefiasPirate1GUID;
ObjectGuid DefiasPirate2GUID;
DMCannonState State;
uint CannonBlast_Timer;
uint PiratesDelay_Timer;
ObjectGuid uiSmiteChestGUID;
public instance_deadmines_InstanceMapScript(InstanceMap map) : base(map)
{
SetHeaders("DM");
State = DMCannonState.CannonNotUsed;
CannonBlast_Timer = 0;
PiratesDelay_Timer = 0;
}
public override void Update(uint diff)
{
if (IronCladDoorGUID.IsEmpty() || DefiasCannonGUID.IsEmpty() || DoorLeverGUID.IsEmpty())
return;
GameObject pIronCladDoor = instance.GetGameObject(IronCladDoorGUID);
if (pIronCladDoor == null)
return;
switch (State)
{
case DMCannonState.CannonGunpowderUsed:
CannonBlast_Timer = MiscConst.DataCannonBlastTimer;
// it's a hack - Mr. Smite should do that but his too far away
//pIronCladDoor.SetName("Mr. Smite");
//pIronCladDoor.MonsterYell(SayMrSmiteAlarm1, LangUniversal, null);
pIronCladDoor.PlayDirectSound(SoundIds.MrSmiteAlarm1);
State = DMCannonState.CannonBlastInitiated;
break;
case DMCannonState.CannonBlastInitiated:
PiratesDelay_Timer = MiscConst.DataPiratesDelayTimer;
if (CannonBlast_Timer <= diff)
{
SummonCreatures();
ShootCannon();
BlastOutDoor();
LeverStucked();
//pIronCladDoor.MonsterYell(SayMrSmiteAlarm2, LangUniversal, null);
pIronCladDoor.PlayDirectSound(SoundIds.MrSmiteAlarm2);
State = DMCannonState.PiratesAttack;
}
else CannonBlast_Timer -= diff;
break;
case DMCannonState.PiratesAttack:
if (PiratesDelay_Timer <= diff)
{
MoveCreaturesInside();
State = DMCannonState.EventDone;
}
else PiratesDelay_Timer -= diff;
break;
}
}
void SummonCreatures()
{
GameObject pIronCladDoor = instance.GetGameObject(IronCladDoorGUID);
if (pIronCladDoor != null)
{
Creature DefiasPirate1 = pIronCladDoor.SummonCreature(657, pIronCladDoor.GetPositionX() - 2, pIronCladDoor.GetPositionY() - 7, pIronCladDoor.GetPositionZ(), 0, TempSummonType.CorpseTimedDespawn, TimeSpan.FromSeconds(3));
Creature DefiasPirate2 = pIronCladDoor.SummonCreature(657, pIronCladDoor.GetPositionX() + 3, pIronCladDoor.GetPositionY() - 6, pIronCladDoor.GetPositionZ(), 0, TempSummonType.CorpseTimedDespawn, TimeSpan.FromSeconds(3));
DefiasPirate1GUID = DefiasPirate1.GetGUID();
DefiasPirate2GUID = DefiasPirate2.GetGUID();
}
}
void MoveCreaturesInside()
{
if (DefiasPirate1GUID.IsEmpty() || DefiasPirate2GUID.IsEmpty())
return;
Creature pDefiasPirate1 = instance.GetCreature(DefiasPirate1GUID);
Creature pDefiasPirate2 = instance.GetCreature(DefiasPirate2GUID);
if (pDefiasPirate1 == null || pDefiasPirate2 == null)
return;
MoveCreatureInside(pDefiasPirate1);
MoveCreatureInside(pDefiasPirate2);
}
void MoveCreatureInside(Creature creature)
{
creature.SetWalk(false);
creature.GetMotionMaster().MovePoint(0, -102.7f, -655.9f, creature.GetPositionZ());
}
void ShootCannon()
{
GameObject pDefiasCannon = instance.GetGameObject(DefiasCannonGUID);
if (pDefiasCannon != null)
{
pDefiasCannon.SetGoState(GameObjectState.Active);
pDefiasCannon.PlayDirectSound(SoundIds.Cannonfire);
}
}
void BlastOutDoor()
{
GameObject pIronCladDoor = instance.GetGameObject(IronCladDoorGUID);
if (pIronCladDoor != null)
{
pIronCladDoor.SetGoState(GameObjectState.Destroyed);
pIronCladDoor.PlayDirectSound(SoundIds.Destroydoor);
}
}
void LeverStucked()
{
GameObject pDoorLever = instance.GetGameObject(DoorLeverGUID);
if (pDoorLever != null)
pDoorLever.SetFlag(GameObjectFlags.InteractCond);
}
public override void OnGameObjectCreate(GameObject go)
{
switch (go.GetEntry())
{
case GameObjectIds.FactoryDoor:
FactoryDoorGUID = go.GetGUID();
break;
case GameObjectIds.IroncladDoor:
IronCladDoorGUID = go.GetGUID();
break;
case GameObjectIds.DefiasCannon:
DefiasCannonGUID = go.GetGUID();
break;
case GameObjectIds.DoorLever:
DoorLeverGUID = go.GetGUID();
break;
case GameObjectIds.MrSmiteChest:
uiSmiteChestGUID = go.GetGUID();
break;
}
}
public override void SetData(uint type, uint data)
{
switch ((DMData)type)
{
case DMData.EventState:
if (!DefiasCannonGUID.IsEmpty() && !IronCladDoorGUID.IsEmpty())
State = (DMCannonState)data;
break;
case DMData.EventRhahkzor:
if (data == (uint)EncounterState.Done)
{
GameObject go = instance.GetGameObject(FactoryDoorGUID);
if (go != null)
go.SetGoState(GameObjectState.Active);
}
break;
}
}
public override uint GetData(uint type)
{
switch ((DMData)type)
{
case DMData.EventState:
return (uint)State;
}
return 0;
}
public override ObjectGuid GetGuidData(uint data)
{
switch (data)
{
case DataTypes.SmiteChest:
return uiSmiteChestGUID;
}
return ObjectGuid.Empty;
}
}
public override InstanceScript GetInstanceScript(InstanceMap map)
{
return new instance_deadmines_InstanceMapScript(map);
}
}
}