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CypherCore/Source/Game/Scripting
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hondacrx bb234fa4bd Core/Spells: Changed Spell::SendCastResult arguments to signed ints to match packet structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/2965d201ab5580a7c71279701b8523064a159077)
2021-10-10 16:34:07 -04:00
..
CoreScripts.cs
Core/Spawning: Actually check spawn group state before processing a respawn. It feels like that is something that should've been noticed at some point.
2021-08-09 09:37:36 -04:00
ScriptManager.cs
Core/Spawning: Actually check spawn group state before processing a respawn. It feels like that is something that should've been noticed at some point.
2021-08-09 09:37:36 -04:00
SpellScript.cs
Core/Spells: Changed Spell::SendCastResult arguments to signed ints to match packet structure
2021-10-10 16:34:07 -04:00
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