Files
CypherCore/Game/Conditions/DisableManager.cs
T
2017-06-19 17:30:18 -04:00

434 lines
21 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Collections;
using Framework.Constants;
using Framework.Database;
using Game.DataStorage;
using Game.Entities;
using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
namespace Game
{
public class DisableManager : Singleton<DisableManager>
{
DisableManager() { }
public class DisableData
{
public byte flags;
public List<uint> param0 = new List<uint>();
public List<uint> param1 = new List<uint>();
}
Dictionary<DisableType, Dictionary<uint, DisableData>> m_DisableMap = new Dictionary<DisableType, Dictionary<uint, DisableData>>();
public void LoadDisables()
{
uint oldMSTime = Time.GetMSTime();
// reload case
m_DisableMap.Clear();
SQLResult result = DB.World.Query("SELECT sourceType, entry, flags, params_0, params_1 FROM disables");
if (result.IsEmpty())
{
Log.outError(LogFilter.ServerLoading, "Loaded 0 disables. DB table `disables` is empty!");
return;
}
uint total_count = 0;
do
{
DisableType type = (DisableType)result.Read<uint>(0);
if (type >= DisableType.Max)
{
Log.outError(LogFilter.Sql, "Invalid type {0} specified in `disables` table, skipped.", type);
continue;
}
uint entry = result.Read<uint>(1);
byte flags = result.Read<byte>(2);
string params_0 = result.Read<string>(3);
string params_1 = result.Read<string>(4);
DisableData data = new DisableData();
data.flags = flags;
switch (type)
{
case DisableType.Spell:
if (!(Global.SpellMgr.HasSpellInfo(entry) || flags.HasAnyFlag<byte>(DisableFlags.SpellDeprecatedSpell)))
{
Log.outError(LogFilter.Sql, "Spell entry {0} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
if (flags == 0 || flags > DisableFlags.MaxSpell)
{
Log.outError(LogFilter.Sql, "Disable flags for spell {0} are invalid, skipped.", entry);
continue;
}
if (flags.HasAnyFlag<byte>(DisableFlags.SpellMap))
{
var array = new StringArray(params_0, ',');
for (byte i = 0; i < array.Length;)
data.param0.Add(uint.Parse(array[i++]));
}
if (flags.HasAnyFlag<byte>(DisableFlags.SpellArea))
{
var array = new StringArray(params_1, ',');
for (byte i = 0; i < array.Length;)
data.param1.Add(uint.Parse(array[i++]));
}
break;
// checked later
case DisableType.Quest:
break;
case DisableType.Map:
{
MapRecord mapEntry = CliDB.MapStorage.LookupByKey(entry);
if (mapEntry == null)
{
Log.outError(LogFilter.Sql, "Map entry {0} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
bool isFlagInvalid = false;
switch (mapEntry.InstanceType)
{
case MapTypes.Common:
if (flags != 0)
isFlagInvalid = true;
break;
case MapTypes.Instance:
case MapTypes.Raid:
if (flags.HasAnyFlag<byte>(DisableFlags.DungeonStatusHeroic) && Global.DB2Mgr.GetMapDifficultyData(entry, Difficulty.Heroic) == null)
flags -= DisableFlags.DungeonStatusHeroic;
if (flags.HasAnyFlag<byte>(DisableFlags.DungeonStatusHeroic10Man) && Global.DB2Mgr.GetMapDifficultyData(entry, Difficulty.Raid10HC) == null)
flags -= DisableFlags.DungeonStatusHeroic10Man;
if (flags.HasAnyFlag<byte>(DisableFlags.DungeonStatusHeroic25Man) && Global.DB2Mgr.GetMapDifficultyData(entry, Difficulty.Raid25HC) == null)
flags -= DisableFlags.DungeonStatusHeroic25Man;
if (flags == 0)
isFlagInvalid = true;
break;
case MapTypes.Battleground:
case MapTypes.Arena:
Log.outError(LogFilter.Sql, "Battlegroundmap {0} specified to be disabled in map case, skipped.", entry);
continue;
}
if (isFlagInvalid)
{
Log.outError(LogFilter.Sql, "Disable flags for map {0} are invalid, skipped.", entry);
continue;
}
break;
}
case DisableType.Battleground:
if (!CliDB.BattlemasterListStorage.ContainsKey(entry))
{
Log.outError(LogFilter.Sql, "Battlegroundentry {0} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
if (flags != 0)
Log.outError(LogFilter.Sql, "Disable flags specified for Battleground{0}, useless data.", entry);
break;
case DisableType.OutdoorPVP:
if (entry > (int)OutdoorPvPTypes.Max)
{
Log.outError(LogFilter.Sql, "OutdoorPvPTypes value {0} from `disables` is invalid, skipped.", entry);
continue;
}
if (flags != 0)
Log.outError(LogFilter.Sql, "Disable flags specified for outdoor PvP {0}, useless data.", entry);
break;
case DisableType.Criteria:
if (Global.CriteriaMgr.GetCriteria(entry) == null)
{
Log.outError(LogFilter.Sql, "Criteria entry {0} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
if (flags != 0)
Log.outError(LogFilter.Sql, "Disable flags specified for Criteria {0}, useless data.", entry);
break;
case DisableType.VMAP:
{
MapRecord mapEntry = CliDB.MapStorage.LookupByKey(entry);
if (mapEntry == null)
{
Log.outError(LogFilter.Sql, "Map entry {0} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
switch (mapEntry.InstanceType)
{
case MapTypes.Common:
if (flags.HasAnyFlag(DisableFlags.VmapAreaFlag))
Log.outInfo(LogFilter.Server, "Areaflag disabled for world map {0}.", entry);
if (flags.HasAnyFlag(DisableFlags.VmapLiquidStatus))
Log.outInfo(LogFilter.Server, "Liquid status disabled for world map {0}.", entry);
break;
case MapTypes.Instance:
case MapTypes.Raid:
if (flags.HasAnyFlag(DisableFlags.VmapHeight))
Log.outInfo(LogFilter.Server, "Height disabled for instance map {0}.", entry);
if (flags.HasAnyFlag(DisableFlags.VmapLOS))
Log.outInfo(LogFilter.Server, "LoS disabled for instance map {0}.", entry);
break;
case MapTypes.Battleground:
if (flags.HasAnyFlag(DisableFlags.VmapHeight))
Log.outInfo(LogFilter.Server, "Height disabled for Battlegroundmap {0}.", entry);
if (flags.HasAnyFlag(DisableFlags.VmapLOS))
Log.outInfo(LogFilter.Server, "LoS disabled for Battlegroundmap {0}.", entry);
break;
case MapTypes.Arena:
if (flags.HasAnyFlag(DisableFlags.VmapHeight))
Log.outInfo(LogFilter.Server, "Height disabled for arena map {0}.", entry);
if (flags.HasAnyFlag(DisableFlags.VmapLOS))
Log.outInfo(LogFilter.Server, "LoS disabled for arena map {0}.", entry);
break;
default:
break;
}
break;
}
case DisableType.MMAP:
{
MapRecord mapEntry = CliDB.MapStorage.LookupByKey(entry);
if (mapEntry == null)
{
Log.outError(LogFilter.Sql, "Map entry {0} from `disables` doesn't exist in dbc, skipped.", entry);
continue;
}
switch (mapEntry.InstanceType)
{
case MapTypes.Common:
Log.outInfo(LogFilter.Server, "Pathfinding disabled for world map {0}.", entry);
break;
case MapTypes.Instance:
case MapTypes.Raid:
Log.outInfo(LogFilter.Server, "Pathfinding disabled for instance map {0}.", entry);
break;
case MapTypes.Battleground:
Log.outInfo(LogFilter.Server, "Pathfinding disabled for Battlegroundmap {0}.", entry);
break;
case MapTypes.Arena:
Log.outInfo(LogFilter.Server, "Pathfinding disabled for arena map {0}.", entry);
break;
default:
break;
}
break;
}
default:
break;
}
if (!m_DisableMap.ContainsKey(type))
m_DisableMap[type] = new Dictionary<uint, DisableData>();
m_DisableMap[type].Add(entry, data);
++total_count;
}
while (result.NextRow());
Log.outInfo(LogFilter.ServerLoading, "Loaded {0} disables in {1} ms", total_count, Time.GetMSTimeDiffToNow(oldMSTime));
}
public void CheckQuestDisables()
{
uint oldMSTime = Time.GetMSTime();
int count = m_DisableMap[DisableType.Quest].Count;
if (count == 0)
{
Log.outInfo(LogFilter.ServerLoading, "Checked 0 quest disables.");
return;
}
// check only quests, rest already done at startup
foreach (var pair in m_DisableMap[DisableType.Quest])
{
uint entry = pair.Key;
if (Global.ObjectMgr.GetQuestTemplate(entry) == null)
{
Log.outError(LogFilter.Sql, "Quest entry {0} from `disables` doesn't exist, skipped.", entry);
m_DisableMap[DisableType.Quest].Remove(entry);
continue;
}
if (pair.Value.flags != 0)
Log.outError(LogFilter.Sql, "Disable flags specified for quest {0}, useless data.", entry);
}
Log.outInfo(LogFilter.ServerLoading, "Checked {0} quest disables in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime));
}
public bool IsDisabledFor(DisableType type, uint entry, Unit unit, byte flags = 0)
{
Contract.Assert(type < DisableType.Max);
if (!m_DisableMap.ContainsKey(type) || m_DisableMap[type].Empty())
return false;
var data = m_DisableMap[type].LookupByKey(entry);
if (data == null) // not disabled
return false;
switch (type)
{
case DisableType.Spell:
{
byte spellFlags = data.flags;
if (unit != null)
{
if ((spellFlags.HasAnyFlag(DisableFlags.SpellPlayer) && unit.IsTypeId(TypeId.Player)) ||
(unit.IsTypeId(TypeId.Unit) && ((unit.IsPet() && spellFlags.HasAnyFlag(DisableFlags.SpellPet)) || spellFlags.HasAnyFlag(DisableFlags.SpellCreature))))
{
if (spellFlags.HasAnyFlag(DisableFlags.SpellMap))
{
List<uint> mapIds = data.param0;
if (mapIds.Contains(unit.GetMapId()))
return true; // Spell is disabled on current map
if (!spellFlags.HasAnyFlag(DisableFlags.SpellArea))
return false; // Spell is disabled on another map, but not this one, return false
// Spell is disabled in an area, but not explicitly our current mapId. Continue processing.
}
if (spellFlags.HasAnyFlag(DisableFlags.SpellArea))
{
var areaIds = data.param1;
if (areaIds.Contains(unit.GetAreaId()))
return true; // Spell is disabled in this area
return false; // Spell is disabled in another area, but not this one, return false
}
else
return true; // Spell disabled for all maps
}
return false;
}
else if (spellFlags.HasAnyFlag(DisableFlags.SpellDeprecatedSpell)) // call not from spellcast
return true;
else if (flags.HasAnyFlag(DisableFlags.SpellLOS))
return spellFlags.HasAnyFlag(DisableFlags.SpellLOS);
break;
}
case DisableType.Map:
Player player = unit.ToPlayer();
if (player != null)
{
MapRecord mapEntry = CliDB.MapStorage.LookupByKey(entry);
if (mapEntry.IsDungeon())
{
byte disabledModes = data.flags;
Difficulty targetDifficulty = player.GetDifficultyID(mapEntry);
Global.DB2Mgr.GetDownscaledMapDifficultyData(entry, ref targetDifficulty);
switch (targetDifficulty)
{
case Difficulty.Normal:
return disabledModes.HasAnyFlag(DisableFlags.DungeonStatusNormal);
case Difficulty.Heroic:
return disabledModes.HasAnyFlag(DisableFlags.DungeonStatusHeroic);
case Difficulty.Raid10HC:
return disabledModes.HasAnyFlag(DisableFlags.DungeonStatusHeroic10Man);
case Difficulty.Raid25HC:
return disabledModes.HasAnyFlag(DisableFlags.DungeonStatusHeroic25Man);
default:
return false;
}
}
else if (mapEntry.InstanceType == MapTypes.Common)
return true;
}
return false;
case DisableType.Quest:
if (unit == null)
return true;
Player player1 = unit.ToPlayer();
if (player1 != null)
if (player1.IsGameMaster())
return false;
return true;
case DisableType.Battleground:
case DisableType.OutdoorPVP:
case DisableType.Criteria:
case DisableType.MMAP:
return true;
case DisableType.VMAP:
return flags.HasAnyFlag(data.flags);
}
return false;
}
public bool IsVMAPDisabledFor(uint entry, byte flags)
{
return IsDisabledFor(DisableType.VMAP, entry, null, flags);
}
public bool IsPathfindingEnabled(uint mapId)
{
return WorldConfig.GetBoolValue(WorldCfg.EnableMmaps) && !Global.DisableMgr.IsDisabledFor(DisableType.MMAP, mapId, null);
}
}
public enum DisableType
{
Spell = 0,
Quest = 1,
Map = 2,
Battleground= 3,
Criteria = 4,
OutdoorPVP = 5,
VMAP = 6,
MMAP = 7,
Max = 8
}
public struct DisableFlags
{
public const byte SpellPlayer = 0x1;
public const byte SpellCreature = 0x2;
public const byte SpellPet = 0x4;
public const byte SpellDeprecatedSpell = 0x8;
public const byte SpellMap = 0x10;
public const byte SpellArea = 0x20;
public const byte SpellLOS = 0x40;
public const byte MaxSpell = (SpellPlayer | SpellCreature | SpellPet | SpellDeprecatedSpell | SpellMap | SpellArea | SpellLOS);
public const byte VmapAreaFlag = 0x1;
public const byte VmapHeight = 0x2;
public const byte VmapLOS = 0x4;
public const byte VmapLiquidStatus = 0x8;
public const byte MMapPathFinding = 0x0;
public const byte DungeonStatusNormal = 0x01;
public const byte DungeonStatusHeroic = 0x02;
public const byte DungeonStatusNormal10Man = 0x01;
public const byte DungeonStatusNormal25Man = 0x02;
public const byte DungeonStatusHeroic10Man = 0x04;
public const byte DungeonStatusHeroic25Man = 0x08;
}
}