66a365f2f6
Port From (https://github.com/TrinityCore/TrinityCore/commit/663ec927947c77a1668515334cf0f2e8c7673d31)
128 lines
4.6 KiB
C#
128 lines
4.6 KiB
C#
/*
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* Copyright (C) 2012-2020 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.AI;
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using Game.Combat;
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using Game.Entities;
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using Game.Scripting;
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using Game.Spells;
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using System.Collections.Generic;
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namespace Scripts.Pets
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{
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namespace Hunter
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{
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struct SpellIds
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{
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public const uint CripplingPoison = 30981; // Viper
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public const uint DeadlyPoisonPassive = 34657; // Venomous Snake
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public const uint MindNumbingPoison = 25810; // Viper
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}
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struct CreatureIds
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{
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public const int Viper = 19921;
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}
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[Script]
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class npc_pet_hunter_snake_trap : ScriptedAI
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{
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public npc_pet_hunter_snake_trap(Creature creature) : base(creature) { }
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public override void JustEngagedWith(Unit who) { }
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public override void JustAppeared()
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{
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_isViper = me.GetEntry() == CreatureIds.Viper ? true : false;
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me.SetMaxHealth((uint)(107 * (me.GetLevel() - 40) * 0.025f));
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// Add delta to make them not all hit the same time
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me.SetBaseAttackTime(WeaponAttackType.BaseAttack, me.GetBaseAttackTime(WeaponAttackType.BaseAttack) + RandomHelper.URand(0, 6) * Time.InMilliseconds);
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if (!_isViper && !me.HasAura(SpellIds.DeadlyPoisonPassive))
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DoCast(me, SpellIds.DeadlyPoisonPassive, new CastSpellExtraArgs(true));
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}
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// Redefined for random target selection:
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public override void MoveInLineOfSight(Unit who) { }
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public override void UpdateAI(uint diff)
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{
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if (me.GetVictim() && me.GetVictim().HasBreakableByDamageCrowdControlAura())
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{ // don't break cc
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me.GetThreatManager().ClearFixate();
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me.InterruptNonMeleeSpells(false);
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me.AttackStop();
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return;
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}
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if (me.IsSummon() && !me.GetThreatManager().GetFixateTarget())
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{ // find new target
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Unit summoner = me.ToTempSummon().GetSummonerUnit();
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List<Unit> targets = new();
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void addTargetIfValid(CombatReference refe)
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{
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Unit enemy = refe.GetOther(summoner);
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if (!enemy.HasBreakableByDamageCrowdControlAura() && me.CanCreatureAttack(enemy) && me.IsWithinDistInMap(enemy, me.GetAttackDistance(enemy)))
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targets.Add(enemy);
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}
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foreach (var pair in summoner.GetCombatManager().GetPvPCombatRefs())
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addTargetIfValid(pair.Value);
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if (targets.Empty())
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foreach (var pair in summoner.GetCombatManager().GetPvECombatRefs())
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addTargetIfValid(pair.Value);
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foreach (Unit target in targets)
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me.EngageWithTarget(target);
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if (!targets.Empty())
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{
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Unit target = targets.SelectRandom();
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me.GetThreatManager().FixateTarget(target);
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}
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}
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if (!UpdateVictim())
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return;
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// Viper
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if (_isViper)
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{
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if (_spellTimer <= diff)
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{
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if (RandomHelper.URand(0, 2) == 0) // 33% chance to cast
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DoCastVictim(RandomHelper.RAND(SpellIds.MindNumbingPoison, SpellIds.CripplingPoison));
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_spellTimer = 3000;
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}
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else
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_spellTimer -= diff;
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}
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DoMeleeAttackIfReady();
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}
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bool _isViper;
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uint _spellTimer;
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}
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}
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}
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