Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
74c88b43b39f23b55a07c73121d7d3ca202b3e47
CypherCore/Source/Game/AI
T
History
hondacrx 7a4882731d Core/SAI: allow to start waypoint movement for a creature that is in combat.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5331656785a2b76c060c4e8d4cfb3938c8559efc)
2021-12-22 20:24:27 -05:00
..
CoreAI
Misc fixes
2021-12-07 20:57:02 -05:00
PlayerAI
Core/PlayerAI: apply some movement related corrections
2021-12-07 18:23:50 -05:00
ScriptedAI
Core/Misc: remove incorrect ClearUnitState calls related to movement
2021-12-07 17:56:38 -05:00
SmartScripts
Core/SAI: allow to start waypoint movement for a creature that is in combat.
2021-12-22 20:24:27 -05:00
AISelector.cs
Core/Movement: MotionMaster reimplementation
2021-09-29 18:24:37 -04:00
Powered by Gitea Version: 1.26.4 Page: 18ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API