46 lines
1.6 KiB
C#
46 lines
1.6 KiB
C#
/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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namespace Framework.Constants
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{
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[Flags]
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public enum UpdateFlag
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{
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None = 0x0,
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Self = 0x1,
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Transport = 0x2,
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HasTarget = 0x4,
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Living = 0x8,
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StationaryPosition = 0x10,
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Vehicle = 0x20,
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TransportPosition = 0x40,
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Rotation = 0x80,
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AnimKits = 0x100,
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Areatrigger = 0x0200,
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//UPDATEFLAG_GAMEOBJECT = 0x0400,
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//UPDATEFLAG_REPLACE_ACTIVE = 0x0800,
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//UPDATEFLAG_NO_BIRTH_ANIM = 0x1000,
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//UPDATEFLAG_ENABLE_PORTALS = 0x2000,
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//UPDATEFLAG_PLAY_HOVER_ANIM = 0x4000,
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//UPDATEFLAG_IS_SUPPRESSING_GREETINGS = 0x8000
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//UPDATEFLAG_SCENEOBJECT = 0x10000,
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//UPDATEFLAG_SCENE_PENDING_INSTANCE = 0x20000
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}
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}
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