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7b052d7594b05a6b0c9a7860b0f14a7316c3907c
CypherCore/Source/Game/Entities/Unit
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hondacrx 3335ae937d Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage.
Port From (https://github.com/TrinityCore/TrinityCore/commit/55cb4f9a6d614943ffe70b7e17ca74aeeafe3a18)
2021-11-02 14:29:49 -04:00
..
CharmInfo.cs
Core/Unit: Some charm fixes:
2021-11-02 14:14:58 -04:00
Comparer.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Unit.Combat.cs
Core/Entities: Fixed an issue where creatures would not properly assist formation members in certain scenarios.
2021-11-02 14:16:25 -04:00
Unit.cs
Misc fixes
2021-11-02 13:24:16 -04:00
Unit.Fields.cs
Core/Unit: Random code style/naming adjustments
2021-11-01 12:09:07 -04:00
Unit.Movement.cs
Core/Unit: Store charmer and charmed pointers on Unit directly, no more map lookups for Unit::GetCharmer and Unit::GetCharmed
2021-11-01 11:19:47 -04:00
Unit.Pets.cs
Core/Unit: Some charm fixes:
2021-11-02 14:14:58 -04:00
Unit.Spells.cs
Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage.
2021-11-02 14:29:49 -04:00
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