Files
CypherCore/Game/Network/Packets/BattlenetPackets.cs
T
2017-06-19 17:30:18 -04:00

140 lines
3.9 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.IO;
using System.Collections.Generic;
namespace Game.Network.Packets
{
class Notification : ServerPacket
{
public Notification() : base(ServerOpcodes.BattlenetNotification) { }
public override void Write()
{
Method.Write(_worldPacket);
_worldPacket.WriteUInt32(Data.GetSize());
_worldPacket.WriteBytes(Data);
}
public MethodCall Method;
public ByteBuffer Data = new ByteBuffer();
}
class Response : ServerPacket
{
public Response() : base(ServerOpcodes.BattlenetResponse) { }
public override void Write()
{
_worldPacket.WriteUInt32(BnetStatus);
Method.Write(_worldPacket);
_worldPacket.WriteUInt32(Data.GetSize());
_worldPacket.WriteBytes(Data);
}
public BattlenetRpcErrorCode BnetStatus = BattlenetRpcErrorCode.Ok;
public MethodCall Method;
public ByteBuffer Data = new ByteBuffer();
}
class SetSessionState : ServerPacket
{
public SetSessionState() : base(ServerOpcodes.BattlenetSetSessionState) { }
public override void Write()
{
_worldPacket.WriteBits(State, 2);
_worldPacket.FlushBits();
}
public byte State;
}
class RealmListTicket : ServerPacket
{
public RealmListTicket() : base(ServerOpcodes.BattlenetRealmListTicket) { }
public override void Write()
{
_worldPacket.WriteUInt32(Token);
_worldPacket.WriteBit(Allow);
_worldPacket.WriteUInt32(Ticket.GetSize());
_worldPacket.WriteBytes(Ticket);
}
public uint Token;
public bool Allow = true;
public ByteBuffer Ticket;
}
class BattlenetRequest : ClientPacket
{
public BattlenetRequest(WorldPacket packet) : base(packet) { }
public override void Read()
{
Method.Read(_worldPacket);
uint protoSize = _worldPacket.ReadUInt32();
Data = _worldPacket.ReadBytes(protoSize);
}
public MethodCall Method;
public byte[] Data;
}
class RequestRealmListTicket : ClientPacket
{
public RequestRealmListTicket(WorldPacket packet) : base(packet) { }
public override void Read()
{
Token = _worldPacket.ReadUInt32();
Secret.AddRange(_worldPacket.ReadBytes((uint)Secret.Capacity));
}
public uint Token;
public Array<byte> Secret = new Array<byte>(32);
}
struct MethodCall
{
public uint GetServiceHash() { return (uint)(Type >> 32); }
public uint GetMethodId() { return (uint)(Type & 0xFFFFFFFF); }
public void Read(ByteBuffer data)
{
Type = data.ReadUInt64();
ObjectId = data.ReadUInt64();
Token = data.ReadUInt32();
}
public void Write(ByteBuffer data)
{
data.WriteUInt64(Type);
data.WriteUInt64(ObjectId);
data.WriteUInt32(Token);
}
public ulong Type;
public ulong ObjectId;
public uint Token;
}
}