140 lines
3.9 KiB
C#
140 lines
3.9 KiB
C#
/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.IO;
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using System.Collections.Generic;
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namespace Game.Network.Packets
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{
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class Notification : ServerPacket
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{
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public Notification() : base(ServerOpcodes.BattlenetNotification) { }
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public override void Write()
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{
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Method.Write(_worldPacket);
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_worldPacket.WriteUInt32(Data.GetSize());
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_worldPacket.WriteBytes(Data);
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}
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public MethodCall Method;
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public ByteBuffer Data = new ByteBuffer();
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}
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class Response : ServerPacket
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{
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public Response() : base(ServerOpcodes.BattlenetResponse) { }
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public override void Write()
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{
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_worldPacket.WriteUInt32(BnetStatus);
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Method.Write(_worldPacket);
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_worldPacket.WriteUInt32(Data.GetSize());
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_worldPacket.WriteBytes(Data);
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}
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public BattlenetRpcErrorCode BnetStatus = BattlenetRpcErrorCode.Ok;
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public MethodCall Method;
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public ByteBuffer Data = new ByteBuffer();
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}
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class SetSessionState : ServerPacket
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{
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public SetSessionState() : base(ServerOpcodes.BattlenetSetSessionState) { }
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public override void Write()
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{
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_worldPacket.WriteBits(State, 2);
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_worldPacket.FlushBits();
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}
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public byte State;
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}
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class RealmListTicket : ServerPacket
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{
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public RealmListTicket() : base(ServerOpcodes.BattlenetRealmListTicket) { }
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public override void Write()
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{
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_worldPacket.WriteUInt32(Token);
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_worldPacket.WriteBit(Allow);
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_worldPacket.WriteUInt32(Ticket.GetSize());
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_worldPacket.WriteBytes(Ticket);
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}
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public uint Token;
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public bool Allow = true;
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public ByteBuffer Ticket;
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}
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class BattlenetRequest : ClientPacket
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{
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public BattlenetRequest(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Method.Read(_worldPacket);
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uint protoSize = _worldPacket.ReadUInt32();
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Data = _worldPacket.ReadBytes(protoSize);
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}
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public MethodCall Method;
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public byte[] Data;
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}
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class RequestRealmListTicket : ClientPacket
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{
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public RequestRealmListTicket(WorldPacket packet) : base(packet) { }
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public override void Read()
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{
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Token = _worldPacket.ReadUInt32();
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Secret.AddRange(_worldPacket.ReadBytes((uint)Secret.Capacity));
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}
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public uint Token;
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public Array<byte> Secret = new Array<byte>(32);
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}
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struct MethodCall
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{
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public uint GetServiceHash() { return (uint)(Type >> 32); }
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public uint GetMethodId() { return (uint)(Type & 0xFFFFFFFF); }
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public void Read(ByteBuffer data)
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{
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Type = data.ReadUInt64();
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ObjectId = data.ReadUInt64();
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Token = data.ReadUInt32();
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}
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public void Write(ByteBuffer data)
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{
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data.WriteUInt64(Type);
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data.WriteUInt64(ObjectId);
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data.WriteUInt32(Token);
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}
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public ulong Type;
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public ulong ObjectId;
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public uint Token;
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}
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}
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