220 lines
8.4 KiB
C#
220 lines
8.4 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Framework.Configuration;
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using Framework.Constants;
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using Framework.Database;
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using Framework.Networking;
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using Game;
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using Game.Chat;
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using Game.Networking;
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using System;
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using System.Diagnostics;
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using System.Globalization;
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using System.Threading;
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namespace WorldServer
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{
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public class Server
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{
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static void Main()
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{
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//Set Culture
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CultureInfo.DefaultThreadCurrentCulture = CultureInfo.InvariantCulture;
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Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;
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Console.CancelKeyPress += (o, e) => Global.WorldMgr.StopNow(ShutdownExitCode.Shutdown);
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AppDomain.CurrentDomain.UnhandledException += UnhandledExceptionHandler;
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if (!ConfigMgr.Load(Process.GetCurrentProcess().ProcessName + ".conf"))
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ExitNow();
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if (!StartDB())
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ExitNow();
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// Server startup begin
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uint startupBegin = Time.GetMSTime();
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Global.RealmMgr.Initialize(ConfigMgr.GetDefaultValue("RealmsStateUpdateDelay", 10));
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///- Get the realm Id from the configuration file
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uint realmId = ConfigMgr.GetDefaultValue("RealmID", 0u);
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if (realmId == 0)
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{
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Log.outError(LogFilter.ServerLoading, "Realm ID not defined in configuration file");
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ExitNow();
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}
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Global.RealmMgr.SetCurrentRealmId(new Framework.Realm.RealmId(realmId));
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Log.outInfo(LogFilter.ServerLoading, $"Realm running as realm ID {realmId}");
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///- Clean the database before starting
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ClearOnlineAccounts(realmId);
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var realm = Global.RealmMgr.GetCurrentRealm();
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if (realm == null)
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ExitNow();
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// Set server offline (not connectable)
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DB.Login.DirectExecute($"UPDATE realmlist SET flag = flag | {(uint)LegacyRealmFlags.Offline} WHERE id = '{realmId}'");
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if (!Global.WorldMgr.SetInitialWorldSettings())
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ExitNow();
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// Start the Remote Access port (acceptor) if enabled
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if (ConfigMgr.GetDefaultValue("Ra.Enable", false))
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{
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int raPort = ConfigMgr.GetDefaultValue("Ra.Port", 3443);
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string raListener = ConfigMgr.GetDefaultValue("Ra.IP", "0.0.0.0");
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AsyncAcceptor raAcceptor = new();
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if (!raAcceptor.Start(raListener, raPort))
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Log.outError(LogFilter.Server, "Failed to initialize RemoteAccess Socket Server");
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else
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raAcceptor.AsyncAccept<RASocket>();
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}
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// Launch the worldserver listener socket
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int worldPort = WorldConfig.GetIntValue(WorldCfg.PortWorld);
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string worldListener = ConfigMgr.GetDefaultValue("BindIP", "0.0.0.0");
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int networkThreads = ConfigMgr.GetDefaultValue("Network.Threads", 1);
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if (networkThreads <= 0)
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{
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Log.outError(LogFilter.Server, "Network.Threads must be greater than 0");
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ExitNow();
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return;
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}
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if (!Global.WorldSocketMgr.StartNetwork(worldListener, worldPort, networkThreads))
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{
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Log.outError(LogFilter.Network, "Failed to start Realm Network");
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ExitNow();
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}
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// set server online (allow connecting now)
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DB.Login.DirectExecute($"UPDATE realmlist SET flag = flag & ~{(uint)LegacyRealmFlags.Offline}, population = 0 WHERE id = '{realmId}'");
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GC.Collect();
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GC.WaitForPendingFinalizers();
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GC.Collect();
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uint startupDuration = Time.GetMSTimeDiffToNow(startupBegin);
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Log.outInfo(LogFilter.Server, "World initialized in {0} minutes {1} seconds", (startupDuration / 60000), ((startupDuration % 60000) / 1000));
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//- Launch CliRunnable thread
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if (ConfigMgr.GetDefaultValue("Console.Enable", true))
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{
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Thread commandThread = new(CommandManager.InitConsole);
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commandThread.Start();
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}
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WorldUpdateLoop();
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try
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{
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// Shutdown starts here
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Global.WorldMgr.KickAll(); // save and kick all players
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Global.WorldMgr.UpdateSessions(1); // real players unload required UpdateSessions call
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// unload Battlegroundtemplates before different singletons destroyed
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Global.BattlegroundMgr.DeleteAllBattlegrounds();
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Global.WorldSocketMgr.StopNetwork();
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Global.MapMgr.UnloadAll(); // unload all grids (including locked in memory)
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Global.TerrainMgr.UnloadAll();
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Global.InstanceLockMgr.Unload();
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Global.ScriptMgr.Unload();
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// set server offline
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DB.Login.DirectExecute($"UPDATE realmlist SET flag = flag | {(uint)LegacyRealmFlags.Offline} WHERE id = '{realmId}'");
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Global.RealmMgr.Close();
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ClearOnlineAccounts(realmId);
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ExitNow();
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}
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catch (Exception ex)
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{
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Log.outException(ex);
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ExitNow();
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}
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}
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static bool StartDB()
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{
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// Load databases
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DatabaseLoader loader = new(DatabaseTypeFlags.All);
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loader.AddDatabase(DB.Login, "Login");
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loader.AddDatabase(DB.Characters, "Character");
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loader.AddDatabase(DB.World, "World");
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loader.AddDatabase(DB.Hotfix, "Hotfix");
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if (!loader.Load())
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return false;
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Global.WorldMgr.LoadDBVersion();
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Log.outInfo(LogFilter.Server, $"Using World DB: {Global.WorldMgr.GetDBVersion()}");
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return true;
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}
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static void ClearOnlineAccounts(uint realmId)
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{
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// Reset online status for all accounts with characters on the current realm
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DB.Login.DirectExecute($"UPDATE account SET online = 0 WHERE online > 0 AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = {realmId})");
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// Reset online status for all characters
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DB.Characters.DirectExecute("UPDATE characters SET online = 0 WHERE online <> 0");
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// Battlegroundinstance ids reset at server restart
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DB.Characters.DirectExecute("UPDATE character_battleground_data SET instanceId = 0");
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}
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static void WorldUpdateLoop()
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{
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int minUpdateDiff = ConfigMgr.GetDefaultValue("MinWorldUpdateTime", 1);
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uint realPrevTime = Time.GetMSTime();
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uint maxCoreStuckTime = ConfigMgr.GetDefaultValue("MaxCoreStuckTime", 60u) * 1000u;
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uint halfMaxCoreStuckTime = maxCoreStuckTime / 2;
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if (halfMaxCoreStuckTime == 0)
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halfMaxCoreStuckTime = uint.MaxValue;
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while (!Global.WorldMgr.IsStopped)
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{
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var realCurrTime = Time.GetMSTime();
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uint diff = Time.GetMSTimeDiff(realPrevTime, realCurrTime);
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if (diff < minUpdateDiff)
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{
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uint sleepTime = (uint)(minUpdateDiff - diff);
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if (sleepTime >= halfMaxCoreStuckTime)
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Log.outError(LogFilter.Server, $"WorldUpdateLoop() waiting for {sleepTime} ms with MaxCoreStuckTime set to {maxCoreStuckTime} ms");
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// sleep until enough time passes that we can update all timers
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Thread.Sleep(TimeSpan.FromMilliseconds(sleepTime));
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continue;
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}
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Global.WorldMgr.Update(diff);
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realPrevTime = realCurrTime;
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}
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}
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static void UnhandledExceptionHandler(object sender, UnhandledExceptionEventArgs e)
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{
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var ex = e.ExceptionObject as Exception;
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Log.outException(ex);
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}
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static void ExitNow()
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{
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Log.outInfo(LogFilter.Server, "Halting process...");
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Thread.Sleep(5000);
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Environment.Exit(Global.WorldMgr.GetExitCode());
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}
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}
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} |