Files
CypherCore/Source/Game/Network/Packets/BattlePetPackets.cs
T
2017-10-26 19:36:15 +02:00

302 lines
9.2 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Dynamic;
using Game.Entities;
using System;
using System.Collections.Generic;
namespace Game.Network.Packets
{
class BattlePetJournal : ServerPacket
{
public BattlePetJournal() : base(ServerOpcodes.BattlePetJournal) { }
public override void Write()
{
_worldPacket.WriteUInt16(Trap);
_worldPacket.WriteInt32(Slots.Count);
_worldPacket.WriteInt32(Pets.Count);
_worldPacket.WriteInt32(MaxPets);
_worldPacket.WriteBit(HasJournalLock);
_worldPacket.FlushBits();
foreach (var slot in Slots)
slot.Write(_worldPacket);
foreach (var pet in Pets)
pet.Write(_worldPacket);
}
public ushort Trap { get; set; }
bool HasJournalLock = true;
public List<BattlePetSlot> Slots { get; set; } = new List<BattlePetSlot>();
public List<BattlePetStruct> Pets { get; set; } = new List<BattlePetStruct>();
int MaxPets = 1000;
}
class BattlePetJournalLockAcquired : ServerPacket
{
public BattlePetJournalLockAcquired() : base(ServerOpcodes.BattlePetJournalLockAcquired) { }
public override void Write() { }
}
class BattlePetRequestJournal : ClientPacket
{
public BattlePetRequestJournal(WorldPacket packet) : base(packet) { }
public override void Read() { }
}
class BattlePetUpdates : ServerPacket
{
public BattlePetUpdates() : base(ServerOpcodes.BattlePetUpdates) { }
public override void Write()
{
_worldPacket.WriteInt32(Pets.Count);
_worldPacket.WriteBit(PetAdded);
_worldPacket.FlushBits();
foreach (var pet in Pets)
pet.Write(_worldPacket);
}
public List<BattlePetStruct> Pets { get; set; } = new List<BattlePetStruct>();
public bool PetAdded { get; set; }
}
class PetBattleSlotUpdates : ServerPacket
{
public PetBattleSlotUpdates() : base(ServerOpcodes.PetBattleSlotUpdates) { }
public override void Write()
{
_worldPacket.WriteInt32(Slots.Count);
_worldPacket.WriteBit(NewSlot);
_worldPacket.WriteBit(AutoSlotted);
_worldPacket.FlushBits();
foreach (var slot in Slots)
slot.Write(_worldPacket);
}
public List<BattlePetSlot> Slots { get; set; } = new List<BattlePetSlot>();
public bool AutoSlotted { get; set; }
public bool NewSlot { get; set; }
}
class BattlePetSetBattleSlot : ClientPacket
{
public BattlePetSetBattleSlot(WorldPacket packet) : base(packet) { }
public override void Read()
{
PetGuid = _worldPacket.ReadPackedGuid();
Slot = _worldPacket.ReadUInt8();
}
public ObjectGuid PetGuid { get; set; }
public byte Slot { get; set; }
}
class BattlePetModifyName : ClientPacket
{
public BattlePetModifyName(WorldPacket packet) : base(packet) { }
public override void Read()
{
PetGuid = _worldPacket.ReadPackedGuid();
uint nameLength = _worldPacket.ReadBits<uint>(7);
if (_worldPacket.HasBit())
{
Declined = new DeclinedName();
byte[] declinedNameLengths = new byte[SharedConst.MaxDeclinedNameCases];
for (byte i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
declinedNameLengths[i] = _worldPacket.ReadBits<byte>(7);
for (byte i = 0; i < SharedConst.MaxDeclinedNameCases; ++i)
Declined.name[i] = _worldPacket.ReadString(declinedNameLengths[i]);
}
Name = _worldPacket.ReadString(nameLength);
}
public ObjectGuid PetGuid { get; set; }
public string Name { get; set; }
public DeclinedName Declined { get; set; }
}
class BattlePetDeletePet : ClientPacket
{
public BattlePetDeletePet(WorldPacket packet) : base(packet) { }
public override void Read()
{
PetGuid = _worldPacket.ReadPackedGuid();
}
public ObjectGuid PetGuid { get; set; }
}
class BattlePetSetFlags : ClientPacket
{
public BattlePetSetFlags(WorldPacket packet) : base(packet) { }
public override void Read()
{
PetGuid = _worldPacket.ReadPackedGuid();
Flags = _worldPacket.ReadUInt32();
ControlType = (FlagsControlType)_worldPacket.ReadBits<byte>(2);
}
public ObjectGuid PetGuid { get; set; }
public uint Flags { get; set; }
public FlagsControlType ControlType { get; set; }
}
class CageBattlePet : ClientPacket
{
public CageBattlePet(WorldPacket packet) : base(packet) { }
public override void Read()
{
PetGuid = _worldPacket.ReadPackedGuid();
}
public ObjectGuid PetGuid { get; set; }
}
class BattlePetDeleted : ServerPacket
{
public BattlePetDeleted() : base(ServerOpcodes.BattlePetDeleted) { }
public override void Write()
{
_worldPacket.WritePackedGuid(PetGuid);
}
public ObjectGuid PetGuid { get; set; }
}
class BattlePetErrorPacket : ServerPacket
{
public BattlePetErrorPacket() : base(ServerOpcodes.BattlePetError) { }
public override void Write()
{
_worldPacket.WriteBits(Result, 3);
_worldPacket.WriteUInt32(CreatureID);
}
public BattlePetError Result { get; set; }
public uint CreatureID { get; set; }
}
class BattlePetSummon : ClientPacket
{
public BattlePetSummon(WorldPacket packet) : base(packet) { }
public override void Read()
{
PetGuid = _worldPacket.ReadPackedGuid();
}
public ObjectGuid PetGuid { get; set; }
}
//Structs
public struct BattlePetStruct
{
public void Write(WorldPacket data)
{
data .WritePackedGuid( Guid);
data.WriteUInt32(Species);
data.WriteUInt32(CreatureID);
data.WriteUInt32(CollarID);
data.WriteUInt16(Breed);
data.WriteUInt16(Level);
data.WriteUInt16(Exp);
data.WriteUInt16(Flags);
data.WriteUInt32(Power);
data.WriteUInt32(Health);
data.WriteUInt32(MaxHealth);
data .WriteUInt32( Speed);
data .WriteUInt8( Quality);
data.WriteBits(Name.Length, 7);
data.WriteBit(OwnerInfo.HasValue); // HasOwnerInfo
data.WriteBit(Name.IsEmpty()); // NoRename
data.FlushBits();
data.WriteString(Name);
if (OwnerInfo.HasValue)
{
data.WritePackedGuid(OwnerInfo.Value.Guid);
data.WriteUInt32(OwnerInfo.Value.PlayerVirtualRealm); // Virtual
data.WriteUInt32(OwnerInfo.Value.PlayerNativeRealm); // Native
}
}
public struct BattlePetOwnerInfo
{
public ObjectGuid Guid { get; set; }
public uint PlayerVirtualRealm { get; set; }
public uint PlayerNativeRealm { get; set; }
}
public ObjectGuid Guid { get; set; }
public uint Species { get; set; }
public uint CreatureID { get; set; }
public uint CollarID; // what's this?
public ushort Breed { get; set; }
public ushort Level { get; set; }
public ushort Exp { get; set; }
public ushort Flags { get; set; }
public uint Power { get; set; }
public uint Health { get; set; }
public uint MaxHealth { get; set; }
public uint Speed { get; set; }
public byte Quality { get; set; }
public Optional<BattlePetOwnerInfo> OwnerInfo { get; set; }
public string Name { get; set; }
}
public class BattlePetSlot
{
public void Write(WorldPacket data)
{
data .WritePackedGuid(Pet.Guid.IsEmpty() ? ObjectGuid.Create(HighGuid.BattlePet, 0) : Pet.Guid);
data .WriteUInt32( CollarID);
data .WriteUInt8( Index);
data.WriteBit(Locked);
data.FlushBits();
}
public BattlePetStruct Pet { get; set; }
public uint CollarID; // what's this?
public byte Index { get; set; }
public bool Locked { get; set; } = true;
}
}