294 lines
13 KiB
C#
294 lines
13 KiB
C#
/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Framework.Dynamic;
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using System.Collections.Generic;
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namespace Game.Network.Packets
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{
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public class FeatureSystemStatus : ServerPacket
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{
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public FeatureSystemStatus() : base(ServerOpcodes.FeatureSystemStatus)
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{
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SessionAlert = new Optional<SessionAlertConfig>();
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EuropaTicketSystemStatus = new Optional<EuropaTicketConfig>();
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}
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public override void Write()
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{
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_worldPacket.WriteUInt8(ComplaintStatus);
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_worldPacket.WriteUInt32(ScrollOfResurrectionRequestsRemaining);
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_worldPacket.WriteUInt32(ScrollOfResurrectionMaxRequestsPerDay);
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_worldPacket.WriteUInt32(CfgRealmID);
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_worldPacket.WriteInt32(CfgRealmRecID);
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_worldPacket.WriteUInt32(TwitterPostThrottleLimit);
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_worldPacket.WriteUInt32(TwitterPostThrottleCooldown);
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_worldPacket.WriteUInt32(TokenPollTimeSeconds);
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_worldPacket.WriteUInt32(TokenRedeemIndex);
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_worldPacket.WriteInt64(TokenBalanceAmount);
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_worldPacket.WriteBit(VoiceEnabled);
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_worldPacket.WriteBit(EuropaTicketSystemStatus.HasValue);
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_worldPacket.WriteBit(ScrollOfResurrectionEnabled);
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_worldPacket.WriteBit(BpayStoreEnabled);
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_worldPacket.WriteBit(BpayStoreAvailable);
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_worldPacket.WriteBit(BpayStoreDisabledByParentalControls);
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_worldPacket.WriteBit(ItemRestorationButtonEnabled);
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_worldPacket.WriteBit(BrowserEnabled);
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_worldPacket.WriteBit(SessionAlert.HasValue);
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_worldPacket.WriteBit(RecruitAFriendSendingEnabled);
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_worldPacket.WriteBit(CharUndeleteEnabled);
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_worldPacket.WriteBit(RestrictedAccount);
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_worldPacket.WriteBit(TutorialsEnabled);
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_worldPacket.WriteBit(NPETutorialsEnabled);
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_worldPacket.WriteBit(TwitterEnabled);
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_worldPacket.WriteBit(CommerceSystemEnabled);
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_worldPacket.WriteBit(Unk67);
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_worldPacket.WriteBit(WillKickFromWorld);
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_worldPacket.WriteBit(KioskModeEnabled);
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_worldPacket.WriteBit(CompetitiveModeEnabled);
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_worldPacket.WriteBit(RaceClassExpansionLevels.HasValue);
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_worldPacket.FlushBits();
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{
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_worldPacket.WriteBit(QuickJoinConfig.ToastsDisabled);
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_worldPacket.WriteFloat(QuickJoinConfig.ToastDuration);
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_worldPacket.WriteFloat(QuickJoinConfig.DelayDuration);
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_worldPacket.WriteFloat(QuickJoinConfig.QueueMultiplier);
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_worldPacket.WriteFloat(QuickJoinConfig.PlayerMultiplier);
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_worldPacket.WriteFloat(QuickJoinConfig.PlayerFriendValue);
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_worldPacket.WriteFloat(QuickJoinConfig.PlayerGuildValue);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleInitialThreshold);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleDecayTime);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottlePrioritySpike);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleMinThreshold);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottlePvPPriorityNormal);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottlePvPPriorityLow);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottlePvPHonorThreshold);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleLfgListPriorityDefault);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleLfgListPriorityAbove);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleLfgListPriorityBelow);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleLfgListIlvlScalingAbove);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleLfgListIlvlScalingBelow);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleRfPriorityAbove);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleRfIlvlScalingAbove);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleDfMaxItemLevel);
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_worldPacket.WriteFloat(QuickJoinConfig.ThrottleDfBestPriority);
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}
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if (SessionAlert.HasValue)
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{
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_worldPacket.WriteInt32(SessionAlert.Value.Delay);
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_worldPacket.WriteInt32(SessionAlert.Value.Period);
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_worldPacket.WriteInt32(SessionAlert.Value.DisplayTime);
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}
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if (RaceClassExpansionLevels.HasValue)
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{
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_worldPacket.WriteUInt32(RaceClassExpansionLevels.Value.Count);
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foreach (var level in RaceClassExpansionLevels.Value)
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_worldPacket.WriteUInt8(level);
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}
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if (EuropaTicketSystemStatus.HasValue)
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{
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_worldPacket.WriteBit(EuropaTicketSystemStatus.Value.TicketsEnabled);
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_worldPacket.WriteBit(EuropaTicketSystemStatus.Value.BugsEnabled);
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_worldPacket.WriteBit(EuropaTicketSystemStatus.Value.ComplaintsEnabled);
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_worldPacket.WriteBit(EuropaTicketSystemStatus.Value.SuggestionsEnabled);
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_worldPacket.WriteUInt32(EuropaTicketSystemStatus.Value.ThrottleState.MaxTries);
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_worldPacket.WriteUInt32(EuropaTicketSystemStatus.Value.ThrottleState.PerMilliseconds);
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_worldPacket.WriteUInt32(EuropaTicketSystemStatus.Value.ThrottleState.TryCount);
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_worldPacket.WriteUInt32(EuropaTicketSystemStatus.Value.ThrottleState.LastResetTimeBeforeNow);
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}
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}
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public bool VoiceEnabled { get; set; }
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public bool BrowserEnabled { get; set; }
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public bool BpayStoreAvailable { get; set; }
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public bool RecruitAFriendSendingEnabled { get; set; }
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public bool BpayStoreEnabled { get; set; }
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public Optional<SessionAlertConfig> SessionAlert { get; set; }
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public uint ScrollOfResurrectionMaxRequestsPerDay { get; set; }
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public bool ScrollOfResurrectionEnabled { get; set; }
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public Optional<EuropaTicketConfig> EuropaTicketSystemStatus;
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public uint ScrollOfResurrectionRequestsRemaining { get; set; }
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public uint CfgRealmID { get; set; }
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public byte ComplaintStatus { get; set; }
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public int CfgRealmRecID { get; set; }
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public uint TwitterPostThrottleLimit { get; set; }
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public uint TwitterPostThrottleCooldown { get; set; }
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public uint TokenPollTimeSeconds { get; set; }
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public uint TokenRedeemIndex { get; set; }
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public long TokenBalanceAmount { get; set; }
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public bool ItemRestorationButtonEnabled { get; set; }
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public bool CharUndeleteEnabled; // Implemented
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public bool BpayStoreDisabledByParentalControls { get; set; }
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public bool TwitterEnabled { get; set; }
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public bool CommerceSystemEnabled { get; set; }
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public bool Unk67 { get; set; }
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public bool WillKickFromWorld { get; set; }
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public bool RestrictedAccount { get; set; }
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public bool TutorialsEnabled { get; set; }
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public bool NPETutorialsEnabled { get; set; }
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public bool KioskModeEnabled { get; set; }
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public bool CompetitiveModeEnabled { get; set; }
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public bool TokenBalanceEnabled { get; set; }
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public Optional<List<byte>> RaceClassExpansionLevels { get; set; }
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public SocialQueueConfig QuickJoinConfig { get; set; }
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public struct SavedThrottleObjectState
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{
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public uint MaxTries { get; set; }
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public uint PerMilliseconds { get; set; }
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public uint TryCount { get; set; }
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public uint LastResetTimeBeforeNow { get; set; }
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}
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public struct EuropaTicketConfig
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{
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public bool TicketsEnabled { get; set; }
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public bool BugsEnabled { get; set; }
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public bool ComplaintsEnabled { get; set; }
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public bool SuggestionsEnabled { get; set; }
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public SavedThrottleObjectState ThrottleState;
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}
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public struct SessionAlertConfig
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{
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public int Delay { get; set; }
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public int Period { get; set; }
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public int DisplayTime { get; set; }
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}
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public struct SocialQueueConfig
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{
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public bool ToastsDisabled { get; set; }
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public float ToastDuration { get; set; }
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public float DelayDuration { get; set; }
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public float QueueMultiplier { get; set; }
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public float PlayerMultiplier { get; set; }
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public float PlayerFriendValue { get; set; }
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public float PlayerGuildValue { get; set; }
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public float ThrottleInitialThreshold { get; set; }
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public float ThrottleDecayTime { get; set; }
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public float ThrottlePrioritySpike { get; set; }
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public float ThrottleMinThreshold { get; set; }
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public float ThrottlePvPPriorityNormal { get; set; }
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public float ThrottlePvPPriorityLow { get; set; }
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public float ThrottlePvPHonorThreshold { get; set; }
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public float ThrottleLfgListPriorityDefault { get; set; }
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public float ThrottleLfgListPriorityAbove { get; set; }
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public float ThrottleLfgListPriorityBelow { get; set; }
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public float ThrottleLfgListIlvlScalingAbove { get; set; }
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public float ThrottleLfgListIlvlScalingBelow { get; set; }
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public float ThrottleRfPriorityAbove { get; set; }
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public float ThrottleRfIlvlScalingAbove { get; set; }
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public float ThrottleDfMaxItemLevel { get; set; }
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public float ThrottleDfBestPriority { get; set; }
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}
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}
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public class FeatureSystemStatusGlueScreen : ServerPacket
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{
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public FeatureSystemStatusGlueScreen() : base(ServerOpcodes.FeatureSystemStatusGlueScreen) { }
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public override void Write()
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{
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_worldPacket.WriteBit(BpayStoreEnabled);
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_worldPacket.WriteBit(BpayStoreAvailable);
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_worldPacket.WriteBit(BpayStoreDisabledByParentalControls);
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_worldPacket.WriteBit(CharUndeleteEnabled);
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_worldPacket.WriteBit(CommerceSystemEnabled);
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_worldPacket.WriteBit(Unk14);
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_worldPacket.WriteBit(WillKickFromWorld);
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_worldPacket.WriteBit(IsExpansionPreorderInStore);
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_worldPacket.WriteBit(KioskModeEnabled);
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_worldPacket.WriteBit(CompetitiveModeEnabled);
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_worldPacket.WriteBit(false); // not accessed in handler
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_worldPacket.WriteBit(TrialBoostEnabled);
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_worldPacket.WriteBit(TokenBalanceEnabled);
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_worldPacket.FlushBits();
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_worldPacket.WriteInt32(TokenPollTimeSeconds);
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_worldPacket.WriteInt32(TokenRedeemIndex);
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_worldPacket.WriteInt64(TokenBalanceAmount);
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}
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public bool BpayStoreAvailable; // NYI
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public bool BpayStoreDisabledByParentalControls; // NYI
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public bool CharUndeleteEnabled { get; set; }
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public bool BpayStoreEnabled; // NYI
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public bool CommerceSystemEnabled; // NYI
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public bool Unk14; // NYI
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public bool WillKickFromWorld; // NYI
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public bool IsExpansionPreorderInStore; // NYI
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public bool KioskModeEnabled; // NYI
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public bool CompetitiveModeEnabled; // NYI
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public bool TrialBoostEnabled; // NYI
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public bool TokenBalanceEnabled; // NYI
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public int TokenPollTimeSeconds; // NYI
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public int TokenRedeemIndex; // NYI
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public long TokenBalanceAmount; // NYI
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}
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public class MOTD : ServerPacket
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{
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public MOTD() : base(ServerOpcodes.Motd) { }
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public override void Write()
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{
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_worldPacket.WriteBits(Text.Count, 4);
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_worldPacket.FlushBits();
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foreach (var line in Text)
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{
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_worldPacket.WriteBits(line.Length, 7);
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_worldPacket.FlushBits();
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_worldPacket.WriteString(line);
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}
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}
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public List<string> Text { get; set; }
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}
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public class SetTimeZoneInformation : ServerPacket
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{
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public SetTimeZoneInformation() : base(ServerOpcodes.SetTimeZoneInformation) { }
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public override void Write()
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{
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_worldPacket.WriteBits(ServerTimeTZ.Length, 7);
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_worldPacket.WriteBits(GameTimeTZ.Length, 7);
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_worldPacket.WriteString(ServerTimeTZ);
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_worldPacket.WriteString(GameTimeTZ);
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}
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public string ServerTimeTZ { get; set; }
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public string GameTimeTZ { get; set; }
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}
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}
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