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CypherCore/Source/Game/Entities/Creature
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hondacrx 15f0aebb23 Core/Creature: Fix an oversight in Creature::SelectVictim that was causing creatures to evade when chased by another creature from outside their own aggro range.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f97b601d9381196a4cfa352bff2d0826f211eda1)
2020-08-24 19:20:38 -04:00
..
Creature.cs
Core/Creature: Fix an oversight in Creature::SelectVictim that was causing creatures to evade when chased by another creature from outside their own aggro range.
2020-08-24 19:20:38 -04:00
Creature.Fields.cs
Core/Creature: regenerate health
2020-08-24 19:19:13 -04:00
CreatureData.cs
Dynamic Creature/Go spawning
2020-08-23 21:52:32 -04:00
CreatureGroups.cs
Core/Movement: waypoint movement
2020-08-24 17:02:02 -04:00
Gossip.cs
Core/Creatures: Move gossip trainer assignment to creature_trainer table - same gossip can open different trainers depending on which creature it is assigned to
2020-08-09 17:06:51 -04:00
Trainer.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
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