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CypherCore/Source/Scripts/EasternKingdoms/Karazhan/Curator.cs
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C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using Framework.Constants;
using Game.AI;
using Game.Entities;
using Game.Scripting;
using Game.Spells;
using System;
namespace Scripts.EasternKingdoms.Karazhan.Curator
{
struct SpellIds
{
public const uint HatefulBolt = 30383;
public const uint Evocation = 30254;
public const uint ArcaneInfusion = 30403;
public const uint Berserk = 26662;
public const uint SummonAstralFlareNe = 30236;
public const uint SummonAstralFlareNw = 30239;
public const uint SummonAstralFlareSe = 30240;
public const uint SummonAstralFlareSw = 30241;
}
struct TextIds
{
public const uint SayAggro = 0;
public const uint SaySummon = 1;
public const uint SayEvocate = 2;
public const uint SayEnrage = 3;
public const uint SayKill = 4;
public const uint SayDeath = 5;
}
struct MiscConst
{
public const uint GroupAstralFlare = 1;
}
[Script]
class boss_curator : BossAI
{
public boss_curator(Creature creature) : base(creature, DataTypes.Curator) { }
public override void Reset()
{
_Reset();
_infused = false;
}
public override void KilledUnit(Unit victim)
{
if (victim.IsPlayer())
Talk(TextIds.SayKill);
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
}
public override void JustEngagedWith(Unit who)
{
base.JustEngagedWith(who);
Talk(TextIds.SayAggro);
_scheduler.Schedule(TimeSpan.FromSeconds(12), task =>
{
Unit target = SelectTarget(SelectTargetMethod.MaxThreat, 1);
if (target != null)
DoCast(target, SpellIds.HatefulBolt);
task.Repeat(TimeSpan.FromSeconds(7), TimeSpan.FromSeconds(15));
});
_scheduler.Schedule(TimeSpan.FromSeconds(10), MiscConst.GroupAstralFlare, task =>
{
if (RandomHelper.randChance(50))
Talk(TextIds.SaySummon);
DoCastSelf(RandomHelper.RAND(SpellIds.SummonAstralFlareNe, SpellIds.SummonAstralFlareNw, SpellIds.SummonAstralFlareSe, SpellIds.SummonAstralFlareSw), new CastSpellExtraArgs(true));
int mana = (me.GetMaxPower(PowerType.Mana) / 10);
if (mana != 0)
{
me.ModifyPower(PowerType.Mana, -mana);
if (me.GetPower(PowerType.Mana) * 100 / me.GetMaxPower(PowerType.Mana) < 10)
{
Talk(TextIds.SayEvocate);
me.InterruptNonMeleeSpells(false);
DoCastSelf(SpellIds.Evocation);
}
}
task.Repeat(TimeSpan.FromSeconds(10));
});
_scheduler.Schedule(TimeSpan.FromMinutes(12), ScheduleTasks =>
{
Talk(TextIds.SayEnrage);
DoCastSelf(SpellIds.Berserk, new CastSpellExtraArgs(true));
});
}
public override void DamageTaken(Unit attacker, ref uint damage, DamageEffectType damageType, SpellInfo spellInfo = null)
{
if (!HealthAbovePct(15) && !_infused)
{
_infused = true;
_scheduler.Schedule(TimeSpan.FromMilliseconds(1), task => DoCastSelf(SpellIds.ArcaneInfusion, new CastSpellExtraArgs(true)));
_scheduler.CancelGroup(MiscConst.GroupAstralFlare);
}
}
public override void UpdateAI(uint diff)
{
_scheduler.Update(diff);
}
bool _infused;
}
[Script]
class npc_curator_astral_flare : ScriptedAI
{
public npc_curator_astral_flare(Creature creature) : base(creature)
{
me.SetReactState(ReactStates.Passive);
}
public override void Reset()
{
_scheduler.Schedule(TimeSpan.FromSeconds(2), task =>
{
me.SetReactState(ReactStates.Aggressive);
me.SetUninteractible(false);
DoZoneInCombat();
});
}
public override void UpdateAI(uint diff)
{
_scheduler.Update(diff);
}
}
}