Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
85ffed189fc71111a544f5806f92b7d92aaf84b7
CypherCore/Source
T
History
hondacrx 85ffed189f Core/Spawning: Actually check spawn group state before processing a respawn. It feels like that is something that should've been noticed at some point.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5c80f5073493a3d31fd4b463891727beb6fe7eb1)
2021-08-09 09:37:36 -04:00
..
BNetServer
More Cleanups
2021-06-08 12:56:09 -04:00
Framework
Core/Unit: clear charmed/possessed state before returning client control. Works like a charm
2021-08-09 09:24:38 -04:00
Game
Core/Spawning: Actually check spawn group state before processing a respawn. It feels like that is something that should've been noticed at some point.
2021-08-09 09:37:36 -04:00
Scripts
Fixes so errors
2021-06-25 10:40:44 -04:00
WorldServer
Some cleanups
2021-07-08 13:01:46 -04:00
Powered by Gitea Version: 1.26.4 Page: 17ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API