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CypherCore/Source/Game/Entities/Unit
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hondacrx d18e3b4b82 Core/Units: Update facing spline movement immediately after launching
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c15fb00e5b7cf39cd6dc97c302418710bc21212)
2024-02-27 13:38:28 -05:00
..
CharmInfo.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
Unit.Combat.cs
Core/Creatures: Moved autoattack handling from scripts to game
2024-02-05 18:18:30 -05:00
Unit.cs
Fixes crashes when character dies, and when teleporting.
2024-02-22 16:17:27 -05:00
Unit.Fields.cs
Core/Spells: Allow spells with SPELL_DAMAGE_CLASS_NONE to crit
2024-02-21 17:41:12 -05:00
Unit.Movement.cs
Core/Units: Update facing spline movement immediately after launching
2024-02-27 13:38:28 -05:00
Unit.Pets.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
Unit.Spells.cs
Core/Spells: Fixed incorrect switch logic in Unit::SpellCritChanceDone
2024-02-21 21:10:45 -05:00
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