437fe2d8fd
Port From (https://github.com/TrinityCore/TrinityCore/commit/605e5f94c0d71cad8e83fa5a07eaec4e6bed9cc3)
54 lines
1.6 KiB
C#
54 lines
1.6 KiB
C#
// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Game.AI;
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using Game.Entities;
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using Game.Scripting;
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using System;
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namespace Scripts.EasternKingdoms.BlackrockMountain.BlackwingLair.Ebonroc
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{
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struct SpellIds
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{
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public const uint Shadowflame = 22539;
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public const uint Wingbuffet = 23339;
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public const uint Shadowofebonroc = 23340;
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}
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[Script]
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class boss_ebonroc : BossAI
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{
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public boss_ebonroc(Creature creature) : base(creature, DataTypes.Ebonroc) { }
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public override void JustEngagedWith(Unit who)
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{
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base.JustEngagedWith(who);
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_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(20), task =>
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{
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DoCastVictim(SpellIds.Shadowflame);
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task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(20));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(30), task =>
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{
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DoCastVictim(SpellIds.Wingbuffet);
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task.Repeat(TimeSpan.FromSeconds(30));
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});
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_scheduler.Schedule(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10), task =>
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{
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DoCastVictim(SpellIds.Shadowofebonroc);
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task.Repeat(TimeSpan.FromSeconds(8), TimeSpan.FromSeconds(10));
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});
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}
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public override void UpdateAI(uint diff)
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{
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if (!UpdateVictim())
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return;
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_scheduler.Update(diff);
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}
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}
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}
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