Files
CypherCore/Game/Arenas/Arena.cs
T
2017-06-22 17:02:27 -04:00

294 lines
15 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.BattleGrounds;
using Game.Entities;
using Game.Guilds;
using Game.Network.Packets;
using System;
using System.Collections.Generic;
namespace Game.Arenas
{
public class Arena : Battleground
{
public Arena()
{
StartDelayTimes[BattlegroundConst.EventIdFirst] = BattlegroundStartTimeIntervals.Delay1m;
StartDelayTimes[BattlegroundConst.EventIdSecond] = BattlegroundStartTimeIntervals.Delay30s;
StartDelayTimes[BattlegroundConst.EventIdThird] = BattlegroundStartTimeIntervals.Delay15s;
StartDelayTimes[BattlegroundConst.EventIdFourth] = BattlegroundStartTimeIntervals.None;
StartMessageIds[BattlegroundConst.EventIdFirst] = CypherStrings.ArenaOneMinute;
StartMessageIds[BattlegroundConst.EventIdSecond] = CypherStrings.ArenaThirtySeconds;
StartMessageIds[BattlegroundConst.EventIdThird] = CypherStrings.ArenaFifteenSeconds;
StartMessageIds[BattlegroundConst.EventIdFourth] = CypherStrings.ArenaHasBegun;
}
public override void AddPlayer(Player player)
{
base.AddPlayer(player);
PlayerScores[player.GetGUID()] = new ArenaScore(player.GetGUID(), player.GetBGTeam());
if (player.GetBGTeam() == Team.Alliance) // gold
{
if (player.GetTeam() == Team.Horde)
player.CastSpell(player, ArenaSpellIds.HordeGoldFlag, true);
else
player.CastSpell(player, ArenaSpellIds.AllianceGoldFlag, true);
}
else // green
{
if (player.GetTeam() == Team.Horde)
player.CastSpell(player, ArenaSpellIds.HordeGreenFlag, true);
else
player.CastSpell(player, ArenaSpellIds.AllianceGreenFlag, true);
}
UpdateArenaWorldState();
}
public override void RemovePlayer(Player player, ObjectGuid guid, Team team)
{
if (GetStatus() == BattlegroundStatus.WaitLeave)
return;
UpdateArenaWorldState();
CheckWinConditions();
}
public override void FillInitialWorldStates(InitWorldStates packet)
{
packet.AddState(ArenaWorldStates.AlivePlayersGreen, (int)GetAlivePlayersCountByTeam(Team.Horde));
packet.AddState(ArenaWorldStates.AlivePlayersGold, (int)GetAlivePlayersCountByTeam(Team.Alliance));
}
void UpdateArenaWorldState()
{
UpdateWorldState(ArenaWorldStates.AlivePlayersGreen, GetAlivePlayersCountByTeam(Team.Horde));
UpdateWorldState(ArenaWorldStates.AlivePlayersGold, GetAlivePlayersCountByTeam(Team.Alliance));
}
public override void HandleKillPlayer(Player victim, Player killer)
{
if (GetStatus() != BattlegroundStatus.InProgress)
return;
base.HandleKillPlayer(victim, killer);
UpdateArenaWorldState();
CheckWinConditions();
}
public override void RemovePlayerAtLeave(ObjectGuid guid, bool Transport, bool SendPacket)
{
if (isRated() && GetStatus() == BattlegroundStatus.InProgress)
{
var bgPlayer = GetPlayers().LookupByKey(guid);
if (bgPlayer != null) // check if the player was a participant of the match, or only entered through gm command (appear)
{
// if the player was a match participant, calculate rating
ArenaTeam winnerArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(GetOtherTeam(bgPlayer.Team)));
ArenaTeam loserArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(bgPlayer.Team));
// left a rated match while the encounter was in progress, consider as loser
if (winnerArenaTeam != null && loserArenaTeam != null && winnerArenaTeam != loserArenaTeam)
{
Player player = _GetPlayer(guid, bgPlayer.OfflineRemoveTime != 0, "Arena.RemovePlayerAtLeave");
if (player)
loserArenaTeam.MemberLost(player, GetArenaMatchmakerRating(GetOtherTeam(bgPlayer.Team)));
else
loserArenaTeam.OfflineMemberLost(guid, GetArenaMatchmakerRating(GetOtherTeam(bgPlayer.Team)));
}
}
}
// remove player
base.RemovePlayerAtLeave(guid, Transport, SendPacket);
}
public override void CheckWinConditions()
{
if (GetAlivePlayersCountByTeam(Team.Alliance) == 0 && GetPlayersCountByTeam(Team.Horde) != 0)
EndBattleground(Team.Horde);
else if (GetPlayersCountByTeam(Team.Alliance) != 0 && GetAlivePlayersCountByTeam(Team.Horde) == 0)
EndBattleground(Team.Alliance);
}
public override void EndBattleground(Team winner)
{
// arena rating calculation
if (isRated())
{
uint loserTeamRating = 0;
uint loserMatchmakerRating = 0;
int loserChange = 0;
int loserMatchmakerChange = 0;
uint winnerTeamRating = 0;
uint winnerMatchmakerRating = 0;
int winnerChange = 0;
int winnerMatchmakerChange = 0;
bool guildAwarded = false;
// In case of arena draw, follow this logic:
// winnerArenaTeam => ALLIANCE, loserArenaTeam => HORDE
ArenaTeam winnerArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(winner == 0 ? Team.Alliance : winner));
ArenaTeam loserArenaTeam = Global.ArenaTeamMgr.GetArenaTeamById(GetArenaTeamIdForTeam(winner == 0 ? Team.Horde : GetOtherTeam(winner)));
if (winnerArenaTeam != null && loserArenaTeam != null && winnerArenaTeam != loserArenaTeam)
{
// In case of arena draw, follow this logic:
// winnerMatchmakerRating => ALLIANCE, loserMatchmakerRating => HORDE
loserTeamRating = loserArenaTeam.GetRating();
loserMatchmakerRating = GetArenaMatchmakerRating(winner == 0 ? Team.Horde : GetOtherTeam(winner));
winnerTeamRating = winnerArenaTeam.GetRating();
winnerMatchmakerRating = GetArenaMatchmakerRating(winner == 0 ? Team.Alliance : winner);
if (winner != 0)
{
winnerMatchmakerChange = winnerArenaTeam.WonAgainst(winnerMatchmakerRating, loserMatchmakerRating, ref winnerChange);
loserMatchmakerChange = loserArenaTeam.LostAgainst(loserMatchmakerRating, winnerMatchmakerRating, ref loserChange);
Log.outDebug(LogFilter.Arena, "match Type: {0} --- Winner: old rating: {1}, rating gain: {2}, old MMR: {3}, MMR gain: {4} --- Loser: old rating: {5}, " +
"rating loss: {6}, old MMR: {7}, MMR loss: {8} ---", GetArenaType(), winnerTeamRating, winnerChange, winnerMatchmakerRating, winnerMatchmakerChange,
loserTeamRating, loserChange, loserMatchmakerRating, loserMatchmakerChange);
SetArenaMatchmakerRating(winner, (uint)(winnerMatchmakerRating + winnerMatchmakerChange));
SetArenaMatchmakerRating(GetOtherTeam(winner), (uint)(loserMatchmakerRating + loserMatchmakerChange));
// bg team that the client expects is different to TeamId
// alliance 1, horde 0
byte winnerTeam = (byte)(winner == Team.Alliance ? BattlegroundTeamId.Alliance : BattlegroundTeamId.Horde);
byte loserTeam = (byte)(winner == Team.Alliance ? BattlegroundTeamId.Horde : BattlegroundTeamId.Alliance);
_arenaTeamScores[winnerTeam].Assign((int)winnerTeamRating, (int)(winnerTeamRating + winnerChange), winnerMatchmakerRating);
_arenaTeamScores[loserTeam].Assign((int)loserTeamRating, (int)(loserTeamRating + loserChange), loserMatchmakerRating);
Log.outDebug(LogFilter.Arena, "Arena match Type: {0} for Team1Id: {1} - Team2Id: {2} ended. WinnerTeamId: {3}. Winner rating: +{4}, Loser rating: {5}",
GetArenaType(), GetArenaTeamIdByIndex(TeamId.Alliance), GetArenaTeamIdByIndex(TeamId.Horde), winnerArenaTeam.GetId(), winnerChange, loserChange);
if (WorldConfig.GetBoolValue(WorldCfg.ArenaLogExtendedInfo))
{
foreach (var score in PlayerScores)
{
Player player = Global.ObjAccessor.FindPlayer(score.Key);
if (player)
{
Log.outDebug(LogFilter.Arena, "Statistics match Type: {0} for {1} (GUID: {2}, Team: {3}, IP: {4}): {5}",
GetArenaType(), player.GetName(), score.Key, player.GetArenaTeamId((byte)(GetArenaType() == ArenaTypes.Team5v5 ? 2 : (GetArenaType() == ArenaTypes.Team3v3 ? 1 : 0))),
player.GetSession().GetRemoteAddress(), score.Value.ToString());
}
}
}
}
// Deduct 16 points from each teams arena-rating if there are no winners after 45+2 minutes
else
{
_arenaTeamScores[(int)BattlegroundTeamId.Alliance].Assign((int)winnerTeamRating, (int)(winnerTeamRating + SharedConst.ArenaTimeLimitPointsLoss), winnerMatchmakerRating);
_arenaTeamScores[(int)BattlegroundTeamId.Horde].Assign((int)loserTeamRating, (int)(loserTeamRating + SharedConst.ArenaTimeLimitPointsLoss), loserMatchmakerRating);
winnerArenaTeam.FinishGame(SharedConst.ArenaTimeLimitPointsLoss);
loserArenaTeam.FinishGame(SharedConst.ArenaTimeLimitPointsLoss);
}
uint aliveWinners = GetAlivePlayersCountByTeam(winner);
foreach (var pair in GetPlayers())
{
Team team = pair.Value.Team;
if (pair.Value.OfflineRemoveTime != 0)
{
// if rated arena match - make member lost!
if (team == winner)
winnerArenaTeam.OfflineMemberLost(pair.Key, loserMatchmakerRating, winnerMatchmakerChange);
else
{
if (winner == 0)
winnerArenaTeam.OfflineMemberLost(pair.Key, loserMatchmakerRating, winnerMatchmakerChange);
loserArenaTeam.OfflineMemberLost(pair.Key, winnerMatchmakerRating, loserMatchmakerChange);
}
continue;
}
Player player = _GetPlayer(pair.Key, pair.Value.OfflineRemoveTime != 0, "Arena.EndBattleground");
if (!player)
continue;
// per player calculation
if (team == winner)
{
// update achievement BEFORE personal rating update
uint rating = player.GetArenaPersonalRating(winnerArenaTeam.GetSlot());
player.UpdateCriteria(CriteriaTypes.WinRatedArena, rating != 0 ? rating : 1);
player.UpdateCriteria(CriteriaTypes.WinRatedArena, GetMapId());
// Last standing - Rated 5v5 arena & be solely alive player
if (GetArenaType() == ArenaTypes.Team5v5 && aliveWinners == 1 && player.IsAlive())
player.CastSpell(player, ArenaSpellIds.LastManStanding, true);
if (!guildAwarded)
{
guildAwarded = true;
ulong guildId = GetBgMap().GetOwnerGuildId(player.GetBGTeam());
if (guildId != 0)
{
Guild guild = Global.GuildMgr.GetGuildById(guildId);
if (guild)
guild.UpdateCriteria(CriteriaTypes.WinRatedArena, Math.Max(winnerArenaTeam.GetRating(), 1), 0, 0, null, player);
}
}
winnerArenaTeam.MemberWon(player, loserMatchmakerRating, winnerMatchmakerChange);
}
else
{
if (winner == 0)
winnerArenaTeam.MemberLost(player, loserMatchmakerRating, winnerMatchmakerChange);
loserArenaTeam.MemberLost(player, winnerMatchmakerRating, loserMatchmakerChange);
// Arena lost => reset the win_rated_arena having the "no_lose" condition
player.ResetCriteria(CriteriaTypes.WinRatedArena, (uint)CriteriaCondition.NoLose);
}
}
// save the stat changes
winnerArenaTeam.SaveToDB();
loserArenaTeam.SaveToDB();
// send updated arena team stats to players
// this way all arena team members will get notified, not only the ones who participated in this match
winnerArenaTeam.NotifyStatsChanged();
loserArenaTeam.NotifyStatsChanged();
}
}
// end Battleground
base.EndBattleground(winner);
}
}
struct ArenaWorldStates
{
public const uint AlivePlayersGreen = 3600;
public const uint AlivePlayersGold = 3601;
}
}