Files
CypherCore/Source/Game/Network/Packets/ArtifactPackets.cs
T
2018-12-10 12:46:25 -05:00

126 lines
3.7 KiB
C#

/*
* Copyright (C) 2012-2018 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.Entities;
using System.Collections.Generic;
namespace Game.Network.Packets
{
class ArtifactAddPower : ClientPacket
{
public ArtifactAddPower(WorldPacket packet) : base(packet) { }
public override void Read()
{
ArtifactGUID = _worldPacket.ReadPackedGuid();
ForgeGUID = _worldPacket.ReadPackedGuid();
var powerCount = _worldPacket.ReadUInt32();
for (var i = 0; i < powerCount; ++i)
{
ArtifactPowerChoice artifactPowerChoice;
artifactPowerChoice.ArtifactPowerID = _worldPacket.ReadUInt32();
artifactPowerChoice.Rank = _worldPacket.ReadUInt8();
PowerChoices.Add(artifactPowerChoice);
}
}
public ObjectGuid ArtifactGUID;
public ObjectGuid ForgeGUID;
public Array<ArtifactPowerChoice> PowerChoices = new Array<ArtifactPowerChoice>(1);
public struct ArtifactPowerChoice
{
public uint ArtifactPowerID;
public byte Rank;
}
}
class ArtifactSetAppearance : ClientPacket
{
public ArtifactSetAppearance(WorldPacket packet) : base(packet) { }
public override void Read()
{
ArtifactGUID = _worldPacket.ReadPackedGuid();
ForgeGUID = _worldPacket.ReadPackedGuid();
ArtifactAppearanceID = _worldPacket.ReadInt32();
}
public ObjectGuid ArtifactGUID;
public ObjectGuid ForgeGUID;
public int ArtifactAppearanceID;
}
class ConfirmArtifactRespec : ClientPacket
{
public ConfirmArtifactRespec(WorldPacket packet) : base(packet) { }
public override void Read()
{
ArtifactGUID = _worldPacket.ReadPackedGuid();
NpcGUID = _worldPacket.ReadPackedGuid();
}
public ObjectGuid ArtifactGUID;
public ObjectGuid NpcGUID;
}
class ArtifactForgeOpened : ServerPacket
{
public ArtifactForgeOpened() : base(ServerOpcodes.ArtifactForgeOpened) { }
public override void Write()
{
_worldPacket.WritePackedGuid(ArtifactGUID);
_worldPacket.WritePackedGuid(ForgeGUID);
}
public ObjectGuid ArtifactGUID;
public ObjectGuid ForgeGUID;
}
class ArtifactRespecConfirm : ServerPacket
{
public ArtifactRespecConfirm() : base(ServerOpcodes.ArtifactRespecConfirm) { }
public override void Write()
{
_worldPacket.WritePackedGuid(ArtifactGUID);
_worldPacket.WritePackedGuid(NpcGUID);
}
public ObjectGuid ArtifactGUID;
public ObjectGuid NpcGUID;
}
class ArtifactXpGain : ServerPacket
{
public ArtifactXpGain() : base(ServerOpcodes.ArtifactXpGain) { }
public override void Write()
{
_worldPacket.WritePackedGuid(ArtifactGUID);
_worldPacket.WriteUInt64(Amount);
}
public ObjectGuid ArtifactGUID;
public ulong Amount;
}
}