Files
CypherCore/Source/Game/Chat/Commands/CharacterCommands.cs
T

903 lines
36 KiB
C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Database;
using Framework.IO;
using Game.DataStorage;
using Game.Entities;
using System;
using System.Collections.Generic;
using System.Text;
namespace Game.Chat
{
[CommandGroup("character", RBACPermissions.CommandCharacter, true)]
class CharacterCommands
{
[Command("titles", RBACPermissions.CommandCharacterTitles, true)]
static bool HandleCharacterTitlesCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
return false;
Player target;
if (!handler.extractPlayerTarget(args, out target))
return false;
LocaleConstant loc = handler.GetSessionDbcLocale();
string targetName = target.GetName();
string knownStr = handler.GetCypherString(CypherStrings.Known);
// Search in CharTitles.dbc
foreach (var titleInfo in CliDB.CharTitlesStorage.Values)
{
if (target.HasTitle(titleInfo))
{
string name = (target.GetGender() == Gender.Male ? titleInfo.NameMale : titleInfo.NameFemale)[handler.GetSessionDbcLocale()];
if (string.IsNullOrEmpty(name))
continue;
string activeStr = target.GetUInt32Value(PlayerFields.ChosenTitle) == titleInfo.MaskID
? handler.GetCypherString(CypherStrings.Active) : "";
string titleNameStr = string.Format(name.ConvertFormatSyntax(), targetName);
// send title in "id (idx:idx) - [namedlink locale]" format
if (handler.GetSession() != null)
handler.SendSysMessage(CypherStrings.TitleListChat, titleInfo.Id, titleInfo.MaskID, titleInfo.Id, titleNameStr, loc, knownStr, activeStr);
else
handler.SendSysMessage(CypherStrings.TitleListConsole, titleInfo.Id, titleInfo.MaskID, name, loc, knownStr, activeStr);
}
}
return true;
}
//rename characters
[Command("rename", RBACPermissions.CommandCharacterRename, true)]
static bool HandleCharacterRenameCommand(StringArguments args, CommandHandler handler)
{
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(args, out target, out targetGuid, out targetName))
return false;
string newNameStr = args.NextString();
if (!string.IsNullOrEmpty(newNameStr))
{
string playerOldName;
string newName = newNameStr;
if (target)
{
// check online security
if (handler.HasLowerSecurity(target, ObjectGuid.Empty))
return false;
playerOldName = target.GetName();
}
else
{
// check offline security
if (handler.HasLowerSecurity(null, targetGuid))
return false;
ObjectManager.GetPlayerNameByGUID(targetGuid, out playerOldName);
}
if (!ObjectManager.NormalizePlayerName(ref newName))
{
handler.SendSysMessage(CypherStrings.BadValue);
return false;
}
if (ObjectManager.CheckPlayerName(newName, target ? target.GetSession().GetSessionDbcLocale() : Global.WorldMgr.GetDefaultDbcLocale(), true) != ResponseCodes.CharNameSuccess)
{
handler.SendSysMessage(CypherStrings.BadValue);
return false;
}
WorldSession session = handler.GetSession();
if (session != null)
{
if (!session.HasPermission(RBACPermissions.SkipCheckCharacterCreationReservedname) && Global.ObjectMgr.IsReservedName(newName))
{
handler.SendSysMessage(CypherStrings.ReservedName);
return false;
}
}
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_CHECK_NAME);
stmt.AddValue(0, newName);
SQLResult result = DB.Characters.Query(stmt);
if (!result.IsEmpty())
{
handler.SendSysMessage(CypherStrings.RenamePlayerAlreadyExists, newName);
return false;
}
// Remove declined name from db
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_CHAR_DECLINED_NAME);
stmt.AddValue(0, targetGuid.GetCounter());
DB.Characters.Execute(stmt);
if (target)
{
target.SetName(newName);
session = target.GetSession();
if (session != null)
session.KickPlayer();
}
else
{
stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_NAME_BY_GUID);
stmt.AddValue(0, newName);
stmt.AddValue(1, targetGuid.GetCounter());
DB.Characters.Execute(stmt);
}
Global.WorldMgr.UpdateCharacterInfo(targetGuid, newName);
handler.SendSysMessage(CypherStrings.RenamePlayerWithNewName, playerOldName, newName);
Player player = handler.GetPlayer();
if (player)
Log.outCommand(session.GetAccountId(), "GM {0} (Account: {1}) forced rename {2} to player {3} (Account: {4})", player.GetName(), session.GetAccountId(), newName, playerOldName, ObjectManager.GetPlayerAccountIdByGUID(targetGuid));
else
Log.outCommand(0, "CONSOLE forced rename '{0}' to '{1}' ({2})", playerOldName, newName, targetGuid.ToString());
}
else
{
if (target)
{
// check online security
if (handler.HasLowerSecurity(target, ObjectGuid.Empty))
return false;
handler.SendSysMessage(CypherStrings.RenamePlayer, handler.GetNameLink(target));
target.SetAtLoginFlag(AtLoginFlags.Rename);
}
else
{
// check offline security
if (handler.HasLowerSecurity(null, targetGuid))
return false;
string oldNameLink = handler.playerLink(targetName);
handler.SendSysMessage(CypherStrings.RenamePlayerGuid, oldNameLink, targetGuid.ToString());
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ADD_AT_LOGIN_FLAG);
stmt.AddValue(0, AtLoginFlags.Rename);
stmt.AddValue(1, targetGuid.GetCounter());
DB.Characters.Execute(stmt);
}
}
return true;
}
[Command("level", RBACPermissions.CommandCharacterLevel, true)]
static bool HandleCharacterLevelCommand(StringArguments args, CommandHandler handler)
{
string nameStr;
string levelStr;
handler.extractOptFirstArg(args, out nameStr, out levelStr);
if (string.IsNullOrEmpty(levelStr))
return false;
// exception opt second arg: .character level $name
if (!levelStr.IsNumber())
{
nameStr = levelStr;
levelStr = null; // current level will used
}
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(new StringArguments(nameStr), out target, out targetGuid, out targetName))
return false;
int oldlevel = (int)(target ? target.getLevel() : Player.GetLevelFromDB(targetGuid));
if (!int.TryParse(levelStr, out int newlevel))
newlevel = oldlevel;
if (newlevel < 1)
return false; // invalid level
if (newlevel > SharedConst.StrongMaxLevel) // hardcoded maximum level
newlevel = SharedConst.StrongMaxLevel;
HandleCharacterLevel(target, targetGuid, oldlevel, newlevel, handler);
if (handler.GetSession() == null || handler.GetSession().GetPlayer() != target) // including player == NULL
{
string nameLink = handler.playerLink(targetName);
handler.SendSysMessage(CypherStrings.YouChangeLvl, nameLink, newlevel);
}
return true;
}
// customize characters
[Command("customize", RBACPermissions.CommandCharacterCustomize, true)]
static bool HandleCharacterCustomizeCommand(StringArguments args, CommandHandler handler)
{
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(args, out target, out targetGuid, out targetName))
return false;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ADD_AT_LOGIN_FLAG);
stmt.AddValue(0, AtLoginFlags.Customize);
if (target)
{
handler.SendSysMessage(CypherStrings.CustomizePlayer, handler.GetNameLink(target));
target.SetAtLoginFlag(AtLoginFlags.Customize);
stmt.AddValue(1, target.GetGUID().GetCounter());
}
else
{
string oldNameLink = handler.playerLink(targetName);
stmt.AddValue(1, targetGuid.GetCounter());
handler.SendSysMessage(CypherStrings.CustomizePlayerGuid, oldNameLink, targetGuid.ToString());
}
DB.Characters.Execute(stmt);
return true;
}
[Command("changefaction", RBACPermissions.CommandCharacterChangefaction, true)]
static bool HandleCharacterChangeFactionCommand(StringArguments args, CommandHandler handler)
{
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(args, out target, out targetGuid, out targetName))
return false;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ADD_AT_LOGIN_FLAG);
stmt.AddValue(0, AtLoginFlags.ChangeFaction);
if (target)
{
handler.SendSysMessage(CypherStrings.CustomizePlayer, handler.GetNameLink(target));
target.SetAtLoginFlag(AtLoginFlags.ChangeFaction);
stmt.AddValue(1, target.GetGUID().GetCounter());
}
else
{
string oldNameLink = handler.playerLink(targetName);
handler.SendSysMessage(CypherStrings.CustomizePlayerGuid, oldNameLink, targetGuid.ToString());
stmt.AddValue(1, targetGuid.GetCounter());
}
DB.Characters.Execute(stmt);
return true;
}
[Command("changerace", RBACPermissions.CommandCharacterChangerace, true)]
static bool HandleCharacterChangeRaceCommand(StringArguments args, CommandHandler handler)
{
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(args, out target, out targetGuid, out targetName))
return false;
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ADD_AT_LOGIN_FLAG);
stmt.AddValue(0, AtLoginFlags.ChangeRace);
if (target)
{
/// @todo add text into database
handler.SendSysMessage(CypherStrings.CustomizePlayer, handler.GetNameLink(target));
target.SetAtLoginFlag(AtLoginFlags.ChangeRace);
stmt.AddValue(1, target.GetGUID().GetCounter());
}
else
{
string oldNameLink = handler.playerLink(targetName);
/// @todo add text into database
handler.SendSysMessage(CypherStrings.CustomizePlayerGuid, oldNameLink, targetGuid.ToString());
stmt.AddValue(1, targetGuid.GetCounter());
}
DB.Characters.Execute(stmt);
return true;
}
[Command("reputation", RBACPermissions.CommandCharacterReputation, true)]
static bool HandleCharacterReputationCommand(StringArguments args, CommandHandler handler)
{
Player target;
if (!handler.extractPlayerTarget(args, out target))
return false;
LocaleConstant loc = handler.GetSessionDbcLocale();
var targetFSL = target.GetReputationMgr().GetStateList();
foreach (var pair in targetFSL)
{
FactionState faction = pair.Value;
FactionRecord factionEntry = CliDB.FactionStorage.LookupByKey(faction.ID);
string factionName = factionEntry != null ? factionEntry.Name[loc] : "#Not found#";
ReputationRank rank = target.GetReputationMgr().GetRank(factionEntry);
string rankName = handler.GetCypherString(ReputationMgr.ReputationRankStrIndex[(int)rank]);
StringBuilder ss = new StringBuilder();
if (handler.GetSession() != null)
ss.AppendFormat("{0} - |cffffffff|Hfaction:{0}|h[{1} {2}]|h|r", faction.ID, factionName, loc);
else
ss.AppendFormat("{0} - {1} {2}", faction.ID, factionName, loc);
ss.AppendFormat(" {0} ({1})", rankName, target.GetReputationMgr().GetReputation(factionEntry));
if (faction.Flags.HasAnyFlag(FactionFlags.Visible))
ss.Append(handler.GetCypherString(CypherStrings.FactionVisible));
if (faction.Flags.HasAnyFlag(FactionFlags.AtWar))
ss.Append(handler.GetCypherString(CypherStrings.FactionAtwar));
if (faction.Flags.HasAnyFlag(FactionFlags.PeaceForced))
ss.Append(handler.GetCypherString(CypherStrings.FactionPeaceForced));
if (faction.Flags.HasAnyFlag(FactionFlags.Hidden))
ss.Append(handler.GetCypherString(CypherStrings.FactionHidden));
if (faction.Flags.HasAnyFlag(FactionFlags.InvisibleForced))
ss.Append(handler.GetCypherString(CypherStrings.FactionInvisibleForced));
if (faction.Flags.HasAnyFlag(FactionFlags.Inactive))
ss.Append(handler.GetCypherString(CypherStrings.FactionInactive));
handler.SendSysMessage(ss.ToString());
}
return true;
}
[Command("erase", RBACPermissions.CommandCharacterErase, true)]
static bool HandleCharacterEraseCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
return false;
string characterName = args.NextString();
if (string.IsNullOrEmpty(characterName))
return false;
if (!ObjectManager.NormalizePlayerName(ref characterName))
return false;
ObjectGuid characterGuid;
uint accountId;
Player player = Global.ObjAccessor.FindPlayerByName(characterName);
if (player)
{
characterGuid = player.GetGUID();
accountId = player.GetSession().GetAccountId();
player.GetSession().KickPlayer();
}
else
{
characterGuid = ObjectManager.GetPlayerGUIDByName(characterName);
if (characterGuid.IsEmpty())
{
handler.SendSysMessage(CypherStrings.NoPlayer, characterName);
return false;
}
accountId = ObjectManager.GetPlayerAccountIdByGUID(characterGuid);
}
string accountName;
Global.AccountMgr.GetName(accountId, out accountName);
Player.DeleteFromDB(characterGuid, accountId, true, true);
handler.SendSysMessage(CypherStrings.CharacterDeleted, characterName, characterGuid.ToString(), accountName, accountId);
return true;
}
[CommandGroup("deleted", RBACPermissions.CommandCharacterDeleted, true)]
class DeletedCommands
{
[Command("delete", RBACPermissions.CommandCharacterDeletedDelete, true)]
static bool HandleCharacterDeletedDeleteCommand(StringArguments args, CommandHandler handler)
{
// It is required to submit at least one argument
if (args.Empty())
return false;
List<DeletedInfo> foundList = new List<DeletedInfo>();
if (!GetDeletedCharacterInfoList(foundList, args.NextString()))
return false;
if (foundList.Empty())
{
handler.SendSysMessage(CypherStrings.CharacterDeletedListEmpty);
return false;
}
handler.SendSysMessage(CypherStrings.CharacterDeletedDelete);
HandleCharacterDeletedListHelper(foundList, handler);
// Call the appropriate function to delete them (current account for deleted characters is 0)
foreach (var info in foundList)
Player.DeleteFromDB(info.guid, 0, false, true);
return true;
}
[Command("list", RBACPermissions.CommandCharacterDeletedList, true)]
static bool HandleCharacterDeletedListCommand(StringArguments args, CommandHandler handler)
{
List<DeletedInfo> foundList = new List<DeletedInfo>();
if (!GetDeletedCharacterInfoList(foundList, args.NextString()))
return false;
// if no characters have been found, output a warning
if (foundList.Empty())
{
handler.SendSysMessage(CypherStrings.CharacterDeletedListEmpty);
return false;
}
HandleCharacterDeletedListHelper(foundList, handler);
return true;
}
[Command("restore", RBACPermissions.CommandCharacterDeletedRestore, true)]
static bool HandleCharacterDeletedRestoreCommand(StringArguments args, CommandHandler handler)
{
// It is required to submit at least one argument
if (args.Empty())
return false;
string searchString = args.NextString();
string newCharName = args.NextString();
uint newAccount = args.NextUInt32();
List<DeletedInfo> foundList = new List<DeletedInfo>();
if (!GetDeletedCharacterInfoList(foundList, searchString))
return false;
if (foundList.Empty())
{
handler.SendSysMessage(CypherStrings.CharacterDeletedListEmpty);
return false;
}
handler.SendSysMessage(CypherStrings.CharacterDeletedRestore);
HandleCharacterDeletedListHelper(foundList, handler);
if (newCharName.IsEmpty())
{
// Drop not existed account cases
foreach (var info in foundList)
HandleCharacterDeletedRestoreHelper(info, handler);
}
else if (foundList.Count == 1 && ObjectManager.NormalizePlayerName(ref newCharName))
{
DeletedInfo delInfo = foundList[0];
// update name
delInfo.name = newCharName;
// if new account provided update deleted info
if (newAccount != 0 && newAccount != delInfo.accountId)
{
delInfo.accountId = newAccount;
Global.AccountMgr.GetName(newAccount, out delInfo.accountName);
}
HandleCharacterDeletedRestoreHelper(delInfo, handler);
}
else
handler.SendSysMessage(CypherStrings.CharacterDeletedErrRename);
return true;
}
[Command("old", RBACPermissions.CommandCharacterDeletedOld, true)]
static bool HandleCharacterDeletedOldCommand(StringArguments args, CommandHandler handler)
{
int keepDays = WorldConfig.GetIntValue(WorldCfg.ChardeleteKeepDays);
string daysStr = args.NextString();
if (!daysStr.IsEmpty())
{
if (!daysStr.IsNumber())
return false;
if (!int.TryParse(daysStr, out keepDays) || keepDays < 0)
return false;
}
// config option value 0 -> disabled and can't be used
else if (keepDays <= 0)
return false;
Player.DeleteOldCharacters(keepDays);
return true;
}
static bool GetDeletedCharacterInfoList(List<DeletedInfo> foundList, string searchString)
{
SQLResult result;
PreparedStatement stmt;
if (!searchString.IsEmpty())
{
// search by GUID
if (searchString.IsNumber())
{
if (!ulong.TryParse(searchString, out ulong guid))
return false;
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_CHAR_DEL_INFO_BY_GUID);
stmt.AddValue(0, guid);
result = DB.Characters.Query(stmt);
}
// search by name
else
{
if (!ObjectManager.NormalizePlayerName(ref searchString))
return false;
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_CHAR_DEL_INFO_BY_NAME);
stmt.AddValue(0, searchString);
result = DB.Characters.Query(stmt);
}
}
else
{
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_CHAR_DEL_INFO);
result = DB.Characters.Query(stmt);
}
if (!result.IsEmpty())
{
do
{
DeletedInfo info;
info.guid = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(0));
info.name = result.Read<string>(1);
info.accountId = result.Read<uint>(2);
// account name will be empty for not existed account
Global.AccountMgr.GetName(info.accountId, out info.accountName);
info.deleteDate = result.Read<uint>(3);
foundList.Add(info);
}
while (result.NextRow());
}
return true;
}
static void HandleCharacterDeletedListHelper(List<DeletedInfo> foundList, CommandHandler handler)
{
if (handler.GetSession() == null)
{
handler.SendSysMessage(CypherStrings.CharacterDeletedListBar);
handler.SendSysMessage(CypherStrings.CharacterDeletedListHeader);
handler.SendSysMessage(CypherStrings.CharacterDeletedListBar);
}
foreach (var info in foundList)
{
string dateStr = Time.UnixTimeToDateTime(info.deleteDate).ToShortDateString();
if (!handler.GetSession())
handler.SendSysMessage(CypherStrings.CharacterDeletedListLineConsole,
info.guid.ToString(), info.name, info.accountName.IsEmpty() ? "<Not existed>" : info.accountName,
info.accountId, dateStr);
else
handler.SendSysMessage(CypherStrings.CharacterDeletedListLineChat,
info.guid.ToString(), info.name, info.accountName.IsEmpty() ? "<Not existed>" : info.accountName,
info.accountId, dateStr);
}
if (!handler.GetSession())
handler.SendSysMessage(CypherStrings.CharacterDeletedListBar);
}
static void HandleCharacterDeletedRestoreHelper(DeletedInfo delInfo, CommandHandler handler)
{
if (delInfo.accountName.IsEmpty()) // account not exist
{
handler.SendSysMessage(CypherStrings.CharacterDeletedSkipAccount, delInfo.name, delInfo.guid.ToString(), delInfo.accountId);
return;
}
// check character count
uint charcount = Global.AccountMgr.GetCharactersCount(delInfo.accountId);
if (charcount >= WorldConfig.GetIntValue(WorldCfg.CharactersPerRealm))
{
handler.SendSysMessage(CypherStrings.CharacterDeletedSkipFull, delInfo.name, delInfo.guid.ToString(), delInfo.accountId);
return;
}
if (!ObjectManager.GetPlayerGUIDByName(delInfo.name).IsEmpty())
{
handler.SendSysMessage(CypherStrings.CharacterDeletedSkipName, delInfo.name, delInfo.guid.ToString(), delInfo.accountId);
return;
}
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_RESTORE_DELETE_INFO);
stmt.AddValue(0, delInfo.name);
stmt.AddValue(1, delInfo.accountId);
stmt.AddValue(2, delInfo.guid.GetCounter());
DB.Characters.Execute(stmt);
Global.WorldMgr.UpdateCharacterInfoDeleted(delInfo.guid, false, delInfo.name);
}
struct DeletedInfo
{
public ObjectGuid guid; // the GUID from the character
public string name; // the character name
public uint accountId; // the account id
public string accountName; // the account name
public long deleteDate; // the date at which the character has been deleted
}
}
[CommandNonGroup("levelup", RBACPermissions.CommandLevelup)]
static bool LevelUp(StringArguments args, CommandHandler handler)
{
string nameStr;
string levelStr;
handler.extractOptFirstArg(args, out nameStr, out levelStr);
// exception opt second arg: .character level $name
if (!string.IsNullOrEmpty(levelStr) && !levelStr.IsNumber())
{
nameStr = levelStr;
levelStr = null; // current level will used
}
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(new StringArguments(nameStr), out target, out targetGuid, out targetName))
return false;
int oldlevel = (int)(target ? target.getLevel() : Player.GetLevelFromDB(targetGuid));
if (!int.TryParse(levelStr, out int addlevel))
addlevel = 1;
int newlevel = oldlevel + addlevel;
if (newlevel < 1)
newlevel = 1;
if (newlevel > SharedConst.StrongMaxLevel) // hardcoded maximum level
newlevel = SharedConst.StrongMaxLevel;
HandleCharacterLevel(target, targetGuid, oldlevel, newlevel, handler);
if (handler.GetSession() == null || handler.GetSession().GetPlayer() != target) // including chr == NULL
{
string nameLink = handler.playerLink(targetName);
handler.SendSysMessage(CypherStrings.YouChangeLvl, nameLink, newlevel);
}
return true;
}
public static void HandleCharacterLevel(Player player, ObjectGuid playerGuid, int oldLevel, int newLevel, CommandHandler handler)
{
if (player)
{
player.GiveLevel((uint)newLevel);
player.InitTalentForLevel();
player.SetUInt32Value(PlayerFields.Xp, 0);
if (handler.needReportToTarget(player))
{
if (oldLevel == newLevel)
player.SendSysMessage(CypherStrings.YoursLevelProgressReset, handler.GetNameLink());
else if (oldLevel < newLevel)
player.SendSysMessage(CypherStrings.YoursLevelUp, handler.GetNameLink(), newLevel);
else // if (oldlevel > newlevel)
player.SendSysMessage(CypherStrings.YoursLevelDown, handler.GetNameLink(), newLevel);
}
}
else
{
// Update level and reset XP, everything else will be updated at login
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_LEVEL);
stmt.AddValue(0, newLevel);
stmt.AddValue(1, playerGuid.GetCounter());
DB.Characters.Execute(stmt);
}
}
}
[CommandGroup("pdump", RBACPermissions.CommandPdump, true)]
class PdumpCommand
{
[Command("load", RBACPermissions.CommandPdumpLoad, true)]
static bool HandlePDumpLoadCommand(StringArguments args, CommandHandler handler)
{
/*
if (args.Empty())
return false;
string fileStr = strtok((char*)args, " ");
if (!fileStr)
return false;
char* accountStr = strtok(NULL, " ");
if (!accountStr)
return false;
string accountName = accountStr;
if (!AccountMgr.normalizeString(accountName))
{
handler.SendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName);
handler.SetSentErrorMessage(true);
return false;
}
public uint accountId = AccountMgr.GetId(accountName);
if (!accountId)
{
accountId = atoi(accountStr); // use original string
if (!accountId)
{
handler.SendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName);
return false;
}
}
if (!AccountMgr.GetName(accountId, accountName))
{
handler.SendSysMessage(LANG_ACCOUNT_NOT_EXIST, accountName);
handler.SetSentErrorMessage(true);
return false;
}
char* guidStr = NULL;
char* nameStr = strtok(NULL, " ");
string name;
if (nameStr)
{
name = nameStr;
// normalize the name if specified and check if it exists
if (!ObjectManager.NormalizePlayerName(name))
{
handler.SendSysMessage(LANG_INVALID_CHARACTER_NAME);
return false;
}
if (ObjectMgr.CheckPlayerName(name, true) != CHAR_NAME_SUCCESS)
{
handler.SendSysMessage(LANG_INVALID_CHARACTER_NAME);
return false;
}
guidStr = strtok(NULL, " ");
}
public uint guid = 0;
if (guidStr)
{
guid = uint32(atoi(guidStr));
if (!guid)
{
handler.SendSysMessage(LANG_INVALID_CHARACTER_GUID);
return false;
}
if (Global.ObjectMgr.GetPlayerAccountIdByGUID(guid))
{
handler.SendSysMessage(LANG_CHARACTER_GUID_IN_USE, guid);
return false;
}
}
switch (PlayerDumpReader().LoadDump(fileStr, accountId, name, guid))
{
case DUMP_SUCCESS:
handler.SendSysMessage(LANG_COMMAND_IMPORT_SUCCESS);
break;
case DUMP_FILE_OPEN_ERROR:
handler.SendSysMessage(LANG_FILE_OPEN_FAIL, fileStr);
return false;
case DUMP_FILE_BROKEN:
handler.SendSysMessage(LANG_DUMP_BROKEN, fileStr);
return false;
case DUMP_TOO_MANY_CHARS:
handler.SendSysMessage(LANG_ACCOUNT_CHARACTER_LIST_FULL, accountName, accountId);
return false;
default:
handler.SendSysMessage(LANG_COMMAND_IMPORT_FAILED);
return false;
}
*/
return true;
}
[Command("write", RBACPermissions.CommandPdumpWrite, true)]
static bool HandlePDumpWriteCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
return false;
/*
char* fileStr = strtok((char*)args, " ");
char* playerStr = strtok(NULL, " ");
if (!fileStr || !playerStr)
return false;
uint64 guid;
// character name can't start from number
if (isNumeric(playerStr))
guid = MAKE_NEW_GUID(atoi(playerStr), 0, HIGHGUID_PLAYER);
else
{
string name = handler.extractPlayerNameFromLink(playerStr);
if (name.empty())
{
handler.SendSysMessage(LANG_PLAYER_NOT_FOUND);
return false;
}
guid = Global.ObjectMgr.GetPlayerGUIDByName(name);
}
if (!Global.ObjectMgr.GetPlayerAccountIdByGUID(guid))
{
handler.SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler.SetSentErrorMessage(true);
return false;
}
switch (PlayerDumpWriter().WriteDump(fileStr, uint32(guid)))
{
case DUMP_SUCCESS:
handler.SendSysMessage(LANG_COMMAND_EXPORT_SUCCESS);
break;
case DUMP_FILE_OPEN_ERROR:
handler.SendSysMessage(LANG_FILE_OPEN_FAIL, fileStr);
return false;
case DUMP_CHARACTER_DELETED:
handler.SendSysMessage(LANG_COMMAND_EXPORT_DELETED_CHAR);
return false;
default:
handler.SendSysMessage(LANG_COMMAND_EXPORT_FAILED);
return false;
}
*/
return true;
}
}
}