Files
CypherCore/Source/Game/Chat/Commands/LFGCommands.cs
T

143 lines
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C#

/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Framework.Database;
using Framework.IO;
using Game.DungeonFinding;
using Game.Entities;
using Game.Groups;
namespace Game.Chat
{
[CommandGroup("lfg", RBACPermissions.CommandLfg, true)]
class LFGCommands
{
[Command("player", RBACPermissions.CommandLfgPlayer, true)]
static bool HandleLfgPlayerInfoCommand(StringArguments args, CommandHandler handler)
{
Player target = null;
string playerName;
ObjectGuid guid;
if (!handler.extractPlayerTarget(args, out target, out guid, out playerName))
return false;
GetPlayerInfo(handler, target);
return true;
}
[Command("group", RBACPermissions.CommandLfgGroup, true)]
static bool HandleLfgGroupInfoCommand(StringArguments args, CommandHandler handler)
{
if (args.Empty())
return false;
Player playerTarget = null;
ObjectGuid guidTarget;
string nameTarget;
ObjectGuid parseGUID = ObjectGuid.Create(HighGuid.Player, args.NextUInt64());
if (ObjectManager.GetPlayerNameByGUID(parseGUID, out nameTarget))
{
playerTarget = Global.ObjAccessor.FindPlayer(parseGUID);
guidTarget = parseGUID;
}
else if (!handler.extractPlayerTarget(args, out playerTarget, out guidTarget, out nameTarget))
return false;
Group groupTarget = null;
if (playerTarget)
groupTarget = playerTarget.GetGroup();
else
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_GROUP_MEMBER);
stmt.AddValue(0, guidTarget.GetCounter());
SQLResult resultGroup = DB.Characters.Query(stmt);
if (!resultGroup.IsEmpty())
groupTarget = Global.GroupMgr.GetGroupByDbStoreId(resultGroup.Read<uint>(0));
}
if (!groupTarget)
{
handler.SendSysMessage(CypherStrings.LfgNotInGroup, nameTarget);
return false;
}
ObjectGuid guid = groupTarget.GetGUID();
handler.SendSysMessage(CypherStrings.LfgGroupInfo, groupTarget.isLFGGroup(), Global.LFGMgr.GetState(guid), Global.LFGMgr.GetDungeon(guid));
foreach (var slot in groupTarget.GetMemberSlots())
{
Player p = Global.ObjAccessor.FindPlayer(slot.guid);
if (p)
GetPlayerInfo(handler, p);
else
handler.SendSysMessage("{0} is offline.", slot.name);
}
return true;
}
[Command("options", RBACPermissions.CommandLfgOptions, true)]
static bool HandleLfgOptionsCommand(StringArguments args, CommandHandler handler)
{
string str = args.NextString();
int options = -1;
if (!string.IsNullOrEmpty(str))
{
if (!int.TryParse(str, out options) || options < -1)
return false;
}
if (options != -1)
{
Global.LFGMgr.SetOptions((LfgOptions)options);
handler.SendSysMessage(CypherStrings.LfgOptionsChanged);
}
handler.SendSysMessage(CypherStrings.LfgOptions, Global.LFGMgr.GetOptions());
return true;
}
[Command("queue", RBACPermissions.CommandLfgQueue, true)]
static bool HandleLfgQueueInfoCommand(StringArguments args, CommandHandler handler)
{
handler.SendSysMessage(Global.LFGMgr.DumpQueueInfo(args.NextBoolean()));
return true;
}
[Command("clean", RBACPermissions.CommandLfgClean, true)]
static bool HandleLfgCleanCommand(StringArguments args, CommandHandler handler)
{
handler.SendSysMessage(CypherStrings.LfgClean);
Global.LFGMgr.Clean();
return true;
}
static void GetPlayerInfo(CommandHandler handler, Player player)
{
if (!player)
return;
ObjectGuid guid = player.GetGUID();
var dungeons = Global.LFGMgr.GetSelectedDungeons(guid);
handler.SendSysMessage(CypherStrings.LfgPlayerInfo, player.GetName(), Global.LFGMgr.GetState(guid), dungeons.Count, LFGQueue.ConcatenateDungeons(dungeons),
LFGQueue.GetRolesString(Global.LFGMgr.GetRoles(guid)));
}
}
}