a3dc7b3f48
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
54 lines
1.7 KiB
C#
54 lines
1.7 KiB
C#
/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Entities;
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using Game.Scripting;
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using Game.Spells;
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namespace Scripts.Events
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{
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struct HallowsEnd
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{
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public const uint ItemWaterBucket = 32971;
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public const uint SpellHasWaterBucket = 42336;
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}
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[Script]
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class spell_hallows_end_has_water_bucket : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(HallowsEnd.SpellHasWaterBucket);
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}
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void HandleEffectApply(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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Unit caster = GetCaster();
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if (caster)
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if (caster.IsPlayer())
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if (!caster.ToPlayer().HasItemCount(HallowsEnd.ItemWaterBucket, 1, false))
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caster.RemoveAurasDueToSpell(HallowsEnd.SpellHasWaterBucket);
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}
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public override void Register()
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{
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AfterEffectApply.Add(new EffectApplyHandler(HandleEffectApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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}
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}
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}
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