a3dc7b3f48
hondacrx: - Initial commit: Switch to .Net Core 2.0 - Fix build and removed not needed files Fabi: - Updated solution platforms. - Changed folder structure. - Change library target framework to netstandard2.0. - Updated solution platforms again... - Removed windows specific kernel32 function usage (Ctrl-C handler).
97 lines
3.2 KiB
C#
97 lines
3.2 KiB
C#
/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.BattleFields;
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using Game.Conditions;
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using Game.Entities;
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using Game.Scripting;
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namespace Scripts.Northrend
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{
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[Script]
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class spell_wintergrasp_defender_teleport : SpellScript
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{
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SpellCastResult CheckCast()
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{
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BattleField wg = Global.BattleFieldMgr.GetBattlefieldByBattleId(1);
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if (wg != null)
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{
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Player target = GetExplTargetUnit().ToPlayer();
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if (target)
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// check if we are in Wintergrasp at all, SotA uses same teleport spells
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if ((target.GetZoneId() == 4197 && target.GetTeamId() != wg.GetDefenderTeam()) || target.HasAura(54643))
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return SpellCastResult.BadTargets;
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}
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return SpellCastResult.SpellCastOk;
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}
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public override void Register()
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{
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OnCheckCast.Add(new CheckCastHandler(CheckCast));
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}
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}
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[Script]
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class spell_wintergrasp_defender_teleport_trigger : SpellScript
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{
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void HandleDummy(uint effindex)
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{
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Unit target = GetHitUnit();
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if (target)
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{
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WorldLocation loc = target.GetWorldLocation();
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SetExplTargetDest(loc);
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}
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
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}
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}
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[Script]
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class condition_is_wintergrasp_horde : ConditionScript
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{
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public condition_is_wintergrasp_horde() : base("condition_is_wintergrasp_horde") { }
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public override bool OnConditionCheck(Condition condition, ConditionSourceInfo sourceInfo)
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{
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BattleField wintergrasp = Global.BattleFieldMgr.GetBattlefieldByBattleId(BattlefieldIds.WG);
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if (wintergrasp.IsEnabled() && wintergrasp.GetDefenderTeam() == TeamId.Horde)
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return true;
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return false;
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}
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}
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[Script]
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class condition_is_wintergrasp_alliance : ConditionScript
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{
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public condition_is_wintergrasp_alliance() : base("condition_is_wintergrasp_alliance") { }
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public override bool OnConditionCheck(Condition condition, ConditionSourceInfo sourceInfo)
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{
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BattleField wintergrasp = Global.BattleFieldMgr.GetBattlefieldByBattleId(BattlefieldIds.WG);
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if (wintergrasp.IsEnabled() && wintergrasp.GetDefenderTeam() == TeamId.Alliance)
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return true;
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return false;
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}
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}
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}
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