Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
958dbbb4d964a9c3ab887705bc304bc320531f0a
CypherCore/Source/Game/Spells
T
History
hondacrx 0f248e2faa Core/SAI: allow creatures to handle gameobject spellhit SAI events.
Port From (https://github.com/TrinityCore/TrinityCore/commit/83a9222c390110ae082512ed858a5580a958aa21)
2021-12-24 21:05:03 -05:00
..
Auras
Core/Logging: Split logs for unknown and zero triggered spells
2021-12-17 17:39:33 -05:00
Skills
Core/Spell: allow Northrend Inscription Research to unlock three recipes the first time it is cast.
2021-12-17 17:52:44 -05:00
Spell.cs
Core/SAI: allow creatures to handle gameobject spellhit SAI events.
2021-12-24 21:05:03 -05:00
SpellCastTargets.cs
Core/Spells: rework part 5: GameObject casting
2021-08-29 18:27:08 -04:00
SpellEffects.cs
Core/AI: Remove EnterEvadeMode calls from Guardian/Summon spell handlers. Add follow logic to CreatureAI::JustAppeared.
2021-12-23 20:23:16 -05:00
SpellHistory.cs
Core/BattlePets: Added default cooldown to revive battle pets
2021-12-24 20:41:51 -05:00
SpellInfo.cs
Core/Spells: Initialize EffectIndex of empty effects to their proper values instead of always being 0
2021-12-07 17:14:30 -05:00
SpellManager.cs
Misc fixes
2021-12-22 20:23:48 -05:00
Powered by Gitea Version: 1.26.4 Page: 41ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API