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974ca273ae366d36690482e971cfeb656725fe57
CypherCore/Source/Game/Movement
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hondacrx 974ca273ae Core/Creatures: Implemented CREATURE_STATIC_FLAG_6_ALWAYS_STAND_ON_TOP_OF_TARGET
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a46f81fd134c41eb58ea66205ec9100a1013b3b)
2024-03-04 11:55:02 -05:00
..
Generators
Core/Creatures: Implemented CREATURE_STATIC_FLAG_6_ALWAYS_STAND_ON_TOP_OF_TARGET
2024-03-04 11:55:02 -05:00
AbstractFollower.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
MotionMaster.cs
Core/Movement: MoveRotate improvements
2024-02-28 18:19:31 -05:00
MoveSpline.cs
Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff movement
2023-04-05 08:13:02 -04:00
MoveSplineFlags.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
MoveSplineInit.cs
Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff movement
2023-04-05 08:13:02 -04:00
MoveSplineInitArgs.cs
Some cleanups. (might break build for scripts as they are a WIP)
2023-10-08 10:35:31 -04:00
Spline.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
WaypointManager.cs
Core/Waypoints: Refactor to split data into path and node related info in db
2024-02-05 17:22:55 -05:00
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