708 lines
23 KiB
C#
708 lines
23 KiB
C#
/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Constants;
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using Game.Entities;
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using Game.Maps;
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using Game.Scripting;
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using Game.Spells;
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using System;
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using System.Collections.Generic;
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namespace Scripts.Spells.Hunter
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{
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struct SpellIds
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{
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public const uint AspectCheetahSlow = 186258;
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public const uint BestialWrath = 19574;
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public const uint ChimeraShotHeal = 53353;
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public const uint Exhilaration = 109304;
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public const uint ExhilarationPet = 128594;
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public const uint ExhilarationR2 = 231546;
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public const uint Fire = 82926;
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public const uint GenericEnergizeFocus = 91954;
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public const uint ImprovedMendPet = 24406;
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public const uint LockAndLoad = 56453;
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public const uint Lonewolf = 155228;
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public const uint MastersCallTriggered = 62305;
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public const uint MisdirectionProc = 35079;
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public const uint PetLastStandTriggered = 53479;
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public const uint PetHeartOfThePhoenix = 55709;
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public const uint PetHeartOfThePhoenixTriggered = 54114;
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public const uint PetHeartOfThePhoenixDebuff = 55711;
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public const uint PetCarrionFeederTriggered = 54045;
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public const uint Readiness = 23989;
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public const uint SerpentSting = 1978;
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public const uint SniperTrainingR1 = 53302;
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public const uint SniperTrainingBuffR1 = 64418;
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public const uint SteadyShotFocus = 77443;
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public const uint T94PGreatness = 68130;
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public const uint DraeneiGiftOfTheNaaru = 59543;
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public const uint RoarOfSacrificeTriggered = 67481;
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}
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[Script] // 186257 - Aspect of the Cheetah
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class spell_hun_aspect_cheetah : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.AspectCheetahSlow);
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}
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void HandleOnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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if (GetTargetApplication().GetRemoveMode() == AuraRemoveMode.Expire)
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GetTarget().CastSpell(GetTarget(), SpellIds.AspectCheetahSlow, true);
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}
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public override void Register()
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{
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AfterEffectRemove.Add(new EffectApplyHandler(HandleOnRemove, 0, AuraType.ModIncreaseSpeed, AuraEffectHandleModes.Real));
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}
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}
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// 53209 - Chimera Shot
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[Script]
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class spell_hun_chimera_shot : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.ChimeraShotHeal, SpellIds.SerpentSting);
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}
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public override bool Load()
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{
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return GetCaster().IsTypeId(TypeId.Player);
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}
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void HandleScriptEffect(uint effIndex)
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{
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GetCaster().CastSpell(GetCaster(), SpellIds.ChimeraShotHeal, true);
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Aura aur = GetHitUnit().GetAura(SpellIds.SerpentSting, GetCaster().GetGUID());
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if (aur != null)
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aur.SetDuration(aur.GetSpellInfo().GetMaxDuration(), true);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 0, SpellEffectName.ScriptEffect));
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}
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}
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// 77767 - Cobra Shot
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[Script]
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class spell_hun_cobra_shot : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.GenericEnergizeFocus, SpellIds.SerpentSting);
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}
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public override bool Load()
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{
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return GetCaster().IsTypeId(TypeId.Player);
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}
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void HandleScriptEffect(uint effIndex)
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{
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GetCaster().CastSpell(GetCaster(), SpellIds.GenericEnergizeFocus, true);
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Aura aur = GetHitUnit().GetAura(SpellIds.SerpentSting, GetCaster().GetGUID());
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if (aur != null)
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{
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int newDuration = aur.GetDuration() + GetEffectValue() * Time.InMilliseconds;
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aur.SetDuration(Math.Min(newDuration, aur.GetMaxDuration()), true);
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}
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 1, SpellEffectName.ScriptEffect));
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}
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}
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[Script] // 109304 - Exhilaration
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class spell_hun_exhilaration : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.ExhilarationR2, SpellIds.Lonewolf);
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}
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void HandleOnHit()
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{
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if (GetCaster().HasAura(SpellIds.ExhilarationR2) && !GetCaster().HasAura(SpellIds.Lonewolf))
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GetCaster().CastSpell((Unit)null, SpellIds.ExhilarationPet, true);
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}
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public override void Register()
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{
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OnHit.Add(new HitHandler(HandleOnHit));
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}
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}
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[Script] // 212658 - Hunting Party
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class spell_hun_hunting_party : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.Exhilaration, SpellIds.ExhilarationPet);
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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PreventDefaultAction();
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GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.Exhilaration, -TimeSpan.FromSeconds(aurEff.GetAmount()));
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GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.ExhilarationPet, -TimeSpan.FromSeconds(aurEff.GetAmount()));
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}
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public override void Register()
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{
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OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
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}
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}
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// -19572 - Improved Mend Pet
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[Script]
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class spell_hun_improved_mend_pet : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.ImprovedMendPet);
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}
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bool CheckProc(ProcEventInfo eventInfo)
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{
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return RandomHelper.randChance(GetEffect(0).GetAmount());
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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PreventDefaultAction();
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GetTarget().CastSpell(GetTarget(), SpellIds.ImprovedMendPet, true, null, aurEff);
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}
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public override void Register()
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{
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DoCheckProc.Add(new CheckProcHandler(CheckProc));
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OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
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}
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}
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// 53478 - Last Stand Pet
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[Script]
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class spell_hun_last_stand_pet : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.PetLastStandTriggered);
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}
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void HandleDummy(uint effIndex)
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{
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Unit caster = GetCaster();
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int healthModSpellBasePoints0 = (int)caster.CountPctFromMaxHealth(30);
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caster.CastCustomSpell(caster, SpellIds.PetLastStandTriggered, healthModSpellBasePoints0, 0, 0, true, null);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
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}
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}
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// 53271 - Masters Call
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[Script]
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class spell_hun_masters_call : SpellScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.MastersCallTriggered, (uint)spellInfo.GetEffect(0).CalcValue());
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}
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void HandleDummy(uint effIndex)
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{
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Unit ally = GetHitUnit();
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if (ally)
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{
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Player caster = GetCaster().ToPlayer();
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if (caster)
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{
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Pet target = caster.GetPet();
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if (target)
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{
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TriggerCastFlags castMask = (TriggerCastFlags.FullMask & ~TriggerCastFlags.IgnoreCasterAurastate);
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target.CastSpell(ally, (uint)GetEffectValue(), castMask);
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}
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}
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}
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}
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void HandleScriptEffect(uint effIndex)
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{
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Unit target = GetHitUnit();
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if (target)
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{
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// Cannot be processed while pet is dead
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TriggerCastFlags castMask = (TriggerCastFlags.FullMask & ~TriggerCastFlags.IgnoreCasterAurastate);
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target.CastSpell(target, SpellIds.MastersCallTriggered, castMask);
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}
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
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OnEffectHitTarget.Add(new EffectHandler(HandleScriptEffect, 1, SpellEffectName.ScriptEffect));
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}
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}
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// 34477 - Misdirection
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[Script]
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class spell_hun_misdirection : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.MisdirectionProc);
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}
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void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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if (GetTargetApplication().GetRemoveMode() != AuraRemoveMode.Default || !GetTarget().HasAura(SpellIds.MisdirectionProc))
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GetTarget().ResetRedirectThreat();
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}
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bool CheckProc(ProcEventInfo eventInfo)
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{
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return GetTarget().GetRedirectThreatTarget();
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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PreventDefaultAction();
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GetTarget().CastSpell(GetTarget(), SpellIds.MisdirectionProc, true, null, aurEff);
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}
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public override void Register()
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{
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AfterEffectRemove.Add(new EffectApplyHandler(OnRemove, 1, AuraType.Dummy, AuraEffectHandleModes.Real));
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DoCheckProc.Add(new CheckProcHandler(CheckProc));
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OnEffectProc.Add(new EffectProcHandler(HandleProc, 1, AuraType.Dummy));
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}
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}
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// 35079 - Misdirection (Proc)
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[Script]
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class spell_hun_misdirection_proc : AuraScript
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{
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void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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GetTarget().ResetRedirectThreat();
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}
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public override void Register()
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{
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AfterEffectRemove.Add(new EffectApplyHandler(OnRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
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}
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}
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// 54044 - Pet Carrion Feeder
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[Script]
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class spell_hun_pet_carrion_feeder : SpellScript
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{
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public override bool Load()
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{
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if (!GetCaster().IsPet())
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return false;
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return true;
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}
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.PetCarrionFeederTriggered);
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}
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SpellCastResult CheckIfCorpseNear()
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{
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Unit caster = GetCaster();
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float max_range = GetSpellInfo().GetMaxRange(false);
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// search for nearby enemy corpse in range
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var check = new AnyDeadUnitSpellTargetInRangeCheck<WorldObject>(caster, max_range, GetSpellInfo(), SpellTargetCheckTypes.Enemy);
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var searcher = new WorldObjectSearcher(caster, check);
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Cell.VisitWorldObjects(caster, searcher, max_range);
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if (!searcher.GetTarget())
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Cell.VisitGridObjects(caster, searcher, max_range);
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if (!searcher.GetTarget())
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return SpellCastResult.NoEdibleCorpses;
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return SpellCastResult.SpellCastOk;
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}
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void HandleDummy(uint effIndex)
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{
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Unit caster = GetCaster();
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caster.CastSpell(caster, SpellIds.PetCarrionFeederTriggered, false);
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}
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public override void Register()
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{
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OnEffectHit.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
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OnCheckCast.Add(new CheckCastHandler(CheckIfCorpseNear));
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}
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}
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// 55709 - Pet Heart of the Phoenix
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[Script]
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class spell_hun_pet_heart_of_the_phoenix : SpellScript
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{
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public override bool Load()
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{
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if (!GetCaster().IsPet())
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return false;
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return true;
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}
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.PetHeartOfThePhoenixTriggered, SpellIds.PetHeartOfThePhoenixDebuff);
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}
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void HandleScript(uint effIndex)
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{
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Unit caster = GetCaster();
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Unit owner = caster.GetOwner();
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if (owner)
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{
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if (!caster.HasAura(SpellIds.PetHeartOfThePhoenixDebuff))
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{
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owner.CastCustomSpell(SpellIds.PetHeartOfThePhoenixTriggered, SpellValueMod.BasePoint0, 100, caster, true);
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caster.CastSpell(caster, SpellIds.PetHeartOfThePhoenixDebuff, true);
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}
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}
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleScript, 0, SpellEffectName.ScriptEffect));
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}
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}
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// 23989 - Readiness
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[Script]
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class spell_hun_readiness : SpellScript
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{
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public override bool Load()
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{
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return GetCaster().IsTypeId(TypeId.Player);
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}
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void HandleDummy(uint effIndex)
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{
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// immediately finishes the cooldown on your other Hunter abilities except Bestial Wrath
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GetCaster().GetSpellHistory().ResetCooldowns(p =>
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{
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SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(p.Key);
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///! If spellId in cooldown map isn't valid, the above will return a null pointer.
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if (spellInfo.SpellFamilyName == SpellFamilyNames.Hunter &&
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spellInfo.Id != SpellIds.Readiness &&
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spellInfo.Id != SpellIds.BestialWrath &&
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spellInfo.Id != SpellIds.DraeneiGiftOfTheNaaru &&
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spellInfo.GetRecoveryTime() > 0)
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return true;
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return false;
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}, true);
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
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}
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}
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// 82925 - Ready, Set, Aim...
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[Script]
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class spell_hun_ready_set_aim : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.Fire);
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}
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void OnApply(AuraEffect aurEff, AuraEffectHandleModes mode)
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{
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if (GetStackAmount() == 5)
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{
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GetTarget().CastSpell(GetTarget(), SpellIds.Fire, true, null, aurEff);
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GetTarget().RemoveAura(GetId());
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}
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}
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public override void Register()
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{
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AfterEffectApply.Add(new EffectApplyHandler(OnApply, 0, AuraType.Dummy, AuraEffectHandleModes.RealOrReapplyMask));
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}
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}
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[Script] // 53480 - Roar of Sacrifice
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class spell_hun_roar_of_sacrifice : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.RoarOfSacrificeTriggered);
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}
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bool CheckProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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DamageInfo damageInfo = eventInfo.GetDamageInfo();
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if (damageInfo == null || !Convert.ToBoolean((int)damageInfo.GetSchoolMask() & aurEff.GetMiscValue()))
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return false;
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if (!GetCaster())
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return false;
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return true;
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}
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void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
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{
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PreventDefaultAction();
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int damage = (int)MathFunctions.CalculatePct(eventInfo.GetDamageInfo().GetDamage(), aurEff.GetAmount());
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eventInfo.GetActor().CastCustomSpell(SpellIds.RoarOfSacrificeTriggered, SpellValueMod.BasePoint0, damage, GetCaster(), TriggerCastFlags.FullMask, null, aurEff);
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}
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public override void Register()
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{
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DoCheckEffectProc.Add(new CheckEffectProcHandler(CheckProc, 1, AuraType.Dummy));
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OnEffectProc.Add(new EffectProcHandler(HandleProc, 1, AuraType.Dummy));
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}
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}
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// 37506 - Scatter Shot
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[Script]
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class spell_hun_scatter_shot : SpellScript
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{
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public override bool Load()
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{
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return GetCaster().IsTypeId(TypeId.Player);
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}
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void HandleDummy(uint effIndex)
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{
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Player caster = GetCaster().ToPlayer();
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// break Auto Shot and autohit
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caster.InterruptSpell(CurrentSpellTypes.AutoRepeat);
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caster.AttackStop();
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caster.SendAttackSwingCancelAttack();
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.Dummy));
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}
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}
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// -53302 - Sniper Training
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[Script]
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class spell_hun_sniper_training : AuraScript
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{
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.SniperTrainingR1, SpellIds.SniperTrainingBuffR1);
|
|
}
|
|
|
|
void HandlePeriodic(AuraEffect aurEff)
|
|
{
|
|
PreventDefaultAction();
|
|
if (aurEff.GetAmount() <= 0)
|
|
{
|
|
uint spellId = SpellIds.SniperTrainingBuffR1 + GetId() - SpellIds.SniperTrainingR1;
|
|
Unit target = GetTarget();
|
|
target.CastSpell(target, spellId, true, null, aurEff);
|
|
Player playerTarget = GetUnitOwner().ToPlayer();
|
|
if (playerTarget)
|
|
{
|
|
int baseAmount = aurEff.GetBaseAmount();
|
|
int amount = playerTarget.CalculateSpellDamage(playerTarget, GetSpellInfo(), aurEff.GetEffIndex(), baseAmount);
|
|
GetEffect(0).SetAmount(amount);
|
|
}
|
|
}
|
|
}
|
|
|
|
void HandleUpdatePeriodic(AuraEffect aurEff)
|
|
{
|
|
Player playerTarget = GetUnitOwner().ToPlayer();
|
|
if (playerTarget)
|
|
{
|
|
int baseAmount = aurEff.GetBaseAmount();
|
|
int amount = playerTarget.isMoving() ?
|
|
playerTarget.CalculateSpellDamage(playerTarget, GetSpellInfo(), aurEff.GetEffIndex(), baseAmount) :
|
|
aurEff.GetAmount() - 1;
|
|
aurEff.SetAmount(amount);
|
|
}
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandlePeriodic, 0, AuraType.PeriodicTriggerSpell));
|
|
OnEffectUpdatePeriodic.Add(new EffectUpdatePeriodicHandler(HandleUpdatePeriodic, 0, AuraType.PeriodicTriggerSpell));
|
|
}
|
|
}
|
|
|
|
// 56641 - Steady Shot
|
|
[Script]
|
|
class spell_hun_steady_shot : SpellScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.SteadyShotFocus);
|
|
}
|
|
|
|
public override bool Load()
|
|
{
|
|
return GetCaster().IsTypeId(TypeId.Player);
|
|
}
|
|
|
|
void HandleOnHit()
|
|
{
|
|
GetCaster().CastSpell(GetCaster(), SpellIds.SteadyShotFocus, true);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnHit.Add(new HitHandler(HandleOnHit));
|
|
}
|
|
}
|
|
|
|
// 1515 - Tame Beast
|
|
[Script]
|
|
class spell_hun_tame_beast : SpellScript
|
|
{
|
|
SpellCastResult CheckCast()
|
|
{
|
|
Unit caster = GetCaster();
|
|
if (!caster.IsTypeId(TypeId.Player))
|
|
return SpellCastResult.DontReport;
|
|
|
|
if (!GetExplTargetUnit())
|
|
return SpellCastResult.BadImplicitTargets;
|
|
|
|
Creature target = GetExplTargetUnit().ToCreature();
|
|
if (target)
|
|
{
|
|
if (target.getLevel() > caster.getLevel())
|
|
return SpellCastResult.Highlevel;
|
|
|
|
// use SMSG_PET_TAME_FAILURE?
|
|
if (!target.GetCreatureTemplate().IsTameable(caster.ToPlayer().CanTameExoticPets()))
|
|
return SpellCastResult.BadTargets;
|
|
|
|
if (!caster.GetPetGUID().IsEmpty())
|
|
return SpellCastResult.AlreadyHaveSummon;
|
|
|
|
if (!caster.GetCharmGUID().IsEmpty())
|
|
return SpellCastResult.AlreadyHaveCharm;
|
|
}
|
|
else
|
|
return SpellCastResult.BadImplicitTargets;
|
|
|
|
return SpellCastResult.SpellCastOk;
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnCheckCast.Add(new CheckCastHandler(CheckCast));
|
|
}
|
|
}
|
|
|
|
// 53434 - Call of the Wild
|
|
[Script]
|
|
class spell_hun_target_only_pet_and_owner : SpellScript
|
|
{
|
|
void FilterTargets(List<WorldObject> targets)
|
|
{
|
|
targets.Clear();
|
|
targets.Add(GetCaster());
|
|
Unit owner = GetCaster().GetOwner();
|
|
if (owner)
|
|
targets.Add(owner);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 0, Targets.UnitCasterAreaParty));
|
|
OnObjectAreaTargetSelect.Add(new ObjectAreaTargetSelectHandler(FilterTargets, 1, Targets.UnitCasterAreaParty));
|
|
}
|
|
}
|
|
|
|
[Script] // 67151 - Item - Hunter T9 4P Bonus (Steady Shot)
|
|
class spell_hun_t9_4p_bonus : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.T94PGreatness);
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
if (eventInfo.GetActor().IsTypeId(TypeId.Player) && eventInfo.GetActor().ToPlayer().GetPet())
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
Unit caster = eventInfo.GetActor();
|
|
|
|
caster.CastSpell(caster.ToPlayer().GetPet(), SpellIds.T94PGreatness, true, null, aurEff);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new CheckProcHandler(CheckProc));
|
|
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.ProcTriggerSpell));
|
|
}
|
|
}
|
|
|
|
// -56333 - T.N.T.
|
|
[Script]
|
|
class spell_hun_tnt : AuraScript
|
|
{
|
|
public override bool Validate(SpellInfo spellInfo)
|
|
{
|
|
return ValidateSpellInfo(SpellIds.LockAndLoad);
|
|
}
|
|
|
|
bool CheckProc(ProcEventInfo eventInfo)
|
|
{
|
|
return RandomHelper.randChance(GetEffect(0).GetAmount());
|
|
}
|
|
|
|
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
|
{
|
|
PreventDefaultAction();
|
|
GetTarget().CastSpell(GetTarget(), SpellIds.LockAndLoad, true, null, aurEff);
|
|
}
|
|
|
|
public override void Register()
|
|
{
|
|
DoCheckProc.Add(new CheckProcHandler(CheckProc));
|
|
OnEffectProc.Add(new EffectProcHandler(HandleEffectProc, 0, AuraType.Dummy));
|
|
}
|
|
}
|
|
}
|