Files
CypherCore/Source/Framework/Constants/AchievementConst.cs
T

800 lines
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C#

// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
using System;
namespace Framework.Constants
{
public enum AchievementFaction : sbyte
{
Horde = 0,
Alliance = 1,
Any = -1,
}
public enum CriteriaTreeFlags
{
ProgressBar = 0x0001, // Progress Bar
DoNotDisplay = 0x0002, // Do Not Display
IsDate = 0x0004, // Is a Date
IsMoney = 0x0008, // Is Money
ToastOnComplete = 0x0010, // Toast on Complete
UseObjectsDescription = 0x0020, // Use Object's Description
ShowFactionSpecificChild = 0x0040, // Show faction specific child
DisplayAllChildren = 0x0080, // Display all children
AwardBonusRep = 0x0100, // Award Bonus Rep (Hack!!)
AllianceOnly = 0x0200, // Treat this criteria or block as Alliance
HordeOnly = 0x0400, // Treat this criteria or block as Horde
DisplayAsFraction = 0x0800, // Display as Fraction
IsForQuest = 0x1000 // Is For Quest
}
public enum CriteriaTreeOperator
{
Complete = 0, // Complete
NotComplete = 1, // Not Complete
CompleteAll = 4, // Complete All
Sum = 5, // Sum Of Criteria Is
Highest = 6, // Highest Criteria Is
StartedAtLeast = 7, // Started At Least
CompleteAtLeast = 8, // Complete At Least
ProgressBar = 9 // Progress Bar
}
[Flags]
public enum AchievementFlags
{
Counter = 0x01,
Hidden = 0x02,
PlayNoVisual = 0x04,
Summ = 0x08,
MaxUsed = 0x10,
ReqCount = 0x20,
Average = 0x40,
Bar = 0x80,
RealmFirstReach = 0x100,
RealmFirstKill = 0x200,
Unk3 = 0x400,
HideIncomplete = 0x800,
ShowInGuildNews = 0x1000,
ShowInGuildHeader = 0x2000,
Guild = 0x4000,
ShowGuildMembers = 0x8000,
ShowCriteriaMembers = 0x10000,
Account = 0x20000,
Unk5 = 0x00040000,
HideZeroCounter = 0x00080000,
TrackingFlag = 0x00100000
}
[Flags]
public enum CriteriaFlagsCu
{
Player = 0x1,
Account = 0x2,
Guild = 0x4,
Scenario = 0x8,
QuestObjective = 0x10
}
public enum ModifierTreeType
{
None = 0, // No modifier
PlayerInebriationLevelEqualOrGreaterThan = 1, // Player inebriation level is {#Drunkenness} or more
PlayerMeetsCondition = 2, // Player meets condition "{PlayerCondition}"
MinimumItemLevel = 3, // Minimum item level is {#Item Level}
TargetCreatureId = 4, // Target is NPC "{Creature}"
TargetIsPlayer = 5, // Target is player
TargetIsDead = 6, // Target is dead
TargetIsOppositeFaction = 7, // Target is opposite faction
PlayerHasAura = 8, // Player has aura "{Spell}"
PlayerHasAuraEffect = 9, // Player has aura effect "{SpellAuraNames.EnumID}"
TargetHasAura = 10, // Target has aura "{Spell}"
TargetHasAuraEffect = 11, // Target has aura effect "{SpellAuraNames.EnumID}"
TargetHasAuraState = 12, // Target has aura state "{$Aura State}"
PlayerHasAuraState = 13, // Player has aura state "{$Aura State}"
ItemQualityIsAtLeast = 14, // Item quality is at least {$Item Quality}
ItemQualityIsExactly = 15, // Item quality is exactly {$Item Quality}
PlayerIsAlive = 16, // Player is alive
PlayerIsInArea = 17, // Player is in area "{AreaTable}"
TargetIsInArea = 18, // Target is in area "{AreaTable}"
ItemId = 19, // Item is "{Item}"
LegacyDungeonDifficulty = 20, // Legacy dungeon difficulty is "{$Dungeon Difficulty}"
PlayerToTargetLevelDeltaGreaterThan = 21, // Exceeds the target's level by {#Level Delta} levels
TargetToPlayerLevelDeltaGreaterThan = 22, // Target exceeds your level by {#Level Delta} levels
PlayerLevelEqualTargetLevel = 23, // You and the target are equal level
PlayerInArenaWithTeamSize = 24, // Player is in an arena with team size {#Team Size}
PlayerRace = 25, // Player race is "{ChrRaces}"
PlayerClass = 26, // Player class is "{ChrClasses}"
TargetRace = 27, // Target race is "{ChrRaces}"
TargetClass = 28, // Target class is "{ChrClasses}"
LessThanTappers = 29, // Less than {#Tappers} tappers
CreatureType = 30, // Creature is type "{CreatureType}"
CreatureFamily = 31, // Creature is family "{CreatureFamily}"
PlayerMap = 32, // Player is on map "{Map}"
ClientVersionEqualOrLessThan = 33, // Milestone is at or before "{WowStaticSchemas}"
BattlePetTeamLevel = 34, // All three winning battle pets are at or above level {#Battle Pet Level}
PlayerIsNotInParty = 35, // Player is not in a party
PlayerIsInParty = 36, // Player is in a party
HasPersonalRatingEqualOrGreaterThan = 37, // Has a Personal Rating of at least {#Personal Rating}
HasTitle = 38, // Has title "{CharTitles.Mask_ID}"
PlayerLevelEqual = 39, // Player is exactly level {#Level}
TargetLevelEqual = 40, // Target is exactly level {#Level}
PlayerIsInZone = 41, // Player is in top-level area "{AreaTable}"
TargetIsInZone = 42, // Target is in top-level area "{AreaTable}"
PlayerHealthBelowPercent = 43, // Player health below {#Percent}%
PlayerHealthAbovePercent = 44, // Player health above {#Percent}%
PlayerHealthEqualsPercent = 45, // Player health equals {#Percent}%
TargetHealthBelowPercent = 46, // Target health below {#Percent}%
TargetHealthAbovePercent = 47, // Target health above {#Percent}%
TargetHealthEqualsPercent = 48, // Target health equals {#Percent}%
PlayerHealthBelowValue = 49, // Player health below {#Hit Points} HP
PlayerHealthAboveValue = 50, // Player health above {#Hit Points} HP
PlayerHealthEqualsValue = 51, // Player health equals {#Hit Points} HP
TargetHealthBelowValue = 52, // Target health below {#Hit Points} HP
TargetHealthAboveValue = 53, // Target health above {#Hit Points} HP
TargetHealthEqualsValue = 54, // Target health equals {#Hit Points} HP
TargetIsPlayerAndMeetsCondition = 55, // Target is a player with condition "{PlayerCondition}"
PlayerHasMoreThanAchievementPoints = 56, // Player has over {#Achievement Pts} achievement points
PlayerInLfgDungeon = 57, // Player is in a LFG dungeon
PlayerInRandomLfgDungeon = 58, // Player is in a random LFG dungeon
PlayerInFirstRandomLfgDungeon = 59, // Player is in a first random LFG dungeon
PlayerInRankedArenaMatch = 60, // Player is in a ranked arena match
PlayerInGuildParty = 61, /*NYI*/ // Player is in a guild party
PlayerGuildReputationEqualOrGreaterThan = 62, // Player has guild reputation of {#Guild Reputation} or more
PlayerInRatedBattleground = 63, // Player is in rated battleground
PlayerBattlegroundRatingEqualOrGreaterThan = 64, // Player has a battleground rating of {#Battleground Rating} or more
ResearchProjectRarity = 65, /*NYI*/ // Research project rarity is "{$Project Rarity}"
ResearchProjectBranch = 66, /*NYI*/ // Research project is in branch "{ResearchBranch}"
WorldStateExpression = 67, // World state expression "{WorldStateExpression}" is true
DungeonDifficulty = 68, // Dungeon difficulty is "{Difficulty}"
PlayerLevelEqualOrGreaterThan = 69, // Player level is {#Level} or more
TargetLevelEqualOrGreaterThan = 70, // Target level is {#Level} or more
PlayerLevelEqualOrLessThan = 71, // Player level is {#Level} or less
TargetLevelEqualOrLessThan = 72, // Target level is {#Level} or less
ModifierTree = 73, // Modifier tree "{ModifierTree}" is also true
PlayerScenario = 74, // Player is on scenario "{Scenario}"
TillersReputationGreaterThan = 75, // Reputation with Tillers is above {#Reputation}
BattlePetAchievementPointsEqualOrGreaterThan = 76, // Battle pet achievement points are at least {#Achievement Pts}
UniqueBattlePetsEqualOrGreaterThan = 77, // (Account) At least {#Pets Known} unique pets known
BattlePetType = 78, // Battlepet is of type "{$Battle Pet Types}"
BattlePetHealthPercentLessThan = 79, /*NYI*/ // (Account) Battlepet's health is below {#Health Percent} percent
GuildGroupMemberCountEqualOrGreaterThan = 80, // Be in a group with at least {#Members} guild members
BattlePetOpponentCreatureId = 81, /*NYI*/ // Battle pet opponent is "{Creature}"
PlayerScenarioStep = 82, // Player is on scenario step number {#Step Number}
ChallengeModeMedal = 83, // Challenge mode medal earned is "{#Challenge Mode Medal(OBSOLETE)}" (OBSOLETE)
PlayerOnQuest = 84, // Player is currently on the quest "{QuestV2}"
ExaltedWithFaction = 85, // Reach exalted with "{Faction}"
EarnedAchievementOnAccount = 86, // Earned achievement "{Achievement}" on this account
EarnedAchievementOnPlayer = 87, // Earned achievement "{Achievement}" on this player
OrderOfTheCloudSerpentReputationGreaterThan = 88, // Reputation with Order of the Cloud Serpent is above {#Reputation}
BattlePetQuality = 89, /*NYI*/ // Battle pet is of quality "{BattlePetBreedQuality}"
BattlePetFightWasPVP = 90, /*NYI*/ // Battle pet fight was PVP
BattlePetSpecies = 91, // Battle pet is species type "{BattlePetSpecies}"
ServerExpansionEqualOrGreaterThan = 92, // Server expansion level is "{$Expansion Level}" or higher
PlayerHasBattlePetJournalLock = 93, // Player has battle pet journal lock
FriendshipRepReactionIsMet = 94, // Friendship rep reaction "{FriendshipRepReaction}" is met
ReputationWithFactionIsEqualOrGreaterThan = 95, // Reputation with "{Faction}" is {#Reputation} or more
ItemClassAndSubclass = 96, // Item is class "{ItemClass.ClassID}", subclass "{^ItemSubclass.SubclassID:ItemSubclass.ClassID = ?}"
PlayerGender = 97, // Player's gender is "{$Gender}"
PlayerNativeGender = 98, // Player's native gender is "{$Gender}"
PlayerSkillEqualOrGreaterThan = 99, // Player skill "{SkillLine}" is level {#Skill Level} or higher
PlayerLanguageSkillEqualOrGreaterThan = 100, // Player language "{Languages}" is level {#Language Level} or higher
PlayerIsInNormalPhase = 101, // Player is in normal phase
PlayerIsInPhase = 102, // Player is in phase "{Phase}"
PlayerIsInPhaseGroup = 103, // Player is in phase group "{PhaseGroup}"
PlayerKnowsSpell = 104, // Player knows spell "{Spell}"
PlayerHasItemQuantity = 105, // Player is carrying item "{Item}", quantity {#Quantity}
PlayerExpansionLevelEqualOrGreaterThan = 106, // Player expansion level is "{$Expansion Level}" or higher
PlayerHasAuraWithLabel = 107, // Player has aura with label {Label}
PlayersRealmWorldState = 108, // Player's realm state "{WorldState}" equals {#Value}
TimeBetween = 109, // Time is between "{/Begin Date}" and "{/End Date}"
PlayerHasCompletedQuest = 110, // Player has previously completed quest "{QuestV2}"
PlayerIsReadyToTurnInQuest = 111, // Player is ready to turn in quest "{QuestV2}"
PlayerHasCompletedQuestObjective = 112, // Player has completed Quest Objective "{QuestObjective}"
PlayerHasExploredArea = 113, // Player has explored area "{AreaTable}"
PlayerHasItemQuantityIncludingBank = 114, // Player or bank has item "{Item}", quantity {#Quantity}
Weather = 115, // Weather is "{Weather}"
PlayerFaction = 116, // Player faction is {$Player Faction}
LfgStatusEqual = 117, // Looking-for-group status "{$LFG Status}" equals {#Value}
LFgStatusEqualOrGreaterThan = 118, // Looking-for-group status "{$LFG Status}" is {#Value} or more
PlayerHasCurrencyEqualOrGreaterThan = 119, // Player has currency "{CurrencyTypes}" in amount {#Amount} or more
TargetThreatListSizeLessThan = 120, // Player Killed creature with less than "{#Targets}" threat list targets
PlayerHasTrackedCurrencyEqualOrGreaterThan = 121, // Player has currency "{CurrencyTypes}" tracked (per season) in amount {#Amount} or more
PlayerMapInstanceType = 122, // Player is on a map of type "{@INSTANCE_TYPE}"
PlayerInTimeWalkerInstance = 123, // Player was in a Time Walker instance
PvpSeasonIsActive = 124, // PVP season is active
PvpSeason = 125, // Current PVP season is {#Season}
GarrisonTierEqualOrGreaterThan = 126, // Garrison is tier {#Tier} or higher for garrison type "{GarrType}"
GarrisonFollowersWithLevelEqualOrGreaterThan = 127, // At least {#Followers} followers of at least level {#Level} for follower type "{GarrFollowerType}"
GarrisonFollowersWithQualityEqualOrGreaterThan = 128, // At least {#Followers} followers at least quality "{@GARR_FOLLOWER_QUALITY}" for follower type "{GarrFollowerType}"
GarrisonFollowerWithAbilityAtLevelEqualOrGreaterThan = 129, // Follower of at least level {#Level} has ability {GarrAbility} for follower type "{GarrFollowerType}"
GarrisonFollowerWithTraitAtLevelEqualOrGreaterThan = 130, // Follower of at least level {#Level} has trait {GarrAbility} for follower type "{GarrFollowerType}"
GarrisonFollowerWithAbilityAssignedToBuilding = 131, // Follower with ability "{GarrAbility}" is assigned to building type "{@GARRISON_BUILDING_TYPE}" for garrison type "{GarrType}"
GarrisonFollowerWithTraitAssignedToBuilding = 132, // Follower with trait "{GarrAbility}" is assigned to building type "{@GARRISON_BUILDING_TYPE}" for garrison type "{GarrType}"
GarrisonFollowerWithLevelAssignedToBuilding = 133, // Follower at least level {#Level} is assigned to building type "{@GARRISON_BUILDING_TYPE}" for garrison type "GarrType}"
GarrisonBuildingWithLevelEqualOrGreaterThan = 134, // Building "{@GARRISON_BUILDING_TYPE}" is at least level {#Level} for garrison type "{GarrType}"
HasBlueprintForGarrisonBuilding = 135, // Has blueprint for garrison building "{GarrBuilding}" of type "{GarrType}"
HasGarrisonBuildingSpecialization = 136, // Has garrison building specialization "{GarrSpecialization}"
AllGarrisonPlotsAreFull = 137, // All garrison type "{GarrType}" plots are full
PlayerIsInOwnGarrison = 138, // Player is in their own garrison
GarrisonShipmentOfTypeIsPending = 139, /*NYI*/ // Shipment of type "{CharShipmentContainer}" is pending
GarrisonBuildingIsUnderConstruction = 140, // Garrison building "{GarrBuilding}" is under construction
GarrisonMissionHasBeenCompleted = 141, /*NYI*/ // Garrison mission "{GarrMission}" has been completed
GarrisonBuildingLevelEqual = 142, // Building {@GARRISON_BUILDING_TYPE} is exactly level {#Level} for garrison type "{GarrType}"
GarrisonFollowerHasAbility = 143, // This follower has ability "{GarrAbility}" for garrison type "{GarrType}"
GarrisonFollowerHasTrait = 144, // This follower has trait "{GarrAbility}" for garrison type "{GarrType}"
GarrisonFollowerQualityEqual = 145, // This Garrison Follower is {@GARR_FOLLOWER_QUALITY} quality
GarrisonFollowerLevelEqual = 146, // This Garrison Follower is level {#Level}
GarrisonMissionIsRare = 147, /*NYI*/ // This Garrison Mission is Rare
GarrisonMissionIsElite = 148, /*NYI*/ // This Garrison Mission is Elite
CurrentGarrisonBuildingLevelEqual = 149, // This Garrison Building is level {#Level} - building type passed as argument
GarrisonPlotInstanceHasBuildingThatIsReadyToActivate = 150, // Garrison plot instance "{GarrPlotInstance}" has building that is ready to activate
BattlePetTeamWithSpeciesEqualOrGreaterThan = 151, // Battlepet: with at least {#Amount} "{BattlePetSpecies}"
BattlePetTeamWithTypeEqualOrGreaterThan = 152, // Battlepet: with at least {#Amount} pets of type "{$Battle Pet Types}"
PetBattleLastAbility = 153, /*NYI*/ // Battlepet: last ability was "{BattlePetAbility}"
PetBattleLastAbilityType = 154, /*NYI*/ // Battlepet: last ability was of type "{$Battle Pet Types}"
BattlePetTeamWithAliveEqualOrGreaterThan = 155, // Battlepet: with at least {#Alive} alive
HasGarrisonBuildingActiveSpecialization = 156, // Has Garrison building active specialization "{GarrSpecialization}"
HasGarrisonFollower = 157, // Has Garrison follower "{GarrFollower}"
PlayerQuestObjectiveProgressEqual = 158, // Player's progress on Quest Objective "{QuestObjective}" is equal to {#Value}
PlayerQuestObjectiveProgressEqualOrGreaterThan = 159, // Player's progress on Quest Objective "{QuestObjective}" is at least {#Value}
IsPTRRealm = 160, // This is a PTR Realm
IsBetaRealm = 161, // This is a Beta Realm
IsQARealm = 162, // This is a QA Realm
GarrisonShipmentContainerIsFull = 163, /*NYI*/ // Shipment Container "{CharShipmentContainer}" is full
PlayerCountIsValidToStartGarrisonInvasion = 164, // Player count is valid to start garrison invasion
InstancePlayerCountEqualOrLessThan = 165, // Instance has at most {#Players} players
AllGarrisonPlotsFilledWithBuildingsWithLevelEqualOrGreater = 166, // All plots are full and at least level {#Level} for garrison type "{GarrType}"
GarrisonMissionType = 167, /*NYI*/ // This mission is type "{GarrMissionType}"
GarrisonFollowerItemLevelEqualOrGreaterThan = 168, // This follower is at least item level {#Level}
GarrisonFollowerCountWithItemLevelEqualOrGreaterThan = 169, // At least {#Followers} followers are at least item level {#Level} for follower type "{GarrFollowerType}"
GarrisonTierEqual = 170, // Garrison is exactly tier {#Tier} for garrison type "{GarrType}"
InstancePlayerCountEqual = 171, // Instance has exactly {#Players} players
CurrencyId = 172, // The currency is type "{CurrencyTypes}"
SelectionIsPlayerCorpse = 173, // Target is player corpse
PlayerCanAcceptQuest = 174, // Player is currently eligible for quest "{QuestV2}"
GarrisonFollowerCountWithLevelEqualOrGreaterThan = 175, // At least {#Followers} followers exactly level {#Level} for follower type "{GarrFollowerType}"
GarrisonFollowerIsInBuilding = 176, // Garrison follower "{GarrFollower}" is in building "{GarrBuilding}"
GarrisonMissionCountLessThan = 177, /*NYI*/ // Player has less than {#Available} available and {#In-Progress} in-progress missions of garrison type "{GarrType}"
GarrisonPlotInstanceCountEqualOrGreaterThan = 178, // Player has at least {#Amount} instances of plot "{GarrPlot}" available
CurrencySource = 179, /*NYI*/ // Currency source is {$Currency Source}
PlayerIsInNotOwnGarrison = 180, // Player is in another garrison (not their own)
HasActiveGarrisonFollower = 181, // Has active Garrison follower "{GarrFollower}"
PlayerDailyRandomValueMod_X_Equals = 182, /*NYI*/ // Player daily random value mod {#Mod Value} equals {#Equals Value}
PlayerHasMount = 183, // Player has Mount "{Mount}"
GarrisonFollowerCountWithInactiveWithItemLevelEqualOrGreaterThan = 184, // At least {#Followers} followers (including inactive) are at least item level {#Level} for follower type "{GarrFollowerType}"
GarrisonFollowerIsOnAMission = 185, // Garrison follower "{GarrFollower}" is on a mission
GarrisonMissionCountInSetLessThan = 186, /*NYI*/ // Player has less than {#Missions} available and in-progress missions of set "{GarrMissionSet}" in garrison type "{GarrType}"
GarrisonFollowerType = 187, // This Garrison Follower is of type "{GarrFollowerType}"
PlayerUsedBoostLessThanHoursAgoRealTime = 188, /*NYI*/ // Player has boosted and boost occurred < {#Hours} hours ago (real time)
PlayerUsedBoostLessThanHoursAgoGameTime = 189, /*NYI*/ // Player has boosted and boost occurred < {#Hours} hours ago (in-game time)
PlayerIsMercenary = 190, // Player is currently Mercenary
PlayerEffectiveRace = 191, /*NYI*/ // Player effective race is "{ChrRaces}"
TargetEffectiveRace = 192, /*NYI*/ // Target effective race is "{ChrRaces}"
HonorLevelEqualOrGreaterThan = 193, // Honor level >= {#Level}
PrestigeLevelEqualOrGreaterThan = 194, // Prestige level >= {#Level}
GarrisonMissionIsReadyToCollect = 195, /*NYI*/ // Garrison mission "{GarrMission}" is ready to collect
PlayerIsInstanceOwner = 196, /*NYI*/ // Player is the instance owner (requires 'Lock Instance Owner' LFGDungeon flag)
PlayerHasHeirloom = 197, // Player has heirloom "{Item}"
TeamPoints = 198, /*NYI*/ // Team has {#Points} Points
PlayerHasToy = 199, // Player has toy "{Item}"
PlayerHasTransmog = 200, // Player has transmog "{ItemModifiedAppearance}"
GarrisonTalentSelected = 201, /*NYI*/ // Garrison has talent "{GarrTalent}" selected
GarrisonTalentResearched = 202, /*NYI*/ // Garrison has talent "{GarrTalent}" researched
PlayerHasRestriction = 203, // Player has restriction of type "{@CHARACTER_RESTRICTION_TYPE}"
PlayerCreatedCharacterLessThanHoursAgoRealTime = 204, /*NYI*/ // Player has created their character < {#Hours} hours ago (real time)
PlayerCreatedCharacterLessThanHoursAgoGameTime = 205, // Player has created their character < {#Hours} hours ago (in-game time)
QuestHasQuestInfoId = 206, // Quest has Quest Info "{QuestInfo}"
GarrisonTalentResearchInProgress = 207, /*NYI*/ // Garrison is researching talent "{GarrTalent}"
PlayerEquippedArtifactAppearanceSet = 208, // Player has equipped Artifact Appearance Set "{ArtifactAppearanceSet}"
PlayerHasCurrencyEqual = 209, // Player has currency "{CurrencyTypes}" in amount {#Amount} exactly
MinimumAverageItemHighWaterMarkForSpec = 210, /*NYI*/ // Minimum average item high water mark is {#Item High Water Mark} for "{$Item History Spec Match}")
PlayerScenarioType = 211, // Player in scenario of type "{$Scenario Type}"
PlayersAuthExpansionLevelEqualOrGreaterThan = 212, // Player's auth expansion level is "{$Expansion Level}" or higher
PlayerLastWeek2v2Rating = 213, /*NYI*/ // Player achieved at least a rating of {#Rating} in 2v2 last week player played
PlayerLastWeek3v3Rating = 214, /*NYI*/ // Player achieved at least a rating of {#Rating} in 3v3 last week player played
PlayerLastWeekRBGRating = 215, /*NYI*/ // Player achieved at least a rating of {#Rating} in RBG last week player played
GroupMemberCountFromConnectedRealmEqualOrGreaterThan = 216, // At least {#Num Players} members of the group are from your connected realms
ArtifactTraitUnlockedCountEqualOrGreaterThan = 217, // At least {#Num Traits} traits have been unlocked in artifact "{Item}"
ParagonReputationLevelEqualOrGreaterThan = 218, // Paragon level >= "{#Level}"
GarrisonShipmentIsReady = 219, /*NYI*/ // Shipment in container type "{CharShipmentContainer}" ready
PlayerIsInPvpBrawl = 220, // Player is in PvP Brawl
ParagonReputationLevelWithFactionEqualOrGreaterThan = 221, // Paragon level >= "{#Level}" with faction "{Faction}"
PlayerHasItemWithBonusListFromTreeAndQuality = 222, // Player has an item with bonus list from tree "{ItemBonusTree}" and of quality "{$Item Quality}"
PlayerHasEmptyInventorySlotCountEqualOrGreaterThan = 223, // Player has at least "{#Number of empty slots}" empty inventory slots
PlayerHasItemInHistoryOfProgressiveEvent = 224, /*NYI*/ // Player has item "{Item}" in the item history of progressive event "{ProgressiveEvent}"
PlayerHasArtifactPowerRankCountPurchasedEqualOrGreaterThan = 225, // Player has at least {#Purchased Ranks} ranks of {ArtifactPower} on equipped artifact
PlayerHasBoosted = 226, // Player has boosted
PlayerHasRaceChanged = 227, // Player has race changed
PlayerHasBeenGrantedLevelsFromRaF = 228, // Player has been granted levels from Recruit a Friend
IsTournamentRealm = 229, // Is Tournament Realm
PlayerCanAccessAlliedRaces = 230, // Player can access allied races
GroupMemberCountWithAchievementEqualOrLessThan = 231, // No More Than {#Group Members} With Achievement {Achievement} In Group (true if no group)
PlayerMainhandWeaponType = 232, // Player has main hand weapon of type "{$Weapon Type}"
PlayerOffhandWeaponType = 233, // Player has off-hand weapon of type "{$Weapon Type}"
PlayerPvpTier = 234, // Player is in PvP tier {PvpTier}
PlayerAzeriteLevelEqualOrGreaterThan = 235, // Players' Azerite Item is at or above level "{#Azerite Level}"
PlayerIsOnQuestInQuestline = 236, // Player is on quest in questline "{QuestLine}"
PlayerIsQnQuestLinkedToScheduledWorldStateGroup = 237, // Player is on quest associated with current progressive unlock group "{ScheduledWorldStateGroup}"
PlayerIsInRaidGroup = 238, // Player is in raid group
PlayerPvpTierInBracketEqualOrGreaterThan = 239, // Player is at or above "{@PVP_TIER_ENUM}" for "{@PVP_BRACKET}"
PlayerCanAcceptQuestInQuestline = 240, // Player is eligible for quest in questline "{Questline}"
PlayerHasCompletedQuestline = 241, // Player has completed questline "{Questline}"
PlayerHasCompletedQuestlineQuestCount = 242, // Player has completed "{#Quests}" quests in questline "{Questline}"
PlayerHasCompletedPercentageOfQuestline = 243, // Player has completed "{#Percentage}" % of quests in questline "{Questline}"
PlayerHasWarModeEnabled = 244, // Player has WarMode Enabled (regardless of shard state)
PlayerIsOnWarModeShard = 245, // Player is on a WarMode Shard
PlayerIsAllowedToToggleWarModeInArea = 246, // Player is allowed to toggle WarMode in area
MythicPlusKeystoneLevelEqualOrGreaterThan = 247, /*NYI*/ // Mythic Plus Keystone Level Atleast {#Level}
MythicPlusCompletedInTime = 248, /*NYI*/ // Mythic Plus Completed In Time
MythicPlusMapChallengeMode = 249, /*NYI*/ // Mythic Plus Map Challenge Mode {MapChallengeMode}
MythicPlusDisplaySeason = 250, /*NYI*/ // Mythic Plus Display Season {#Season}
MythicPlusMilestoneSeason = 251, /*NYI*/ // Mythic Plus Milestone Season {#Season}
PlayerVisibleRace = 252, // Player visible race is "{ChrRaces}"
TargetVisibleRace = 253, // Target visible race is "{ChrRaces}"
FriendshipRepReactionEqual = 254, // Friendship rep reaction is exactly "{FriendshipRepReaction}"
PlayerAuraStackCountEqual = 255, // Player has exactly {#Stacks} stacks of aura "{Spell}"
TargetAuraStackCountEqual = 256, // Target has exactly {#Stacks} stacks of aura "{Spell}"
PlayerAuraStackCountEqualOrGreaterThan = 257, // Player has at least {#Stacks} stacks of aura "{Spell}"
TargetAuraStackCountEqualOrGreaterThan = 258, // Target has at least {#Stacks} stacks of aura "{Spell}"
PlayerHasAzeriteEssenceRankLessThan = 259, // Player has Azerite Essence {AzeriteEssence} at less than rank {#rank}
PlayerHasAzeriteEssenceRankEqual = 260, // Player has Azerite Essence {AzeriteEssence} at rank {#rank}
PlayerHasAzeriteEssenceRankGreaterThan = 261, // Player has Azerite Essence {AzeriteEssence} at greater than rank {#rank}
PlayerHasAuraWithEffectIndex = 262, // Player has Aura {Spell} with Effect Index {#index} active
PlayerLootSpecializationMatchesRole = 263, // Player loot specialization matches role {@LFG_ROLE}
PlayerIsAtMaxExpansionLevel = 264, // Player is at max expansion level
TransmogSource = 265, // Transmog Source is "{@TRANSMOG_SOURCE}"
PlayerHasAzeriteEssenceInSlotAtRankLessThan = 266, // Player has Azerite Essence in slot {@AZERITE_ESSENCE_SLOT} at less than rank {#rank}
PlayerHasAzeriteEssenceInSlotAtRankGreaterThan = 267, // Player has Azerite Essence in slot {@AZERITE_ESSENCE_SLOT} at greater than rank {#rank}
PlayerLevelWithinContentTuning = 268, // Player has level within Content Tuning {ContentTuning}
TargetLevelWithinContentTuning = 269, // Target has level within Content Tuning {ContentTuning}
PlayerIsScenarioInitiator = 270, /*NYI*/ // Player is Scenario Initiator
PlayerHasCompletedQuestOrIsOnQuest = 271, // Player is currently on or previously completed quest "{QuestV2}"
PlayerLevelWithinOrAboveContentTuning = 272, // Player has level within or above Content Tuning {ContentTuning}
TargetLevelWithinOrAboveContentTuning = 273, // Target has level within or above Content Tuning {ContentTuning}
PlayerLevelWithinOrAboveLevelRange = 274, /*NYI*/ // Player has level within or above Level Range {LevelRange}
TargetLevelWithinOrAboveLevelRange = 275, /*NYI*/ // Target has level within or above Level Range {LevelRange}
MaxJailersTowerLevelEqualOrGreaterThan = 276, // Max Jailers Tower Level Atleast {#Level}
GroupedWithRaFRecruit = 277, // Grouped With Recruit
GroupedWithRaFRecruiter = 278, // Grouped with Recruiter
PlayerSpecialization = 279, // Specialization is "{ChrSpecialization}"
PlayerMapOrCosmeticChildMap = 280, // Player is on map or cosmetic child map "{Map}"
PlayerCanAccessShadowlandsPrepurchaseContent = 281, // Player can access Shadowlands (9.0) prepurchase content
PlayerHasEntitlement = 282, /*NYI*/ // Player has entitlement "{BattlePayDeliverable}"
PlayerIsInPartySyncGroup = 283, /*NYI*/ // Player is in party sync group
QuestHasPartySyncRewards = 284, /*NYI*/ // Quest is eligible for party sync rewards
HonorGainSource = 285, /*NYI*/ // Player gained honor from source {@SPECIAL_MISC_HONOR_GAIN_SOURCE}
JailersTowerActiveFloorIndexEqualOrGreaterThan = 286, /*NYI*/ // Active Floor Index Atleast {#Level}
JailersTowerActiveFloorDifficultyEqualOrGreaterThan = 287, /*NYI*/ // Active Floor Difficulty Atleast {#Level}
PlayerCovenant = 288, // Player is member of covenant "{Covenant}"
HasTimeEventPassed = 289, // Has time event "{TimeEvent}" passed
GarrisonHasPermanentTalent = 290, /*NYI*/ // Garrison has permanent talent "{GarrTalent}"
HasActiveSoulbind = 291, // Has Active Soulbind "{Soulbind}"
HasMemorizedSpell = 292, /*NYI*/ // Has memorized spell "{Spell}"
PlayerHasAPACSubscriptionReward_2020 = 293, // Player has APAC Subscription Reward 2020
PlayerHasTBCCDEWarpStalker_Mount = 294, // Player has TBCC:DE Warp Stalker Mount
PlayerHasTBCCDEDarkPortal_Toy = 295, // Player has TBCC:DE Dark Portal Toy
PlayerHasTBCCDEPathOfIllidan_Toy = 296, // Player has TBCC:DE Path of Illidan Toy
PlayerHasImpInABallToySubscriptionReward = 297, // Player has Imp in a Ball Toy Subscription Reward
PlayerIsInAreaGroup = 298, // Player is in area group "{AreaGroup}"
TargetIsInAreaGroup = 299, // Target is in area group "{AreaGroup}"
PlayerIsInChromieTime = 300, // Player has selected Chromie Time ID "{UiChromieTimeExpansionInfo}"
PlayerIsInAnyChromieTime = 301, // Player has selected ANY Chromie Time ID
ItemIsAzeriteArmor = 302, // Item is Azerite Armor
PlayerHasRuneforgePower = 303, // Player Has Runeforge Power "{RuneforgeLegendaryAbility}"
PlayerInChromieTimeForScaling = 304, // Player is Chromie Time for Scaling
IsRaFRecruit = 305, // Is RAF recruit
AllPlayersInGroupHaveAchievement = 306, // All Players In Group Have Achievement "{Achievement}"
PlayerHasSoulbindConduitRankEqualOrGreaterThan = 307, /*NYI*/ // Player has Conduit "{SoulbindConduit}" at Rank {#Rank} or Higher
PlayerSpellShapeshiftFormCreatureDisplayInfoSelection = 308, // Player has chosen {CreatureDisplayInfo} for shapeshift form {SpellShapeshiftForm}
PlayerSoulbindConduitCountAtRankEqualOrGreaterThan = 309, /*NYI*/ // Player has at least {#Level} Conduits at Rank {#Rank} or higher.
PlayerIsRestrictedAccount = 310, // Player is a Restricted Account
PlayerIsFlying = 311, // Player is flying
PlayerScenarioIsLastStep = 312, // Player is on the last step of a Scenario
PlayerHasWeeklyRewardsAvailable = 313, // Player has weekly rewards available
TargetCovenant = 314, // Target is member of covenant "{Covenant}"
PlayerHasTBCCollectorsEdition = 315, // Player has TBC Collector's Edition
PlayerHasWrathCollectorsEdition = 316, // Player has Wrath Collector's Edition
GarrisonTalentResearchedAndAtRankEqualOrGreaterThan = 317, /*NYI*/ // Garrison has talent "{GarrTalent}" researched and active at or above {#Rank}
CurrencySpentOnGarrisonTalentResearchEqualOrGreaterThan = 318, /*NYI*/ // Currency {CurrencyTypes} Spent on Garrison Talent Research in Tree {GarrTalentTree} is greater than or equal to {#Quantity}
RenownCatchupActive = 319, /*NYI*/ // Renown Catchup Active
RapidRenownCatchupActive = 320, /*NYI*/ // Rapid Renown Catchup Active
PlayerMythicPlusRatingEqualOrGreaterThan = 321, /*NYI*/ // Player has Mythic+ Rating of at least "{#DungeonScore}"
PlayerMythicPlusRunCountInCurrentExpansionEqualOrGreaterThan = 322, /*NYI*/ // Player has completed at least "{#MythicKeystoneRuns}" Mythic+ runs in current expansion
PlayerHasCustomizationChoice = 323, // (Mainline) Player has Customization Choice "{ChrCustomizationChoice}"
PlayerBestWeeklyWinPvpTier = 324, // (Mainline) Player has best weekly win in PVP tier {PvpTier}
PlayerBestWeeklyWinPvpTierInBracketEqualOrGreaterThan = 325, // (Mainline) Player has best weekly win at or above "{@PVP_TIER_ENUM}" for "{@PVP_BRACKET}"
PlayerHasVanillaCollectorsEdition = 326, // Player has Vanilla Collector's Edition
PlayerHasItemWithKeystoneLevelModifierEqualOrGreaterThan = 327,
PlayerMythicPlusRatingInDisplaySeasonEqualOrGreaterThan = 329, /*NYI*/ // Player has Mythic+ Rating of at least "{#DungeonScore}" in {DisplaySeason}
PlayerMythicPlusLadderRatingInDisplaySeasonEqualOrGreaterThan = 333, /*NYI*/ // Player has Mythic+ Ladder Rating of at least "{#DungeonScore}" in {DisplaySeason}
MythicPlusRatingIsInTop01Percent = 334, /*NYI*/ // top 0.1% rating
PlayerAuraWithLabelStackCountEqualOrGreaterThan = 335, // Player has at least {#Stacks} stacks of aura "{Label}"
PlayerAuraWithLabelStackCountEqual = 336, // Target has exactly {#Stacks} stacks of aura with label "{Label}"
PlayerAuraWithLabelStackCountEqualOrLessThan = 337, // Player has at most {#Stacks} stacks of aura "{Label}"
PlayerIsInCrossFactionGroup = 338, // Player is in a cross faction group
PlayerHasTraitNodeEntryInActiveConfig = 340, // Player has {TraitNodeEntry} node in currently active config
PlayerHasTraitNodeEntryInActiveConfigRankGreaterOrEqualThan = 341, // Player has at least {#Rank} for {TraitNodeEntry} node in currently active config
PlayerHasPurchasedCombatTraitRanks = 342, /*NYI*/ // Player has purchased at least {#Count} talent points in active combat config
PlayerHasPurchasedTraitRanksInTraitTree = 343, /*NYI*/ // Player has purchased at least {#Count} ranks in {#TraitTree}
PlayerDaysSinceLogout = 344,
CraftingOrderSkillLineAbility = 347, /*NYI*/
CraftingOrderProfession = 348, /*NYI*/ // ProfessionEnum
PlayerHasPerksProgramPendingReward = 350,
PlayerCanUseItem = 351, // Player can use item {#Item}
PlayerSummonedBattlePetSpecies = 352,
PlayerSummonedBattlePetIsMaxLevel = 353,
PlayerHasAtLeastProfPathRanks = 355, // Player has purchased or granted at least {#Count} ranks in {SkillLine} config
PlayerHasAtLeastMissingProfPathRanks = 356, /*NYI*/ // Player is missing least {#Count} ranks in {SkillLine} config
PlayerHasItemTransmogrifiedToItemModifiedAppearance = 358, // Player has item with {ItemModifiedAppearance} transmog
ItemHasBonusList = 359, /*NYI*/ // Item has {ItemBonusList} (used by ItemCondition)
ItemHasBonusListFromGroup = 360, /*NYI*/ // Item has a bonus list from {ItemBonusListGroup} (used by ItemCondition)
ItemHasContext = 361, /*NYI*/ // Item has {ItemContext}
ItemHasItemLevelBetween = 362, /*NYI*/ // Item has item level between {#Min} and {#Max}
ItemHasContentTuningID = 363, /*NYI*/ // Item has {ContentTuning} (modifier 28)
ItemHasInventoryType = 364, /*NYI*/ // Item has inventory type
ItemWasCraftedWithReagentInSlot = 365, /*NYI*/ // Item was crafted with reagent item {Item} in slot {ModifiedCraftingReagentSlot}
PlayerHasCompletedDungeonEncounterInDifficulty = 366, // Player has completed {DungeonEncounter} on {Difficulty}
PlayerCurrencyIsRelOpFromMax = 367, /*NYI*/ // Player {CurrencyTypes} is {RelOp} {#Amount} from currency limit
ItemHasModifiedCraftingReagentSlot = 368, /*NYI*/ // Item has {ModifiedCraftingReagentSlot}
PlayerIsBetweenQuests = 369, // Player has previously completed quest or is on "{QuestV2}" but not "{QuestV2}" (SecondaryAsset)
PlayerIsOnQuestWithLabel = 370, /*NYI*/ // Player is on quest with {QuestLabel}
PlayerScenarioStepID = 371, // Player is on scenario step number {ScenarioStep}
PlayerHasCompletedQuestWithLabel = 372, /*NYI*/ // Player has previously completed quest with {QuestLabel}
LegacyLootIsEnabled = 373, /*NYI*/
PlayerZPositionBelow = 374,
PlayerWeaponHighWatermarkAboveOrEqual = 375, /*NYI*/
PlayerHeadHighWatermarkAboveOrEqual = 376, /*NYI*/
PlayerHasDisplayedCurrencyLessThan = 377, /*NYI*/ // Player has {CurrencyTypes} less than {#Amount} (value visible in ui is taken into account, not raw value)
PlayerIsOnMapWithExpansion = 380, // Player is on map that has {ExpansionID}
}
public enum CriteriaFailEvent : byte
{
None = 0,
Death = 1, // Death
Hours24WithoutCompletingDailyQuest = 2, // 24 hours without completing a daily quest
LeaveBattleground = 3, // Leave a battleground
LoseRankedArenaMatchWithTeamSize = 4, // Lose a ranked arena match with team size {#Team Size}
LoseAura = 5, // Lose aura "{Spell}"
GainAura = 6, // Gain aura "{Spell}"
GainAuraEffect = 7, // Gain aura effect "{SpellAuraNames.EnumID}"
CastSpell = 8, // Cast spell "{Spell}"
BeSpellTarget = 9, // Have spell "{Spell}" cast on you
ModifyPartyStatus = 10, // Modify your party status
LosePetBattle = 11, // Lose a pet battle
BattlePetDies = 12, // Battle pet dies
DailyQuestsCleared = 13, // Daily quests cleared
SendEvent = 14, // Send event "{GameEvents}" (player-sent/instance only)
Count
}
public enum CriteriaStartEvent : byte
{
None = 0, // - NONE -
ReachLevel = 1, // Reach level {#Level}
CompleteDailyQuest = 2, // Complete daily quest "{QuestV2}"
StartBattleground = 3, // Start battleground "{Map}"
WinRankedArenaMatchWithTeamSize = 4, // Win a ranked arena match with team size {#Team Size}
GainAura = 5, // Gain aura "{Spell}"
GainAuraEffect = 6, // Gain aura effect "{SpellAuraNames.EnumID}"
CastSpell = 7, // Cast spell "{Spell}"
BeSpellTarget = 8, // Have spell "{Spell}" cast on you
AcceptQuest = 9, // Accept quest "{QuestV2}"
KillNPC = 10, // Kill NPC "{Creature}"
KillPlayer = 11, // Kill player
UseItem = 12, // Use item "{Item}"
SendEvent = 13, // Send event "{GameEvents}" (player-sent/instance only)
BeginScenarioStep = 14, // Begin scenario step "{#Step}" (for use with "Player on Scenario" modifier only)
Count
}
public enum CriteriaFlags
{
FailAchievement = 0x01, // Fail Achievement
ResetOnStart = 0x02, // Reset on Start
ServerOnly = 0x04, // Server Only
AlwaysSaveToDB = 0x08, // Always Save to DB (Use with Caution)
AllowCriteriaDecrement = 0x10, // Allow criteria to be decremented
IsForQuest = 0x20 // Is For Quest
}
public enum CriteriaType : short
{
KillCreature = 0, // Kill NPC "{Creature}"
WinBattleground = 1, // Win battleground "{Map}"
CompleteResearchProject = 2, /*NYI*/ // Complete research project "{ResearchProject}"
CompleteAnyResearchProject = 3, /*NYI*/ // Complete any research project
FindResearchObject = 4, /*NYI*/ // Find research object "{GameObjects}"
ReachLevel = 5, // Reach level
ExhaustAnyResearchSite = 6, /*NYI*/ // Exhaust any research site
SkillRaised = 7, // Skill "{SkillLine}" raised
EarnAchievement = 8, // Earn achievement "{Achievement}"
CompleteQuestsCount = 9, // Count of complete quests (quest count)
CompleteAnyDailyQuestPerDay = 10, // Complete any daily quest (per day)
CompleteQuestsInZone = 11, // Complete quests in "{AreaTable}"
CurrencyGained = 12, // Currency "{CurrencyTypes}" gained
DamageDealt = 13, // Damage dealt
CompleteDailyQuest = 14, // Complete daily quest
ParticipateInBattleground = 15, // Participate in battleground "{Map}"
DieOnMap = 16, // Die on map "{Map}"
DieAnywhere = 17, // Die anywhere
DieInInstance = 18, // Die in an instance which handles at most {#Max Players} players
RunInstance = 19, /*NYI*/ // Run an instance which handles at most {#Max Players} players
KilledByCreature = 20, // Get killed by "{Creature}"
CompleteInternalCriteria = 21, /*NYI*/ // Designer Value{`Uses Record ID}
CompleteAnyChallengeMode = 22, /*NYI*/ // Complete any challenge mode
KilledByPlayer = 23, // Die to a player
MaxDistFallenWithoutDying = 24, // Maximum distance fallen without dying
EarnChallengeModeMedal = 25, /*NYI*/ // Earn a challenge mode medal of "{#Challenge Mode Medal (OBSOLETE)}" (OBSOLETE)
DieFromEnviromentalDamage = 26, // Die to "{$Env Damage}" environmental damage
CompleteQuest = 27, // Complete quest "{QuestV2}"
BeSpellTarget = 28, // Have the spell "{Spell}" cast on you
CastSpell = 29, // Cast the spell "{Spell}"
TrackedWorldStateUIModified = 30, // Tracked WorldStateUI value "{WorldStateUI}" is modified
PVPKillInArea = 31, // Kill someone in PVP in "{AreaTable}"
WinArena = 32, // Win arena "{Map}"
ParticipateInArena = 33, // Participate in arena "{Map}"
LearnOrKnowSpell = 34, // Learn or Know spell "{Spell}"
EarnHonorableKill = 35, // Earn an honorable kill
AcquireItem = 36, // Acquire item "{Item}"
WinAnyRankedArena = 37, // Win a ranked arena match (any arena)
EarnTeamArenaRating = 38, /*NYI*/ // Earn a team arena rating of {#Arena Rating}
EarnPersonalArenaRating = 39, // Earn a personal arena rating of {#Arena Rating}
AchieveSkillStep = 40, // Achieve a skill step in "{SkillLine}"
UseItem = 41, // Use item "{Item}"
LootItem = 42, // Loot "{Item}" via corpse, pickpocket, fishing, disenchanting, etc.
RevealWorldMapOverlay = 43, // Reveal world map overlay "{WorldMapOverlay}"
EarnTitle = 44, /*NYI*/ // Deprecated PVP Titles
BankSlotsPurchased = 45, // Bank slots purchased
ReputationGained = 46, // Reputation gained with faction "{Faction}"
TotalExaltedFactions = 47, // Total exalted factions
GotHaircut = 48, // Got a haircut
EquipItemInSlot = 49, // Equip item in slot "{$Equip Slot}"
RollNeed = 50, // Roll need and get {#Need Roll}
RollGreed = 51, // Roll greed and get {#Greed Roll}
DeliverKillingBlowToClass = 52, // Deliver a killing blow to a {ChrClasses}
DeliverKillingBlowToRace = 53, // Deliver a killing blow to a {ChrRaces}
DoEmote = 54, // Do a "{EmotesText}" emote
HealingDone = 55, // Healing done
DeliveredKillingBlow = 56, // Delivered a killing blow
EquipItem = 57, // Equip item "{Item}"
CompleteQuestsInSort = 58, /*NYI*/ // Complete quests in "{QuestSort}"
MoneyEarnedFromSales = 59, // Sell items to vendors
MoneySpentOnRespecs = 60, // Money spent on respecs
TotalRespecs = 61, // Total respecs
MoneyEarnedFromQuesting = 62, // Money earned from questing
MoneySpentOnTaxis = 63, // Money spent on taxis
KilledAllUnitsInSpawnRegion = 64, /*NYI*/ // Killed all units in spawn region "{SpawnRegion}"
MoneySpentAtBarberShop = 65, // Money spent at the barber shop
MoneySpentOnPostage = 66, // Money spent on postage
MoneyLootedFromCreatures = 67, // Money looted from creatures
UseGameobject = 68, // Use Game Object "{GameObjects}"
GainAura = 69, // Gain aura "{Spell}"
KillPlayer = 70, // Kill a player (no honor check)
CompleteChallengeMode = 71, /*NYI*/ // Complete a challenge mode on map "{Map}"
CatchFishInFishingHole = 72, // Catch fish in the "{GameObjects}" fishing hole
PlayerTriggerGameEvent = 73, // Player will Trigger game event "{GameEvents}"
Login = 74, // Login (USE SPARINGLY!)
LearnSpellFromSkillLine = 75, // Learn spell from the "{SkillLine}" skill line
WinDuel = 76, // Win a duel
LoseDuel = 77, // Lose a duel
KillAnyCreature = 78, // Kill any NPC
CreatedItemsByCastingSpellWithLimit = 79, /*NYI*/ // Created items by casting a spell (limit 1 per create...)
MoneyEarnedFromAuctions = 80, // Money earned from auctions
BattlePetAchievementPointsEarned = 81, /*NYI*/ // Battle pet achievement points earned
ItemsPostedAtAuction = 82, // Number of items posted at auction
HighestAuctionBid = 83, // Highest auction bid
AuctionsWon = 84, // Auctions won
HighestAuctionSale = 85, // Highest coin value of item sold
MostMoneyOwned = 86, // Most money owned
TotalReveredFactions = 87, // Total revered factions
TotalHonoredFactions = 88, // Total honored factions
TotalFactionsEncountered = 89, // Total factions encountered
LootAnyItem = 90, // Loot any item
ObtainAnyItem = 91, // Obtain any item
AnyoneTriggerGameEventScenario = 92, /*NYI*/ // Anyone will Trigger game event "{GameEvents}" (Scenario Only)
RollAnyNeed = 93, // Roll any number on need
RollAnyGreed = 94, // Roll any number on greed
ReleasedSpirit = 95, /*NYI*/ // Released Spirit
AccountKnownPet = 96, /*NYI*/ // Account knows pet "{Creature}" (Backtracked)
DefeatDungeonEncounterWhileElegibleForLoot = 97, // Defeat Encounter "{DungeonEncounter}" While Eligible For Loot
// UNUSED 18{} = 98, // Unused
// UNUSED 19{} = 99, // Unused
// UNUSED 20{} = 100, // Unused
HighestDamageDone = 101, // Highest damage done in 1 single ability
HighestDamageTaken = 102, // Most damage taken in 1 single hit
TotalDamageTaken = 103, // Total damage taken
HighestHealCast = 104, // Largest heal cast
TotalHealReceived = 105, // Total healing received
HighestHealReceived = 106, // Largest heal received
AbandonAnyQuest = 107, // Abandon any quest
BuyTaxi = 108, // Buy a taxi
GetLootByType = 109, // Get loot via "{$Loot Acquisition}"
LandTargetedSpellOnTarget = 110, // Land targeted spell "{Spell}" on a target
// UNUSED 21{} = 111, // Unused
LearnTradeskillSkillLine = 112, // Learn tradeskill skill line "{SkillLine}"
HonorableKills = 113, // Honorable kills (number in interface, won't update except for login)
AcceptSummon = 114, // Accept a summon
EarnAchievementPoints = 115, // Earn achievement points
RollDisenchant = 116, /*NYI*/ // Roll disenchant and get {#Disenchant Roll}
RollAnyDisenchant = 117, /*NYI*/ // Roll any number on disenchant
CompletedLFGDungeon = 118, // Completed an LFG dungeon
CompletedLFGDungeonWithStrangers = 119, // Completed an LFG dungeon with strangers
KickInitiatorInLFGDungeon = 120, /*NYI*/ // Kicked in an LFG dungeon (initiator)
KickVoterInLFGDungeon = 121, /*NYI*/ // Kicked in an LFG dungeon (voter)
KickTargetInLFGDungeon = 122, /*NYI*/ // Kicked in an LFG dungeon (target)
AbandonedLFGDungeon = 123, /*NYI*/ // Abandoned an LFG dungeon
MoneySpentOnGuildRepair = 124, /*NYI*/ // Guild repair amount spent
GuildAttainedLevel = 125, /*NYI*/ // Guild attained level
CreatedItemsByCastingSpell = 126, /*NYI*/ // Created items by casting a spell
FishInAnyPool = 127, /*NYI*/ // Fish in any pool
GuildBankTabsPurchased = 128, /*NYI*/ // Guild bank tabs purchased
EarnGuildAchievementPoints = 129, /*NYI*/ // Earn guild achievement points
WinAnyBattleground = 130, /*NYI*/ // Win any battleground
ParticipateInAnyBattleground = 131, /*NYI*/ // Participate in any battleground
EarnBattlegroundRating = 132, /*NYI*/ // Earn a battleground rating
GuildTabardCreated = 133, /*NYI*/ // Guild tabard created
CompleteQuestsCountForGuild = 134, /*NYI*/ // Count of complete quests for guild (Quest count)
HonorableKillsForGuild = 135, /*NYI*/ // Honorable kills for Guild
KillAnyCreatureForGuild = 136, /*NYI*/ // Kill any NPC for Guild
GroupedTankLeftEarlyInLFGDungeon = 137, /*NYI*/ // Grouped tank left early in an LFG dungeon
CompleteGuildChallenge = 138, /*NYI*/ // Complete a "{$Guild Challenge}" guild challenge
CompleteAnyGuildChallenge = 139, /*NYI*/ // Complete any guild challenge
MarkedAFKInBattleground = 140, /*NYI*/ // Marked AFK in a battleground
RemovedAFKInBattleground = 141, /*NYI*/ // Removed for being AFK in a battleground
StartAnyBattleground = 142, /*NYI*/ // Start any battleground (AFK tracking)
CompleteAnyBattleground = 143, /*NYI*/ // Complete any battleground (AFK tracking)
MarkedSomeoneAFKInBattleground = 144, /*NYI*/ // Marked someone for being AFK in a battleground
CompletedLFRDungeon = 145, /*NYI*/ // Completed an LFR dungeon
AbandonedLFRDungeon = 146, /*NYI*/ // Abandoned an LFR dungeon
KickInitiatorInLFRDungeon = 147, /*NYI*/ // Kicked in an LFR dungeon (initiator)
KickVoterInLFRDungeon = 148, /*NYI*/ // Kicked in an LFR dungeon (voter)
KickTargetInLFRDungeon = 149, /*NYI*/ // Kicked in an LFR dungeon (target)
GroupedTankLeftEarlyInLFRDungeon = 150, /*NYI*/ // Grouped tank left early in an LFR dungeon
CompleteAnyScenario = 151, // Complete a Scenario
CompleteScenario = 152, // Complete scenario "{Scenario}"
EnterAreaTriggerWithActionSet = 153, /*NYI*/ // Enter area trigger "{AreaTriggerActionSet}"
LeaveAreaTriggerWithActionSet = 154, /*NYI*/ // Leave area trigger "{AreaTriggerActionSet}"
LearnedNewPet = 155, // (Account Only) Learned a new pet
UniquePetsOwned = 156, // (Account Only) Unique pets owned
AccountObtainPetThroughBattle = 157, /*NYI*/ // (Account Only) Obtain a pet through battle
WinPetBattle = 158, /*NYI*/ // Win a pet battle
LosePetBattle = 159, /*NYI*/ // Lose a pet battle
BattlePetReachLevel = 160, // (Account Only) Battle pet has reached level {#Level}
PlayerObtainPetThroughBattle = 161, /*NYI*/ // (Player) Obtain a pet through battle
ActivelyEarnPetLevel = 162, // (Player) Actively earn level {#Level} with a pet by a player
EnterArea = 163, // Enter Map Area "{AreaTable}"
LeaveArea = 164, // Leave Map Area "{AreaTable}"
DefeatDungeonEncounter = 165, // Defeat Encounter "{DungeonEncounter}"
PlaceAnyGarrisonBuilding = 166, /*NYI*/ // Garrison Building: Place any
PlaceGarrisonBuilding = 167, // Garrison Building: Place "{GarrBuilding}"
ActivateAnyGarrisonBuilding = 168, // Garrison Building: Activate any
ActivateGarrisonBuilding = 169, /*NYI*/ // Garrison Building: Activate "{GarrBuilding}"
UpgradeGarrison = 170, /*NYI*/ // Garrison: Upgrade Garrison to Tier "{#Tier:2,3}"
StartAnyGarrisonMissionWithFollowerType = 171, /*NYI*/ // Garrison Mission: Start any with FollowerType "{GarrFollowerType}"
StartGarrisonMission = 172, /*NYI*/ // Garrison Mission: Start "{GarrMission}"
SucceedAnyGarrisonMissionWithFollowerType = 173, /*NYI*/ // Garrison Mission: Succeed any with FollowerType "{GarrFollowerType}"
SucceedGarrisonMission = 174, /*NYI*/ // Garrison Mission: Succeed "{GarrMission}"
RecruitAnyGarrisonFollower = 175, /*NYI*/ // Garrison Follower: Recruit any
RecruitGarrisonFollower = 176, // Garrison Follower: Recruit "{GarrFollower}"
AcquireGarrison = 177, /*NYI*/ // Garrison: Acquire a Garrison
LearnAnyGarrisonBlueprint = 178, /*NYI*/ // Garrison Blueprint: Learn any
LearnGarrisonBlueprint = 179, /*NYI*/ // Garrison Blueprint: Learn "{GarrBuilding}"
LearnAnyGarrisonSpecialization = 180, /*NYI*/ // Garrison Specialization: Learn any
LearnGarrisonSpecialization = 181, /*NYI*/ // Garrison Specialization: Learn "{GarrSpecialization}"
CollectGarrisonShipment = 182, /*NYI*/ // Garrison Shipment of type "{CharShipmentContainer}" collected
ItemLevelChangedForGarrisonFollower = 183, /*NYI*/ // Garrison Follower: Item Level Changed
LevelChangedForGarrisonFollower = 184, /*NYI*/ // Garrison Follower: Level Changed
LearnToy = 185, /*NYI*/ // Learn Toy "{Item}"
LearnAnyToy = 186, /*NYI*/ // Learn Any Toy
QualityUpgradedForGarrisonFollower = 187, /*NYI*/ // Garrison Follower: Quality Upgraded
LearnHeirloom = 188, // Learn Heirloom "{Item}"
LearnAnyHeirloom = 189, // Learn Any Heirloom
EarnArtifactXP = 190, // Earn Artifact XP
AnyArtifactPowerRankPurchased = 191, // Artifact Power Ranks Purchased
LearnTransmog = 192, /*NYI*/ // Learn Transmog "{ItemModifiedAppearance}"
LearnAnyTransmog = 193, // Learn Any Transmog
HonorLevelIncrease = 194, // (Player) honor level increase
PrestigeLevelIncrease = 195, /*NYI*/ // (Player) prestige level increase
ActivelyReachLevel = 196, // Actively level to level {#Level}
CompleteResearchAnyGarrisonTalent = 197, /*NYI*/ // Garrison Talent: Complete Research Any
CompleteResearchGarrisonTalent = 198, /*NYI*/ // Garrison Talent: Complete Research "{GarrTalent}"
LearnAnyTransmogInSlot = 199, // Learn Any Transmog in Slot "{$Equip Slot}"
RecruitAnyGarrisonTroop = 200, /*NYI*/ // Recruit any Garrison Troop
StartResearchAnyGarrisonTalent = 201, /*NYI*/ // Garrison Talent: Start Research Any
StartResearchGarrisonTalent = 202, /*NYI*/ // Garrison Talent: Start Research "{GarrTalent}"
CompleteAnyWorldQuest = 203, /*NYI*/ // Complete Any Quest
EarnLicense = 204, /*NYI*/ // Earn License "{BattlePayDeliverable}" (does NOT work for box level)
CollectTransmogSetFromGroup = 205, // (Account Only) Collect a Transmog Set from Group "{TransmogSetGroup}"
ParagonLevelIncreaseWithFaction = 206, /*NYI*/ // (Player) paragon level increase with faction "{Faction}"
PlayerHasEarnedHonor = 207, /*NYI*/ // Player has earned honor
KillCreatureScenario = 208, /*NYI*/ // Kill NPC "{Creature}" (scenario criteria only, do not use for player)
ArtifactPowerRankPurchased = 209, /*NYI*/ // Artifact Power Rank of "{ArtifactPower}" Purchased
ChooseAnyRelicTalent = 210, /*NYI*/ // Choose any Relic Talent
ChooseRelicTalent = 211, /*NYI*/ // Choose Relic Talent "{ArtifactPower}"
EarnExpansionLevel = 212, /*NYI*/ // Earn Expansion Level "{$Expansion Level}"
AccountHonorLevelReached = 213, /*NYI*/ // (Account Only) honor level {#Level} reached
EarnArtifactXPForAzeriteItem = 214, // Earn Artifact experience for Azerite Item
AzeriteLevelReached = 215, // Azerite Level {#Azerite Level} reached
MythicPlusCompleted = 216, /*NYI*/ // Mythic Plus Completed
ScenarioGroupCompleted = 217, /*NYI*/ // Scenario Group Completed
CompleteAnyReplayQuest = 218, // Complete Any Replay Quest
BuyItemsFromVendors = 219, // Buy items from vendors
SellItemsToVendors = 220, // Sell items to vendors
ReachMaxLevel = 221, /*NYI*/ // Reach Max Level
MemorizeSpell = 222, /*NYI*/ // Memorize Spell "{Spell}"
LearnTransmogIllusion = 223, /*NYI*/ // Learn Transmog Illusion
LearnAnyTransmogIllusion = 224, /*NYI*/ // Learn Any Transmog Illusion
EnterTopLevelArea = 225, // Enter Top Level Map Area "{AreaTable}"
LeaveTopLevelArea = 226, // Leave Top Level Map Area "{AreaTable}"
SocketGarrisonTalent = 227, /*NYI*/ // Socket Garrison Talent {GarrTalent}
SocketAnySoulbindConduit = 228, /*NYI*/ // Socket Any Soulbind Conduit
ObtainAnyItemWithCurrencyValue = 229, /*NYI*/ // Obtain Any Item With Currency Value "{CurrencyTypes}"
MythicPlusRatingAttained = 230, /*NYI*/ // (Player) Mythic+ Rating "{#DungeonScore}" attained
SpentTalentPoint = 231, /*NYI*/ // (Player) spent talent point
MythicPlusDisplaySeasonEnded = 234, /*NYI*/ // {DisplaySeason}
WinRatedSoloShuffleRound = 239, /*NYI*/
ParticipateInRatedSoloShuffleRound = 240, /*NYI*/
ReputationAmountGained = 243, /*NYI*/ // Gain reputation amount with {FactionID}; accumulate, not highest
FulfillAnyCraftingOrder = 245, /*NYI*/
FulfillCraftingOrderType = 246, /*NYI*/ // {CraftingOrderType}
PerksProgramMonthComplete = 249, /*NYI*/
CompleteTrackingQuest = 250, /*NYI*/
GainLevels = 253, // Gain levels
CompleteQuestsCountOnAccount = 257, /*NYI*/
WarbandBankTabPurchased = 260, /*NYI*/
LearnTaxiNode = 262,
Count = 263
}
public enum CriteriaDataType
{
None = 0,
TCreature = 1,
TPlayerClassRace = 2,
TPlayerLessHealth = 3,
SAura = 5,
TAura = 7,
Value = 8,
TLevel = 9,
TGender = 10,
Script = 11,
// Reuse
MapPlayerCount = 13,
TTeam = 14,
SDrunk = 15,
Holiday = 16,
BgLossTeamScore = 17,
InstanceScript = 18,
SEquippedItem = 19,
MapId = 20,
SPlayerClassRace = 21,
// Reuse
SKnownTitle = 23,
GameEvent = 24,
SItemQuality = 25,
Max
}
public enum ProgressType
{
Set,
Accumulate,
Highest
}
}