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9d1589afd4f018a8f584b66180a9ca6b04256fa0
CypherCore/Source/Game/AI
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hondacrx 9d1589afd4 Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixed CREATURE_STATIC_FLAG_NO_MELEE_FLEE implementation (should cause fleeing from melee range)
Port From (https://github.com/TrinityCore/TrinityCore/commit/a748fddfa47216e1f516303e3bca9b5a86823748)
2024-02-24 15:18:07 -05:00
..
CoreAI
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixed CREATURE_STATIC_FLAG_NO_MELEE_FLEE implementation (should cause fleeing from melee range)
2024-02-24 15:18:07 -05:00
PlayerAI
Core/Creatures: Moved autoattack handling from scripts to game
2024-02-05 18:18:30 -05:00
ScriptedAI
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixed CREATURE_STATIC_FLAG_NO_MELEE_FLEE implementation (should cause fleeing from melee range)
2024-02-24 15:18:07 -05:00
SmartScripts
Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_MELEE_APPROACH and fixed CREATURE_STATIC_FLAG_NO_MELEE_FLEE implementation (should cause fleeing from melee range)
2024-02-24 15:18:07 -05:00
AISelector.cs
Core/AI: Move ArcherAI to individual creature script
2024-02-02 14:55:26 -05:00
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