Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9d5dd662158ad82cf5a6e1b246c961efb0176bdc
CypherCore/Source/Game/Entities/Unit
T
History
hondacrx ffd0f4280b Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
Port From (https://github.com/TrinityCore/TrinityCore/commit/70442041300bb0a1146717497fd5f771d874befa)
2022-03-09 14:51:55 -05:00
..
CharmInfo.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
Comparer.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Unit.Combat.cs
Core/Units: add new functionality for units to block or enable combat interactions
2022-03-03 13:26:46 -05:00
Unit.cs
Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
2022-03-09 14:51:55 -05:00
Unit.Fields.cs
Core/Units: add new functionality for units to block or enable combat interactions
2022-03-03 13:26:46 -05:00
Unit.Movement.cs
Core/Common: Merge TimeTrackerSmall with TimeTracker
2022-03-02 14:06:04 -05:00
Unit.Pets.cs
Misc cleanups
2022-03-02 17:34:33 -05:00
Unit.Spells.cs
Scripts/Spells: Move shaman Lava Burst crit chance calculation to scripts and add Lava Burst Overload
2022-03-04 17:38:54 -05:00
Powered by Gitea Version: 1.26.4 Page: 42ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API