Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
9ecb3449d51c67576483b8e8b9f3e6a3a4a834d3
CypherCore/Source/Game/Movement
T
History
hondacrx 5e5e17e23c Core/Spells: Fixed effects targeting the caster not hitting him immediately on spell launch if the spell targets a dest
Port From (https://github.com/TrinityCore/TrinityCore/commit/295c8f63269d966812f37a8bd8e988a9f2dc1235)
2023-05-02 15:40:21 -04:00
..
Generators
Core/Spells: Fixed effects targeting the caster not hitting him immediately on spell launch if the spell targets a dest
2023-05-02 15:40:21 -04:00
AbstractFollower.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
MotionMaster.cs
Core/Spells: Fixed effects targeting the caster not hitting him immediately on spell launch if the spell targets a dest
2023-05-02 15:40:21 -04:00
MoveSpline.cs
Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff movement
2023-04-05 08:13:02 -04:00
MoveSplineFlags.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
MoveSplineInit.cs
Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff movement
2023-04-05 08:13:02 -04:00
MoveSplineInitArgs.cs
Core/Movement: Allow passing tier transition id (db2 id) to land/takeoff movement
2023-04-05 08:13:02 -04:00
Spline.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
WaypointManager.cs
Make PreparedStatements static for each database.
2023-02-04 20:55:14 -05:00
Powered by Gitea Version: 1.26.4 Page: 18ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API