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a3a9ef52598cdaa446218536594ae4e425af99fd
CypherCore/Source/Game/Entities/Unit
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Hondacrx a3a9ef5259 Core/Spells: Refactor SpellHistory ModifyCoooldowns and ResetCooldowns callbacks to use CooldownEntry argument instead of internal iterator
Port From (https://github.com/TrinityCore/TrinityCore/commit/ace6342aea9e8e3f69af88ca3963fc961ba56f1b)
2025-06-08 15:56:31 -04:00
..
CharmInfo.cs
Core/Spells: Implemented SPELL_ATTR9_AUTOCAST_OFF_BY_DEFAULT
2024-08-26 18:03:08 -04:00
Unit.Combat.cs
Core/Units: moved melee attack rage generation into Unit::AttackerStateUpdate and send the generated rage in combat log packet instead of power update packets
2025-05-19 12:58:56 -04:00
Unit.cs
Core/Spells: Refactor SpellHistory ModifyCoooldowns and ResetCooldowns callbacks to use CooldownEntry argument instead of internal iterator
2025-06-08 15:56:31 -04:00
Unit.Fields.cs
Core/Units: moved melee attack rage generation into Unit::AttackerStateUpdate and send the generated rage in combat log packet instead of power update packets
2025-05-19 12:58:56 -04:00
Unit.Movement.cs
Core/Units: Fill CurrentAreaID updatefield
2025-05-25 10:44:16 -04:00
Unit.Pets.cs
Misc fixes
2024-03-19 17:21:32 -04:00
Unit.Spells.cs
Core/Auras: Fixed SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS logic - no longer incorrectly unapplies all auras for immunities that don't use it
2025-06-08 15:16:08 -04:00
Vignette.cs
Core: Updated to 11.0.7
2025-05-18 19:05:48 -04:00
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